@ShadowHAwk:
The strategic bombing campaign isnt really an issue most of the time, besides yes germany can produce 3 units in france, well nice if you need them in russia that is a long way off.
And even with all the production what is germany going to do with it 50 income you can spend on 1 major facility.
Just because the axis can produce at a lot of points does not make it an issue, they dont have the money to actualy do so.
As you said, the SBR-campaign is effective most of the time ;-). I want to emphasise that. Recently I saw when it is NOT: if Germany + Italy completely prevent allied landings in Norway and western Europe with a lot of troops. Yes, this is possible and yes this means they cannot grab Moscow but no, unfortunately this doesn’t mean Russia can do something about Germany on the eastfront. The Red Army still becomes a harmless bird in a cage…
Long story short, I call this the axis economic strangle strategy where they do not hunt down VC’s quickly but only squeeze the life out of Russia while preventing any permanent allied landings. This means the allies can SBR West Germany but that’s about it. Berlin can stay out of harms way if the allies do not have a safe landing spot for their STR in western Europe/Scandinavia. SBR a lot of minor IC’s (Paris, Normandy, Southern France, Ukraine, Leningrad, Stalingrad) works contra-productive in my opinion, since this means loosing more TUV on average (shot down bombers) than the average damage caused.
@ShadowHAwk:
Also what is preventing the anzac to build another facility?
Japan is building them so your comparison is flawed there, you say japan can build a lot and anzac also needs to build.
Japan also almost is required to build facilities as the size of the maps requires them to be all over the place, making a decent suppy line is pretty hard, the US is near australia in 2 turns and japan also takes 2 turns to get to the money islands so the supplylines of the allies are not that bad. Same goes for europe 2 turns from US to attack german or italian area that is really small. Compared to germany it takes 1 turn to get into russia for mech then another turn to get anywhere close to the action.
For Japan it takes 1 turn to be at the coast another turn to get into position and then you can attack with your stuff.
I never build an IC with ANZAC, because a) their income gets reduced to 10 or below and so they can very rarely build more than 3 units anyway and b) any production other than land/air units is dangerous and must be done very cautiously. Allies must Always be aware of Japan taking advantage of too few defenders in Sydney.
@ShadowHAwk:
If you make units cheaper this will change the balance of the game pretty fast. As the allies have a huge income advantage when attacked turn 1 this is around 60 production more then the axis ( or about 60%) if you make stuff cheaper especialy navy it is the side with the most income that will benefit the most
Wholeheartedly agreed. I personally find that the allied Navies need more loving from the setup/game system because that is where their historical strength was and that’s completely absent in this game. At least in Europe, the allied navies were able to move and attack wherever they wanted to, even if the complete Luftwaffe would have stayed in the west, leaving Russia alone. SO I wouldn’t mind if the allies gained a real advantage at sea (at least in Europe). AFAIC, the UK/French are setup more into the rear, where G1 cannot reach them. That is simple enough and would not disrupt the balance too much. I find it annoying enough already, that Germany can hold off the allies in the west for 10+ turns AND birdcage Russia as well at the same time. Germany should have to make a choice there, really