@Baron:
@SS:
YA. You’ll have to go back and change title to Multifling rules for interactions of transports, Submarines, Destroyers and Planes.:wink:
@Der:
@Baron:
Another way to keep balance between Subs and Destroyers on unit scale, I would suggest this:
I really don’t think you’ll have to worry about it. The German player has bigger fish to fry (holding off Russia). If the German player buys enough subs to clear the Atlantic, he would have to do it at the expense of losing the East Front. Subs are cool to play with, but they don’t take land, so they won’t win the game for you.
I wrote the other ways to solve the problem (if it was one) but I think I will follow your advice DK, thanks.
I didn’t abandon the hope of having something simple. :-)
This thread can have many posts and many ways of trying to make it simpler and balance.
In fact, increasing the strength of the Subs compared to DDs is probably balanced by keeping a real Classic transport which can be used anytime as a fodder unit.
That’s a good news.
So, Transports behavior in combat will be simpler and a bit more according to historical Subwarfare.
Subs will get more occasions of doing surprise strike keeping 1 DD:1 Sub. This makes for more funny situations instead of a scripted casualty scenario.
I would also say that in my game, we play with Escort Carrier (A1 D1 C11, ASV as DD, 1 plane on board), and this CVE unit already make harder time for Subs. And even if a CVE is sunk by a surprise strike, the plane on board can still retaliate on the Subs in that given round.
In addition, Subs are no more immune against planes without DDs, making Subs weaker in this perspective.
I just realized I have another way of minimizing the impact of the offensive superiority of Subs over Destroyer on the same IPCs basis.
I will implement with the Classic transport, this special Destroyer’s retreat move that I already formulated in the opening posts:
Anti-Sub Patrol Mission
Since Destroyers are mainly escorting and patrolling against Submarines, when moving to attack at least one Submarine, Destroyers get a special retreat move:
even if there is no more enemy warship in a once embattled sea zone, attacking Destroyers can retreat 1 sea zone from where they came.
In this manner, if a few Destroyer units need to hunt a Subs group, Destroyers will not be left on their own in the SZ.
They somehow get the possibility to also protect vulnerable surface vessels which can be needed in a specific SZ, usually not the same in which are the ennemy’s Subs.
So, Destroyers being much faster than Subs have more mobility to play their dual roles in the Anti-subwarfare: escort and sub hunter.