14L G40 variance (allies +12) v Balladeer (axis)

  • '17 '16 '15 '14 '12

    if you’re wondering about OOL for Malta it would be AA, bomber, infantry.  max defense i guess

  • '18 '16 '15

    Right, I was, thanks for the answer before the question, my son kept me from asking :)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Southern Italy to Malta
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                    Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Iraq
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Malta to Southern Italy
                1 artillery moved from Trans-Jordan to Egypt
                1 armour and 2 infantry moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '17 '16 '15 '14 '12

    hard dice

  • '18 '16 '15

    Yea, especially that fighter dying is… Odd…

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Iceland

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Germany to Belarus
                1 bomber moved from Western Germany to Ukraine
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Western Ukraine
                2 bombers moved from Belarus to Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                8 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                2 armour moved from Germany to Eastern Poland
                8 artilleries moved from Germany to Poland
                3 infantry moved from Novgorod to Karelia
                1 fighter moved from Western Germany to Western Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany
                2 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 2 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Germans to Western Ukraine: 2 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Archangel
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Ukraine to Russia
                2 aaGuns, 5 armour and 43 infantry moved from Bryansk to Russia
                2 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Samara
                2 aaGuns and 16 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from Hunan to Burma
                2 artilleries and 3 infantry moved from Yunnan to Burma
                3 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Burma
                3 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Chahar to Hopei
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Siberia to Sakha
                2 infantry moved from Hopei to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 armour placed in French Indo China
                3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 62 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                3 carriers, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                5 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                3 bombers moved from Western United States to Eastern United States

    Place Units - Americans
                5 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from Iceland to 123 Sea Zone
                1 artillery moved from Iceland to 123 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour and 4 fighters moved from Ethiopia to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to Egypt

    Combat - British
                Battle in Norway
                Battle in Egypt
                    British attack with 4 armour, 1 bomber, 7 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 artillery; Italians defend with 1 armour, 3 artilleries, 2 fighters and 1 harbour
                    British win, taking Norway from Germans, taking Egypt from Italians with 3 armour, 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 3 artilleries and 2 fighters

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns and 22 infantry moved from India to West India
                1 bomber moved from Egypt to Persia
                2 artilleries and 2 infantry moved from Persia to Eastern Persia
                7 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,4,3,1,3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,3,4
                British collect 25 PUs (11 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 battleship moved from 96 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from New South Wales to 62 Sea Zone
                1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 infantry moved from South Australia to New South Wales
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    forgot to move those UK ships to carolines; makes no dif to Italy

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Iceland to Norway

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Germany to 125 Sea Zone
                1 bomber moved from Western Ukraine to Archangel
                3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 artilleries and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 2 transports; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from 125 Sea Zone to Western Germany
                3 aaGuns, 6 armour, 12 artilleries, 21 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                8 artilleries moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                2 armour moved from Novgorod to Bryansk
                3 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Archangel to Western Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '17 '16 '15 '14 '12

    russia 6

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                2 infantry moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Burma to India
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Yunnan to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Kwangsi
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 aaGun and 1 infantry moved from Hopei to Shensi
                1 fighter moved from Szechwan to Kweichow
                3 mech_infantrys moved from Hunan to Shensi
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 armour moved from French Indo China to Kweichow
                3 artilleries and 2 infantry moved from Shan State to Burma
                3 fighters and 3 tactical_bombers moved from India to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 armour moved from Siberia to Sakha

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 armour and 1 mech_infantry placed in French Indo China
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

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