@Young:
@McX:
Slacking? Maybe. We certainly don’t author pages of moves in notation. But I don’t think so, I play with (and have taught) a few people, intellectual types, chess players almost all of them, who are good at this sort of thing. This game is really not that complicated mechanics/strategy-wise, it’s just big - but I like that, the idea that what you do on one side of the planet affects the other. I know my explanation was probably simplistic to many of you, but I was just reporting the success I’ve had playing as the US and watching. I’m mostly here for rules clarifications :)
Sorry if we came across the wrong way, your explanation was excellent and what we meant to say was… stories of the Allies winning most games seems old to us, we now believe the situation to be the opposite because of some well tested strategies by the Axis that the Allies have not yet been able to counter. We had games where the Allies were winning all the time and then someone showed me a strong Axis strategy that someone showed them, etc…
I think I’m over 40ish games this year alone in the league with about 8 in progress now, and I can say what YG is saying is true. Axis play is getting very hard to counter, particularly the use of the German air force as a can opener to the Middle East. Keeping Egypt usually only happens by chance
The standard bid for the allies used to be 6 or 9, but is now creeping up to 12 and 18, depending.
The problem for the allies is that raised by this thread: it takes the US too long to get engaged with any amount of strength. Japan can conquer the pacific before the US can even hope to threaten it navally. You charge against Europe and Japan becomes unstoppable.