L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Yenisey to Urals
                4 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 artillery and 3 infantry moved from Eastern Poland to Romania
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 :  0/2 hits
                        1 aaGun owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 :  0/3 hits
                        Germans roll dice for 2 infantry in Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 :  0/2 hits
                        Germans roll dice for 2 infantry in Poland, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 5 :  1/2 hits
                        Germans roll dice for 2 infantry in Poland, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery in Poland, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Poland, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Poland, round 7 :  0/1 hits
                        Germans roll dice for 1 infantry in Poland, round 7 :  1/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA fire in Romania :  1/3 hits
                        1 fighter owned by the Russians lost in Romania
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 :  1/7 hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Romania, round 2 :  0/5 hits
                        1 aaGun owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 :  3/7 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Romania, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 :  3/5 hits
                        Germans roll dice for 2 artilleries in Romania, round 4 :  0/2 hits
                        2 artilleries owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 fighter and 2 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries and 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 artillery and 4 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                3 armour moved from Russia to Western Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 35 / 38
        Japanese : 48 / 56
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 20 / 0
        UK_Pacific : 17 / 13
        Italians : 19 / 30
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Dont forget our game! :)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Paulau Island to 54 Sea Zone
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour, 2 artilleries and 4 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Tsagaan Olom to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 artilleries and 3 infantry moved from Kansu to Novosibirsk
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 3 tactical_bombers moved from Hainan to 43 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
                        Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 54 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 bombers in 54 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 cruiser and 3 transports in 54 Sea Zone, round 3 :  0/1 hits
                        1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 54 Sea Zone
                        1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 64
                    Casualties for Americans: 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from 43 Sea Zone to Philippines
                2 bombers moved from 54 Sea Zone to Paulau Island
                2 artilleries and 1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                10 infantry moved from Korea to Manchuria
                6 infantry moved from Jehol to Shantung

    Place Units - Japanese
                3 artilleries and 7 infantry placed in Korea
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Paulau Island : 2 bombers, 1 fighter and 1 tactical_bomber
        Shantung : 1 flag, 6 infantry
        Korea : 3 artilleries, 1 factory_upgrade and 7 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 10 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour, 2 artilleries and 4 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag, 2 artilleries and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 4 destroyers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag, 1 armour, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 38
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 20 / 0
        UK_Pacific : 17 / 13
        Italians : 19 / 30
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                3 mech_infantrys moved from Eastern United States to Quebec

    Combat - Americans
                Battle in Quebec
                    Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Quebec, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Quebec, round 2 :  1/2 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Quebec
                    Americans win, taking Quebec from Germans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 4 submarines
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
                        Americans roll dice for 4 submarines in 106 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 106 Sea Zone, round 2 :  4/5 hits
                        4 submarines owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 106 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser, 2 fighters and 4 transports in 106 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone
                    Germans win with 2 fighters and 4 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer, 1 fighter and 4 submarines
                    2 fighters owned by the Germans forced to land in New Brunswick Nova Scotia

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to Central United States
                2 aaGuns moved from Western United States to Central United States
                1 cruiser and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                1 bomber moved from Caroline Islands to Western United States

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                7 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 52 / 52
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 20 / 0
        UK_Pacific : 17 / 13
        Italians : 19 / 30
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                3 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                8 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                3 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                2 artilleries moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 artilleries and 6 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Anhwe
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                3 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 44 / 52
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 20 / 0
        UK_Pacific : 20 / 13
        Italians : 19 / 30
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - British

    Non Combat Move - British
                8 infantry moved from West India to Eastern Persia
                3 aaGuns, 2 artilleries and 6 infantry moved from Szechwan to Sikang
                3 artilleries and 8 infantry moved from Yunnan to Szechwan
                1 infantry moved from Siam to Shan State
                1 infantry moved from French Indo China to Shan State
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Place Units - UK_Pacific
                2 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 44 / 52
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 20 / 0
        UK_Pacific : 20 / 26
        Italians : 19 / 30
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from Rhodesia to Union of South Africa
                      Italians take Union of South Africa from British

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy
                1 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        South West Africa : 1 flag, 1 infantry
        Rhodesia : 1 flag, 1 artillery and 1 infantry
        Tanganyika Territory : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        95 Sea Zone : 2 submarines and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 2 aaGuns, 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 44 / 52
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 artillery moved from Shan State to Burma

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 44 / 52
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 31 / 38
        Japanese : 44 / 52
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 1 artillery, 2 fighters and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from Scotland to 109 Sea Zone
                1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 106 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                1 fighter and 4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Quebec
                    Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor and 3 mech_infantrys
                        Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Quebec, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 3 mech_infantrys in Quebec, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Quebec
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Quebec, round 3 :  0/4 hits
                        Americans roll dice for 1 artillery and 2 mech_infantrys in Quebec, round 3 :  3/3 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Quebec
                        Germans roll dice for 1 armour in Quebec, round 4 :  1/1 hits
                        Americans roll dice for 1 artillery and 2 mech_infantrys in Quebec, round 4 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Quebec
                    Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Eastern United States
                    Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
                        AA fire in Eastern United States :  0/2 hits
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Eastern United States, round 2 :  4/8 hits
                        Americans roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Eastern United States, round 2 :  2/6 hits
                        2 infantry owned by the Germans , 2 aaGuns owned by the Americans and 2 infantry owned by the Americans lost in Eastern United States
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Eastern United States, round 3 :  3/6 hits
                        Americans roll dice for 3 artilleries and 1 infantry in Eastern United States, round 3 :  2/4 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Eastern United States
                        Germans roll dice for 2 armour and 2 fighters in Eastern United States, round 4 :  3/4 hits
                        Americans roll dice for 1 artillery in Eastern United States, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Germans lost in Eastern United States
                    Germans captures 72PUs while taking Americans capital
                    Germans converts factory_major into different units
                    Germans win, taking Eastern United States from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 2 aaGuns, 3 artilleries and 3 infantry
                Battle in Romania
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 fighter and 3 infantry in Romania, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Slovakia Hungary
                2 infantry moved from Germany to Poland
                2 aaGuns and 10 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Romania to Slovakia Hungary
                3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to New Brunswick Nova Scotia
                1 tactical_bomber moved from United Kingdom to New Brunswick Nova Scotia
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                6 infantry moved from Norway to Finland

    Place Units - Germans
                10 infantry placed in Germany
                1 artillery and 2 infantry placed in United Kingdom
                3 infantry placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                1 artillery and 1 infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2,5,1,4,3,2,1,3,5,3,3,5,4
                Germans collect 50 PUs (20 lost to blockades); end with 122 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs

    Territory Summary for Germans :

    Eastern United States : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 14 artilleries, 2 bombers, 1 fighter and 35 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Romania : 2 infantry
        Poland : 2 infantry
        Germany : 1 factory_major and 10 infantry
        Southern Italy : 2 tactical_bombers
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        106 Sea Zone : 4 transports
        109 Sea Zone : 1 artillery, 2 destroyers, 5 infantry and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 70 / 127
        Russians : 28 / 38
        Japanese : 44 / 52
        Americans : 32 / 0
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Well, I can honestly say that is the first time I have ever seen Washington fall.  Still not sure it’s going to get me anywhere anyways!


  • I make a big mystake when I take my purchases…

    We’ll see, but you have a real big advantage!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 armour and 2 mech_infantrys moved from Urals to Yenisey

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Poland, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yenisey
                    Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour, 2 artilleries and 4 infantry
                        Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Yenisey, round 2 :  1/8 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yenisey, round 2 :  4/7 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                        Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yenisey, round 3 :  2/6 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Yenisey
                    2 armour owned by the Russians retreated to Evenkiyskiy
                    Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                3 armour moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Poland to Bryansk
                4 aaGuns, 12 artilleries and 30 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Novgorod to Bryansk
                2 artilleries and 3 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 70 / 127
        Russians : 28 / 28
        Japanese : 44 / 52
        Americans : 32 / 0
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @Helmutpower:

    I make a big mystake when I take my purchases…

    We’ll see, but you have a real big advantage!

    If I know one thing to be true, I can turn a big advantage into a stupid move PDQ :P

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Vologda
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                2 artilleries and 3 infantry moved from Novosibirsk to Vologda

    Combat - Japanese
                Japanese creates battle in territory 43 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                    1 submarine owned by the British Submerged
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Evenkiyskiy, round 2 :  1/5 hits
                        Russians roll dice for 2 armour in Evenkiyskiy, round 2 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Evenkiyskiy, round 3 :  0/4 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Evenkiyskiy
                        Japanese roll dice for 1 armour and 2 artilleries in Evenkiyskiy, round 4 :  0/3 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Evenkiyskiy
                        Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 5 :  0/2 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 6 :  0/2 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 7 :  0/2 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 7 :  1/1 hits
                        1 artillery owned by the Japanese lost in Evenkiyskiy
                        Japanese roll dice for 1 armour in Evenkiyskiy, round 8 :  1/1 hits
                        Russians roll dice for 1 armour in Evenkiyskiy, round 8 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
                    Russians winBritish win with no units remaining with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 2 armour

    Non Combat Move - Japanese
                10 infantry moved from Manchuria to Jehol
                3 artilleries and 7 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                2 bombers moved from Paulau Island to Philippines
                2 fighters and 3 tactical_bombers moved from Philippines to Jehol
                1 fighter and 1 tactical_bomber moved from Paulau Island to Jehol
                6 infantry moved from Shantung to Jehol

    Place Units - Japanese
                4 artilleries and 6 infantry placed in Korea
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Korea : 4 artilleries, 1 factory_upgrade and 6 infantry
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 3 fighters, 16 infantry and 4 tactical_bombers
        Manchuria : 1 flag, 3 artilleries and 8 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Chahar : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 artilleries and 1 infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 4 destroyers, 3 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 70 / 127
        Russians : 22 / 28
        Japanese : 50 / 49
        Americans : 32 / 0
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - Americans
                1 bomber moved from Western United States to Eastern United States
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 artillery moved from Central United States to Eastern United States
                1 artillery and 1 mech_infantry moved from Quebec to Eastern United States
                1 transport moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 4 transports
                        4 transports owned by the Germans lost in 106 Sea Zone
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 transports
                Battle in Eastern United States
                    Americans attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Eastern United States, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Eastern United States, round 2 :  3/5 hits
                        Germans roll dice for 1 armour in Eastern United States, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eastern United States
                    Americans win, taking Eastern United States from Germans with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Central United States to Eastern United States
                1 bomber moved from Eastern United States to Western United States
                2 destroyers moved from 89 Sea Zone to 106 Sea Zone
                5 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 50 / 127
        Russians : 22 / 28
        Japanese : 50 / 49
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                2 artilleries and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Kweichow to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 50 / 127
        Russians : 22 / 28
        Japanese : 42 / 49
        Americans : 52 / 72
        Chinese : 19 / 26
        British : 17 / 0
        UK_Pacific : 20 / 26
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from French Equatorial Africa to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                8 infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from Persia to Iraq
                1 bomber and 2 fighters moved from Egypt to Iraq
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                2 artilleries and 6 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Japanese
                3 artilleries and 8 infantry moved from Szechwan to Sikang
                2 infantry moved from Shan State to Yunnan
                2 armour moved from India to Eastern Persia

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Iraq to Egypt
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 aaGuns moved from Sikang to Kazakhstan
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 127
        Russians : 23 / 28
        Japanese : 41 / 49
        Americans : 52 / 72
        Chinese : 19 / 26
        British : 19 / 0
        UK_Pacific : 20 / 25
        Italians : 22 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from South West Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Libya to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 7 infantry moved from Yugoslavia to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 submarine placed in 71 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Rhodesia : 1 flag, 1 artillery and 2 infantry
        Tanganyika Territory : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 aaGuns, 1 artillery and 7 infantry
        Tobruk : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        95 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 127
        Russians : 23 / 28
        Japanese : 41 / 49
        Americans : 52 / 72
        Chinese : 19 / 26
        British : 18 / 0
        UK_Pacific : 20 / 25
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Burma to India
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Caroline Islands to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 50 / 127
        Russians : 23 / 28
        Japanese : 41 / 49
        Americans : 52 / 72
        Chinese : 19 / 26
        British : 18 / 0
        UK_Pacific : 20 / 25
        Italians : 23 / 35
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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