L14 G40 PGMatt (axis) vs Captain Walker (allies +8) game 2


  • max scramble in 92!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus

    Combat - Italians
                French scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Cyprus
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 cruiser and 1 fighter; Americans defend with 1 fighter
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 fighter owned by the French lost in 92 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 aaGun moved from Greece to Bulgaria
                1 armour moved from Yugoslavia to Southern France
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        95 Sea Zone : 1 submarine
        Bulgaria : 1 aaGun
        Greece : 1 flag
        99 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 32
        Japanese : 16 / 29
        Americans : 55 / 73
        Chinese : 23 / 29
        British : 31 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 20
        ANZAC : 17 / 28
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    just the usual heads up that it’s fiscal and quarter month end so I’ll probably be spotty for the next five days or so, usually around Wednesday or Thursday to catch up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                4 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Queensland to Philippines

    Place Units - ANZAC
                1 destroyer, 1 fighter and 1 submarine placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 fighters and 4 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        49 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer and 2 transports
        54 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 32
        Japanese : 16 / 29
        Americans : 55 / 73
        Chinese : 23 / 29
        British : 31 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                      French take 98 Sea Zone from Italians

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        98 Sea Zone : 1 flag
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 32
        Japanese : 16 / 29
        Americans : 55 / 73
        Chinese : 23 / 29
        British : 31 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                10 armour, 2 artilleries, 3 infantry and 18 mech_infantrys moved from Bryansk to Russia
                3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
                2 artilleries and 4 infantry moved from Novgorod to Belarus

    I’m guessing that I’m having an issue uploading from work because of a software change here, probably around security.  I’ll post this turn manual while I work out the issues that are blocking me.

    Cpt_walker_14_2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                10 armour, 2 artilleries, 3 infantry and 18 mech_infantrys moved from Bryansk to Russia
                3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
                2 artilleries and 4 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 13 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 18 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  1/8 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 18 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  14/43 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  20/41 hits
                        11 infantry owned by the Russians, 3 infantry owned by the Germans, 17 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                    13 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Bryansk
                    Russians win with 2 armour, 5 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -39
                    Casualties for Germans: 1 fighter, 3 infantry and 17 mech_infantrys
                    Casualties for Russians: 3 aaGuns and 11 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 4 tactical_bombers moved from Russia to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                4 infantry moved from Finland to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Baltic States to Belarus
                4 infantry moved from Northern Italy to Southern France
                4 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                1 destroyer and 1 submarine placed in 112 Sea Zone
                8 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Southern France : 4 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Germany : 1 factory_major
        Southern Italy : 1 mech_infantry
        Belarus : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 13 armour, 2 artilleries, 1 bomber, 2 fighters, 7 mech_infantrys and 4 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 2 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 32
        Japanese : 16 / 29
        Americans : 55 / 73
        Chinese : 23 / 29
        British : 31 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Not much hope of a recovery at this point, but I’ll continue playing a bit longer.

    I actually like the “japan retreat to z6”, but I wouldn’t repeat the attack on the US unless Germany was going for Sea Lion.

    Still not sure if a Hawaii > Aussie attack has any merit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                2 aaGuns and 2 infantry moved from Amur to Sakha
                1 infantry moved from Tambov to Russia
                6 infantry moved from Samara to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Caucasus to Rostov
                2 armour moved from Iraq to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 2 infantry
        Amur : 1 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 armour
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 27 / 33
        Japanese : 16 / 29
        Americans : 55 / 73
        Chinese : 23 / 29
        British : 31 / 35
        UK_Pacific : 22 / 27
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I was more worried about the Hawaii-Aus attack…I didn’t anticipate an attack on WUS.
    If Japan would have moved on Aus right after taking Pearl they would have had a good chance of taking it since it was early in the game and Aus was extremely weak. If you combine that attack with a defensive strategy in China then I think that would give Japan a good chance at winning the game.

  • '16

    Given the problems I’m having playing from my work PC and the state of the game, I’ll fold my tent on this one.

    Sorry it was such a bummer match, I don’t think I challenged you at all in this one.

    You’re play has improved a lot since we started last year!


  • Oh it wasn’t a bummer match…it was a challenge for the US and it would have been a few more rounds before they would be able to retake Hawaii.
    Let’s start another one when you have time!

  • '16

    @captain:

    Oh it wasn’t a bummer match…it was a challenge for the US and it would have been a few more rounds before they would be able to retake Hawaii.
    Let’s start another one when you have time!

    OK, I’m game for a rematch.  I have to sort out my PC issues and then I"ll let you know.


  • sounds good. I have to upgrade my OS so I’ll be doing that the first part of this week.


  • I’m all set…let me know when you want to start!

Suggested Topics

  • 31
  • 34
  • 46
  • 42
  • 86
  • 125
  • 93
  • 688
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.4k

Users

39.9k

Topics

1.7m

Posts