@Daaras Hope all is well, USA/China/UK are up.
JEB (Axis) vs Inno (Allies) 42 2E Game 05
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Malaya to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 36 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to Western Australia
2 infantry moved from 46 Sea Zone to Western AustraliaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in Western Australia
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry; Americans defend with 2 fighters
Japanese roll dice for 2 battleships in Western Australia, round 2 : 2/2 hits
Japanese roll dice for 3 fighters and 2 infantry in Western Australia, round 2 : 0/5 hits
British roll dice for 2 fighters and 1 infantry in Western Australia, round 2 : 2/3 hits
1 infantry owned by the British, 1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Western Australia
Japanese roll dice for 3 fighters in Western Australia, round 3 : 1/3 hits
British roll dice for 1 fighter in Western Australia, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Western Australia
Japanese win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 fightersNon Combat Move - Japanese
3 fighters moved from Western Australia to 46 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
1 infantry moved from Szechwan to Anhwei
1 armour moved from Burma to Malaya
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Japan to Malaya
1 bomber moved from India to Malaya
3 transports moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries and 3 infantry placed in Japan
1 factory placed in KwangtungTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory = 6
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
46 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
62 Sea Zone : 4 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Kwangtung : 1 factory
Malaya : 1 armour, 1 bomber and 1 fighter
Manchuria : 1 artillery and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery, 1 fighter and 4 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 20 / 25
Germans : 45 / 45
British : 27 / 27
Japanese : 37 / 37
Americans : 39 / 40 -
I realized I wanted to attack australia when I had already done the bombing. Therefore the edit to the result of the first round bombing raid (6).
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from India to Anglo-Egyptian Sudan
1 destroyer moved from 22 Sea Zone to 13 Sea Zone
2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from West Russia to Germany
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 battleship moved from 44 Sea Zone to 59 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 59 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in Iwo Jima
Americans attack with 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 13 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
Americans attack with 1 armour and 2 fighters
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 armour and 2 fighters in Anglo-Egyptian Sudan, round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo-Egyptian Sudan
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
3 infantry moved from French West Africa to French Equatorial Africa
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
2 transports moved from 23 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from 13 Sea Zone to 10 Sea Zone
1 carrier moved from 23 Sea Zone to 10 Sea Zone
1 cruiser moved from 23 Sea Zone to 10 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - Americans
2 fighters and 1 transport placed in 11 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 infantry
EDIT: Adding units owned by Americans to Eastern Canada: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
11 Sea Zone : 1 carrier, 2 fighters and 1 transport
13 Sea Zone : 1 destroyer
59 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Central United States : 1 aaGun
Eastern Canada : 2 artilleries and 3 infantry
Eastern United States : 1 aaGun, 1 bomber and 1 factory
French Equatorial Africa : 1 fighter and 3 infantry
United Kingdom : 1 bomber and 3 fighters
Western United States : 1 factoryProduction/PUs Summary :
Russians : 20 / 25
Germans : 45 / 45
British : 27 / 27
Japanese : 37 / 37
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 artillery and 1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Sinkiang to Anhwei
1 infantry moved from Sinkiang to Anhwei
2 armour moved from Sinkiang to Anhwei
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenki National Okrug: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenki National Okrug: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 7 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 3/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Anhwei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwei
Russians win, taking Anhwei from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour moved from West Russia to Caucasus
2 infantry moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
2 armour moved from Caucasus to Russia
2 fighters moved from West Russia to Russia
2 armour moved from Caucasus to Russia
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 submarine moved from 14 Sea Zone to 12 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 14 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
14 Sea Zone : 1 submarine
Anhwei : 2 armour and 2 infantry
Archangel : 1 artillery and 1 infantry
Belorussia : 1 flag, 1 artillery and 2 infantry
Caucasus : 1 aaGun, 1 factory and 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Novosibirsk : 2 fighters
Russia : 4 armour, 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 1 aaGun, 2 artilleries and 11 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 38 / 45
British : 27 / 27
Japanese : 36 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 artillery and 1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Sinkiang to Anhwei
1 infantry moved from Sinkiang to Anhwei
2 armour moved from Sinkiang to Anhwei
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenki National Okrug: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenki National Okrug: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 7 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 3/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Anhwei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwei
Russians win, taking Anhwei from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
2 armour moved from West Russia to Caucasus
2 infantry moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
2 armour moved from Caucasus to Russia
2 fighters moved from West Russia to Russia
2 armour moved from Caucasus to Russia
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 submarine moved from 14 Sea Zone to 12 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 14 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from West Russia: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun and 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
14 Sea Zone : 1 submarine
Anhwei : 2 armour and 2 infantry
Archangel : 1 artillery and 1 infantry
Belorussia : 1 flag, 1 artillery and 2 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Novosibirsk : 2 fighters
Russia : 3 armour, 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 2 artilleries and 11 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 38 / 45
British : 27 / 27
Japanese : 36 / 37
Americans : 40 / 40 -
Hey,
I have a question - It seems the India factory damage was changed from 2 to 6. Would you please point me to when this was happened?
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Sure, you must have missed my post before your turn:
I realized I wanted to attack australia when I had already done the bombing. Therefore the edit to the result of the first round bombing raid (6).
So I wanted to add an attack move, but had already done the bombing (scored 6). So I replayed the round and edited the bombing raid to the initial result
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 42 PUs;
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
3 fighters moved from France to 13 Sea Zone
2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 bomber moved from Germany to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to BelorussiaCombat - Germans
Battle in 13 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans roll dice for 3 fighters in 13 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
retreated to Ukraine S.S.R.
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 2/4 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Belorussia, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 3/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Northwestern Europe
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
1 bomber moved from Belorussia to Germany
1 bomber moved from Ukraine S.S.R. to Germany
2 artilleries moved from Germany to Baltic States
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
4 infantry moved from Germany to Baltic States
2 fighters moved from 13 Sea Zone to Northwestern Europe
8 infantry moved from France to Northwestern Europe
2 aaGuns moved from France to Northwestern Europe
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from France to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Libya to Anglo-Egyptian Sudan
1 infantry moved from Libya to Egypt
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 armour moved from Baltic States to Northwestern Europe
1 armour moved from Baltic States to Northwestern Europe
1 armour moved from Baltic States to Northwestern EuropePlace Units - Germans
1 armour and 1 infantry placed in Italy
1 armour and 8 infantry placed in Germany
1 infantry placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
15 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
Baltic States : 1 aaGun, 7 armour, 2 artilleries and 4 infantry
Bulgaria Romania : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 1 armour, 2 bombers, 1 factory and 9 infantry
Gibraltar : 1 flag
Italy : 1 armour, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 3 infantry
Libya : 1 armour and 2 infantry
Northwestern Europe : 2 aaGuns, 3 armour, 3 fighters and 8 infantry
Persia : 1 flag, 1 infantry
Poland : 1 infantry
Trans-Jordan : 1 flagProduction/PUs Summary :
Russians : 25 / 27
Germans : 41 / 41
British : 26 / 27
Japanese : 36 / 37
Americans : 40 / 40 -
Got you. Now I am ready to launch a sea strike… :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 21 PUs;
British buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 62 Sea Zone
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 artillery moved from Kazakh S.S.R. to Szechwan
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from India to Persia
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 62 Sea Zone
British attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 62 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to Anhwei
1 bomber moved from 62 Sea Zone to Anhwei
1 fighter moved from Szechwan to Anhwei
1 transport moved from 22 Sea Zone to 10 Sea Zone
1 fighter moved from Burma to Anhwei
2 fighters moved from Persia to IndiaPlace Units - British
1 armour, 1 bomber and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to West Russia: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
10 Sea Zone : 1 transport
Anhwei : 1 bomber and 4 fighters
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
New Zealand : 1 infantry
Persia : 2 infantry
Szechwan : 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
West Russia : 2 fightersProduction/PUs Summary :
Russians : 25 / 27
Germans : 40 / 41
British : 27 / 27
Japanese : 35 / 37
Americans : 41 / 40 -
Try to remember what I did - please see if this works…
:-D
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Ahrg, you and your sneaky air attacks! You really have perfected that now… I have to be more careful with my transports. This really put my momentum back in its tracks…
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And you feel great when the attack plan executed as planned :-D. Now I’m back to the game after the initial substantial loss of UK naval force!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from British
1 bomber moved from Malaya to India
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 46 Sea Zone to 36 Sea Zone
1 artillery moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
2 armour, 1 bomber and 3 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Kwangtung
2 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 41 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
46 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 artilleries, 1 fighter and 2 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Kwangtung : 1 factory and 1 infantry
Malaya : 1 armour, 1 bomber and 1 fighter
Manchuria : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 24 / 27
Germans : 40 / 41
British : 26 / 27
Japanese : 37 / 41
Americans : 41 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from British
1 bomber moved from Malaya to India
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 46 Sea Zone to 36 Sea Zone
1 artillery moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
2 armour, 1 bomber and 3 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Kwangtung
2 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 artillery
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
46 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery, 1 fighter and 1 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Kwangtung : 1 factory and 1 infantry
Malaya : 1 armour, 1 bomber and 1 fighter
Manchuria : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 24 / 27
Germans : 40 / 41
British : 26 / 27
Japanese : 37 / 41
Americans : 41 / 40 -
That’s some way to cripple the momentum for the axis. Well played. I think the allies need something like that on this map to make it even. Will be interesting to see how this goes now…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from GermansCombat - Americans
Battle in Anglo-Egyptian Sudan
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 3 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo-Egyptian Sudan
Americans roll dice for 1 fighter and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
Americans roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 4 : 2/2 hits
Germans roll dice for 1 armour in Anglo-Egyptian Sudan, round 4 : 0/1 hits
1 armour owned by the Germans lost in Anglo-Egyptian Sudan
Americans win, taking Anglo-Egyptian Sudan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 fighter moved from Anglo-Egyptian Sudan to India
1 carrier moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 carrier moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from 10 Sea Zone to 13 Sea Zone
1 cruiser moved from 10 Sea Zone to 13 Sea Zone
1 aaGun moved from Eastern United States to 11 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 transport moved from 59 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 59 Sea Zone to 53 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Germany to West Russia
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from 10 Sea Zone to Eastern CanadaPlace Units - Americans
1 destroyer placed in 11 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 factory placed in SzechwanTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer
13 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
23 Sea Zone : 1 transport
53 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
56 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 infantry
Central United States : 1 aaGun
Eastern Canada : 1 aaGun and 1 infantry
Eastern United States : 1 artillery, 1 factory and 2 infantry
French West Africa : 1 artillery and 1 infantry
India : 1 fighter
Morocco : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 factory
United Kingdom : 1 bomber and 3 fighters
West Russia : 1 bomber
Western United States : 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 24 / 27
Germans : 39 / 41
British : 26 / 27
Japanese : 37 / 41
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Archangel to Evenki National Okrug
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
1 armour moved from Anhwei to Evenki National Okrug
1 infantry moved from Anhwei to Manchuria
1 fighter moved from Novosibirsk to Manchuria
1 infantry moved from Anhwei to Manchuria
1 fighter moved from Novosibirsk to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 4 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Manchuria to Anhwei
1 fighter moved from Karelia S.S.R. to West Russia
4 infantry moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 submarine moved from 14 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Anhwei : 1 armour and 1 fighter
Archangel : 1 artillery and 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 4 infantry
Evenki National Okrug : 4 armour and 1 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 4 infantry
Kiangsu : 1 flag
Russia : 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 3 artilleries, 1 fighter and 13 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 41
British : 26 / 27
Japanese : 34 / 41
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Archangel to Evenki National Okrug
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
1 armour moved from Anhwei to Evenki National Okrug
1 infantry moved from Anhwei to Manchuria
1 fighter moved from Novosibirsk to Manchuria
1 infantry moved from Anhwei to Manchuria
1 fighter moved from Novosibirsk to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 4 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 armour and 1 infantry in Evenki National Okrug, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Manchuria to Anhwei
1 fighter moved from Karelia S.S.R. to West Russia
4 infantry moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 submarine moved from 14 Sea Zone to 13 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to Archangel: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Anhwei : 1 armour and 1 fighter
Archangel : 1 armour, 1 artillery and 1 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 2 aaGuns, 1 factory and 4 infantry
Evenki National Okrug : 4 armour and 1 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 4 infantry
Kiangsu : 1 flag
Russia : 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 3 artilleries, 1 fighter and 13 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 41
British : 26 / 27
Japanese : 34 / 41
Americans : 42 / 42 -
Thank you : -). Yes, Allies needs to find a way to stop the Axis’s momentum. There are some window opportunities from time to time that could take advantage of.