15L axis-dominion (axis) vs Shin Ji (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Smolensk
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                22 artilleries and 21 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 22 artilleries and 22 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 22 artilleries and 22 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    retreated to Smolensk
                    Germans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                4 aaGuns moved from Bryansk to Western Ukraine
                11 armour and 23 mech_infantrys moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 armour and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Urals to Vologda
                1 mech_infantry moved from Timguska to Novosibirsk
                1 artillery moved from Tsinghai to Kazakhstan
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter and 1 tactical_bomber moved from Shensi to Vologda
                1 fighter and 1 tactical_bomber moved from Shensi to Vologda
                1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
                2 bombers moved from Central Mongolia to Novosibirsk
                1 fighter moved from Shensi to Novosibirsk

    Combat - Japanese
                Battle in Vologda
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 mech_infantrys
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Union of South Africa
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                    Japanese win, taking Union of South Africa from British, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Novosibirsk
                    Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Iraq

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Burma to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Olgiy to Tsinghai
                2 mech_infantrys moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
                1 battleship moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangtung to Yunnan
                2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
                2 bombers moved from Novosibirsk to Chahar
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                4 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Kwangtung to Kwangsi
                1 battleship, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 tactical_bomber moved from Malaya to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                1 bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 carrier placed in 20 Sea Zone
                1 fighter and 1 tactical_bomber placed in Malaya
                Japanese undo move 2.
                3 submarines placed in 19 Sea Zone
                2 submarines placed in 19 Sea Zone
                Japanese undo move 3.
                Japanese undo move 2.
                2 fighters and 1 tactical_bomber placed in French Indo China
                2 submarines placed in 20 Sea Zone
                1 tactical_bomber placed in Japan
                Japanese undo move 2.
                Japanese undo move 3.
                1 fighter and 2 tactical_bombers placed in French Indo China
                1 fighter placed in Japan
                3 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • japs are spreading like wildfire!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New Guinea to Dutch New Guinea
                1 mech_infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from Queensland to Dutch New Guinea
                1 armour, 2 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                10 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 46 Sea Zone to 33 Sea Zone
                6 bombers moved from Western United States to Queensland

    Combat - Americans
                Air Battle in Germany


  • Actually, ignore the invasion of Denmark - I had forgotten that you only scramble against the USA stuff in the SZ.

    I’ll just edit it out later.  lazy to redo my turn.


  • Would you like to intercept, though?


  • no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New Guinea to Dutch New Guinea
                1 mech_infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from Queensland to Dutch New Guinea
                1 armour, 2 artilleries and 3 infantry moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                10 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 46 Sea Zone to 33 Sea Zone
                6 bombers moved from Western United States to Queensland

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 2 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.
                Battle in Celebes
                Battle in Denmark
                Battle in Dutch New Guinea
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Celebes from Japanese, taking Denmark from Germans, taking Dutch New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Philippines
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Denmark: 1 infantry
                EDIT: Adding units owned by Americans to Norway: 1 infantry
                EDIT: Changing ownership of Denmark from Americans to Germans
                EDIT: Turning off Edit Mode
                1 bomber moved from Dutch New Guinea to Northern Territory
                1 bomber and 1 fighter moved from Germany to Norway

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                3 transports placed in 10 Sea Zone
                3 artilleries placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                3 fighters moved from United Kingdom to Western Germany
                1 tactical_bomber moved from Scotland to Western Germany
                1 tactical_bomber moved from Scotland to Western Germany
                3 fighters moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Belgian Congo to Egypt
                4 armour, 5 artilleries, 16 infantry and 6 mech_infantrys moved from West India to India
                      UK_Pacific take India from Japanese

    Combat - British
                Air Battle in Western Germany
                    British attacks with 9 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 tactical_bomber killed by AA
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 4, airfield = 6
                Cleaning up after air battles

    Non Combat Move - British
                4 fighters moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Norway
                2 fighters moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Scotland to 112 Sea Zone
                3 aaGuns moved from West India to India
                3 fighters moved from Gibraltar to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                EDIT: Adding units owned by British to Norway: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by British from 109 Sea Zone: 3 transports
                EDIT: Adding units owned by British to 112 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry placed in United Kingdom
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,2,3,2,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,3,1,3,4,6,3
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 3 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Poland
                1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Syria to Iraq
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Western Germany to Northern Italy
                4 fighters moved from Western Germany to Germany
                1 tactical_bomber moved from 97 Sea Zone to Western Germany

    Place Units - Italians
                5 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from West India to India
                1 fighter moved from West India to India

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                9 armour, 13 artilleries, 17 infantry and 30 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Romania to Bessarabia
                3 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 13 artilleries, 17 infantry and 30 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Americans, taking Bessarabia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 aaGuns moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bessarabia to Germany
                3 fighters moved from Bessarabia to 115 Sea Zone
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                3 artilleries moved from Novgorod to Belarus
                2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Western Germany
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                1 fighter moved from Germany to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone

    Place Units - Germans
                1 carrier placed in 115 Sea Zone
                2 infantry placed in Novgorod
                3 infantry placed in Romania
                3 infantry placed in Normandy Bordeaux
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 mech_infantrys moved from Western Ukraine to Russia
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Vologda from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                4 aaGuns, 11 armour, 22 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total


  • Japan has a very interesting turn ahead of it.  I don’t envy you the decisions you’ll have to make.


  • I was unable to post the game to the forum, because its said the file size is too big. So I sent it to you via email. Let me know if you got it or not. We can continue the game as PBEM going forward.

    Not sure what you meant by not envying my decisions for Japan? I don’t see any problem with Japan’s position  :wink:


  • Japan’s doing really, really, well.  It’s just that everything depends on it now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Baltic States to Belarus
                3 fighters moved from Western Germany to Southern Italy
                2 artilleries, 1 fighter, 7 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Western Germany to Denmark
                1 aaGun moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Italians
                4 artilleries placed in Northern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • I just keep looking at the board and trying to come up with some sort of solution, but I don’t really think there is one, short of you falling victim to some obscene dice betrayal or something.

    I concede this match.  Wow- excellent Japan play!  Trying to keep Japan down was like holding water in my hands.


  • yah this was a very fun match…so stressful on european side after that miserable naval defeat and having lost 9 planes early on!! but with japan coming to the aid, things gradually improved over there until finally Germany (with huge help from Italy as well) got on top of both fronts! it did cost the islands and more ground in southeast Asia, which was painful to see swallow up, but my plan was to crush Egypt (which I did this round) and then immediately swing into West India to try to flank your pacific forces, or at least divert them away from china to relieve stress there. Those extra ships would also be helpful once back in the pacific, or at least south pacific. I was of course also planning on striking your giant fleet in the pacific, in case you decided to stick around in range for another turn.

    Very intense game. Thank you!

    I’m looking forward to another one with you if you’re interested. But let’s start it up tomorrow so we can get a little break (i’ve neglected quite a few other games also going on haha :)


  • I’d love a rematch.  Would you like to bid again?

7 / 8

Suggested Topics

  • L25 G40 OOB Dawgoneit (L+50) v Jacob16 (X)

    about 3 hours ago
    4
  • 17
  • L24 Playoffs Max (X+10) vs Art

    20 minutes ago
    15
  • L25 BM4 fasthard(X) vs dawgoneit(L+26)

    about 2 hours ago
    85
  • L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21)

    about 4 hours ago
    88
  • pacifiersboard (X) -vs- Karl7 (L +21) BM

    about 9 hours ago
    78
  • L24 OOB AndrewAAGamer (X) vs crockett36 (L+60) Game 2

    30 minutes ago
    81
  • L24 PTV Adam514 (Axis+13) vs GeneralDisarray (Allies)

    about 9 hours ago
    215
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.6k

Users

40.2k

Topics

1.7m

Posts