Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Faramir (Axis) vs AeV (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kwangsi to Hunan
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 bomber moved from Gibraltar to Holland Belgium
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Cyprus to Bulgaria
1 fighter moved from 99 Sea Zone to Bulgaria
1 tactical_bomber moved from 99 Sea Zone to Bulgaria
1 artillery moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Bulgaria
1 fighter moved from Gibraltar to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Holland Belgium from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 1 fighter
Battle in Hunan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bulgaria
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 4 infantry
1 armour owned by the British retreated to Greece
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Bulgaria to Greece
1 tactical_bomber moved from Bulgaria to Greece
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 aaGun moved from Yunnan to Hunan
2 armour moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Tunisia to Algeria
1 armour moved from Ethiopia to EgyptPlace Units - British
3 infantry placed in Egypt
1 infantry placed in United Kingdom
1 battleship and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 37 Sea Zone change ownership: 2 submarines
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Albania to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Philippines to KwangsiNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 fighters moved from Eastern Poland to Greece
5 infantry moved from Southern France to Normandy Bordeaux
3 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Greece
Germans attack with 3 armour, 5 fighters, 1 infantry and 3 mech_infantrys
British defend with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 bombers, 5 infantry and 2 mech_infantrys
British defend with 1 bomber and 2 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 1 bomber and 2 fighters
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
4 fighters moved from Greece to Albania
1 aaGun moved from Southern France to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 tactical_bombers moved from Smolensk to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
12 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 destroyer and 1 submarine placed in 113 Sea Zone
10 infantry placed in Western Germany
Germans undo move 3.
1 aaGun and 9 infantry placed in Western Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central MongoliaCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries and 2 infantry moved from Kansu to Shensi
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from AmericansCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 5 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hawaiian IslandsNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kansu to ShensiPlace Units - Japanese
9 mech_infantrys placed in KoreaTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Strategic bombing raid in Hawaiian Islands
Bombing raid in Hawaiian Islands rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Hawaiian Islands causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 3 armour and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Hawaiian Islands to Wake Island
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea ZonePlace Units - Americans
1 factory_minor placed in Brazil
2 artilleries and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer and 1 harbour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - British
Non Combat Move - British
2 aaGuns moved from Hunan to Anhwe
2 infantry moved from Kwangsi to Kwangtung
3 fighters moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Anhwe
3 infantry moved from Kweichow to Anhwe
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 3 cruisers and 3 transports moved from 99 Sea Zone to 81 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from India to 81 Sea Zone
1 aaGun moved from Algeria to Morocco
1 infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from Yunnan to KwangtungPlace Units - British
1 harbour placed in British Guiana
1 armour placed in Egypt
1 armour placed in United Kingdom
1 destroyer placed in 81 Sea Zone
1 artillery placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 airfield placed in Kwangtung
1 destroyer placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
Italians take Greece from British
2 artilleries moved from Albania to Greece
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 fighter and 1 infantry moved from Kwangsi to KwangtungPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
14 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
4 armour and 4 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Western Ukraine to Rostov
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 14 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 6 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Bryansk to Belarus
1 artillery moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
4 fighters moved from Albania to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 submarine placed in 113 Sea Zone
7 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Tambov to Rostov
4 infantry moved from Volgograd to Rostov
4 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to SuiyuyanCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 aaGun and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
Germans defend with 6 armour and 4 mech_infantrys
Russians win, taking Rostov from Germans with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 4 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Olgiy to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
Would you like to scramble into sea zone 54?
-
3 US Ftrs please. Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 harbour; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
5 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 6 artilleries, 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 6 transports
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 58
Casualties for Japanese: 5 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Casualties for Americans: 3 fightersNon Combat Move - Japanese
9 mech_infantrys moved from Korea to Jehol
6 artilleries moved from Amur to Manchuria
1 infantry moved from Sakha to Buryatia
7 fighters and 4 tactical_bombers moved from Korea to Jehol
2 bombers moved from Korea to JeholPlace Units - Japanese
9 mech_infantrys placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,5,1,3,1
Japanese collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 62 PUs;
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Hawaiian IslandsNon Combat Move - Americans
1 submarine moved from 9 Sea Zone to 26 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United States
3 infantry moved from Suriname to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer placed in 86 Sea Zone
Americans undo move 5.
1 destroyer placed in 86 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 7 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to SuiyuyanPlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs