@lebowsky Impressive china rolls
L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the ANZAC
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Malaya to Shan StatePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 52
Russians : 33 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 23 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
2 armour, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 infantry moved from Germany to Poland
2 bombers moved from United Kingdom to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Poland
1 fighter moved from Morocco to 106 Sea ZoneCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Quebec
Battle in New Brunswick Nova Scotia
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from 119 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 119 Sea Zone to United Kingdom
3 infantry moved from Norway to Finland
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Poland to Western Germany
1 fighter moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns moved from Western Germany to Germany
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 transport moved from 91 Sea Zone to 109 Sea ZonePlace Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in United Kingdom
Germans undo move 2.
3 infantry placed in United Kingdom
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 2 armour, 1 artillery, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 14 artilleries, 1 fighter and 29 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 aaGun and 2 infantry
Germany : 2 aaGuns, 1 factory_major and 12 infantry
Norway : 6 infantry
Southern Italy : 2 tactical_bombers
112 Sea Zone : 3 transports
119 Sea Zone : 1 flag, 1 destroyer
125 Sea Zone : 1 submarine
106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
109 Sea Zone : 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 31 / 47
Japanese : 49 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 20 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yenisey to Urals
4 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 3 infantry moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 2 : 0/2 hits
1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits
Germans roll dice for 2 infantry in Poland, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 5 : 1/2 hits
Germans roll dice for 2 infantry in Poland, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery in Poland, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Poland, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Poland, round 7 : 0/1 hits
Germans roll dice for 1 infantry in Poland, round 7 : 1/1 hits
1 artillery owned by the Russians lost in Poland
Germans win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in Romania : 1/3 hits
1 fighter owned by the Russians lost in Romania
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 2 : 1/7 hits
Germans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Romania, round 2 : 0/5 hits
1 aaGun owned by the Italians lost in Romania
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 3/7 hits
Germans roll dice for 2 artilleries and 3 infantry in Romania, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 3/5 hits
Germans roll dice for 2 artilleries in Romania, round 4 : 0/2 hits
2 artilleries owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
3 armour moved from Russia to Western UkrainePlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 49 / 57
Russians : 35 / 38
Japanese : 48 / 56
Americans : 50 / 70
Chinese : 6 / 12
British : 20 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dont forget our game! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Paulau Island to 54 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour, 2 artilleries and 4 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Tsagaan Olom to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 artilleries and 3 infantry moved from Kansu to Novosibirsk
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from Hainan to 43 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 54 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers in 54 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser and 3 transports in 54 Sea Zone, round 3 : 0/1 hits
1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 54 Sea Zone
1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 54 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 64
Casualties for Americans: 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 43 Sea Zone to Philippines
2 bombers moved from 54 Sea Zone to Paulau Island
2 artilleries and 1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
10 infantry moved from Korea to Manchuria
6 infantry moved from Jehol to ShantungPlace Units - Japanese
3 artilleries and 7 infantry placed in Korea
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Paulau Island : 2 bombers, 1 fighter and 1 tactical_bomber
Shantung : 1 flag, 6 infantry
Korea : 3 artilleries, 1 factory_upgrade and 7 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 10 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Sakha : 1 flag
Yenisey : 1 flag, 1 armour, 2 artilleries and 4 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 2 artilleries and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag, 1 armour, 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 49 / 57
Russians : 31 / 38
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 6 / 12
British : 20 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
3 mech_infantrys moved from Eastern United States to QuebecCombat - Americans
Battle in Quebec
Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Quebec, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Quebec, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 4 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Americans roll dice for 4 submarines in 106 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 106 Sea Zone, round 2 : 4/5 hits
4 submarines owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 cruiser, 2 fighters and 4 transports in 106 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 106 Sea Zone
Germans win with 2 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer, 1 fighter and 4 submarines
2 fighters owned by the Germans forced to land in New Brunswick Nova ScotiaNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 cruiser and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from Caroline Islands to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
7 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 52 / 52
Americans : 52 / 72
Chinese : 6 / 12
British : 20 / 0
UK_Pacific : 17 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
3 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
8 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 artilleries moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries and 6 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 44 / 52
Americans : 52 / 72
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 20 / 13
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Non Combat Move - British
8 infantry moved from West India to Eastern Persia
3 aaGuns, 2 artilleries and 6 infantry moved from Szechwan to Sikang
3 artilleries and 8 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 43 Sea ZonePlace Units - UK_Pacific
2 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armourProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 44 / 52
Americans : 52 / 72
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 20 / 26
Italians : 19 / 30
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Non Combat Move - Italians
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
95 Sea Zone : 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 2 aaGuns, 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 44 / 52
Americans : 52 / 72
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 unit repaired.
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from Shan State to BurmaPlace Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 44 / 52
Americans : 52 / 72
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 57
Russians : 31 / 38
Japanese : 44 / 52
Americans : 52 / 72
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery, 2 fighters and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 fighter and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Quebec
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Quebec, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 3 mech_infantrys in Quebec, round 2 : 1/4 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Quebec
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Quebec, round 3 : 0/4 hits
Americans roll dice for 1 artillery and 2 mech_infantrys in Quebec, round 3 : 3/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Quebec
Germans roll dice for 1 armour in Quebec, round 4 : 1/1 hits
Americans roll dice for 1 artillery and 2 mech_infantrys in Quebec, round 4 : 1/3 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Quebec
Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Eastern United States
Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Americans defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
AA fire in Eastern United States : 0/2 hits
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Eastern United States, round 2 : 4/8 hits
Americans roll dice for 2 aaGuns, 3 artilleries and 3 infantry in Eastern United States, round 2 : 2/6 hits
2 infantry owned by the Germans , 2 aaGuns owned by the Americans and 2 infantry owned by the Americans lost in Eastern United States
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Eastern United States, round 3 : 3/6 hits
Americans roll dice for 3 artilleries and 1 infantry in Eastern United States, round 3 : 2/4 hits
2 artilleries owned by the Americans , 1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Eastern United States
Germans roll dice for 2 armour and 2 fighters in Eastern United States, round 4 : 3/4 hits
Americans roll dice for 1 artillery in Eastern United States, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Eastern United States
Germans captures 72PUs while taking Americans capital
Germans converts factory_major into different units
Germans win, taking Eastern United States from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 2 aaGuns, 3 artilleries and 3 infantry
Battle in Romania
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 fighter and 3 infantry in Romania, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Slovakia Hungary
2 infantry moved from Germany to Poland
2 aaGuns and 10 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 tactical_bomber moved from United Kingdom to New Brunswick Nova Scotia
1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Norway to FinlandPlace Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in United Kingdom
3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 2.
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2,5,1,4,3,2,1,3,5,3,3,5,4
Germans collect 50 PUs (20 lost to blockades); end with 122 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUsTerritory Summary for Germans :
Eastern United States : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 2 fighters, 1 harbour and 1 tactical_bomber
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 14 artilleries, 2 bombers, 1 fighter and 35 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Romania : 2 infantry
Poland : 2 infantry
Germany : 1 factory_major and 10 infantry
Southern Italy : 2 tactical_bombers
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 4 transports
109 Sea Zone : 1 artillery, 2 destroyers, 5 infantry and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 70 / 127
Russians : 28 / 38
Japanese : 44 / 52
Americans : 32 / 0
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, I can honestly say that is the first time I have ever seen Washington fall. Still not sure it’s going to get me anywhere anyways!
-
I make a big mystake when I take my purchases…
We’ll see, but you have a real big advantage!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
4 infantry moved from Yakut S.S.R. to Yenisey
2 armour and 2 mech_infantrys moved from Urals to YeniseyCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Yenisey
Russians attack with 2 armour, 4 infantry and 2 mech_infantrys
Japanese defend with 1 armour, 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Yenisey, round 2 : 1/8 hits
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yenisey, round 2 : 4/7 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 3 : 1/4 hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Yenisey, round 3 : 2/6 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Yenisey
2 armour owned by the Russians retreated to Evenkiyskiy
Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry and 2 mech_infantrysNon Combat Move - Russians
3 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Poland to Bryansk
4 aaGuns, 12 artilleries and 30 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Novgorod to Bryansk
2 artilleries and 3 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Germans : 70 / 127
Russians : 28 / 28
Japanese : 44 / 52
Americans : 32 / 0
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I make a big mystake when I take my purchases…
We’ll see, but you have a real big advantage!
If I know one thing to be true, I can turn a big advantage into a stupid move PDQ :P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Yenisey to Evenkiyskiy
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 artilleries and 3 infantry moved from Novosibirsk to VologdaCombat - Japanese
Japanese creates battle in territory 43 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the British Submerged
Battle in Evenkiyskiy
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Evenkiyskiy, round 2 : 1/5 hits
Russians roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Evenkiyskiy, round 3 : 0/4 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 armour and 2 artilleries in Evenkiyskiy, round 4 : 0/3 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 5 : 0/2 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 6 : 0/2 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 6 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Evenkiyskiy, round 7 : 0/2 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 7 : 1/1 hits
1 artillery owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 armour in Evenkiyskiy, round 8 : 1/1 hits
Russians roll dice for 1 armour in Evenkiyskiy, round 8 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
Russians winBritish win with no units remaining with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 2 armourNon Combat Move - Japanese
10 infantry moved from Manchuria to Jehol
3 artilleries and 7 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
2 bombers moved from Paulau Island to Philippines
2 fighters and 3 tactical_bombers moved from Philippines to Jehol
1 fighter and 1 tactical_bomber moved from Paulau Island to Jehol
6 infantry moved from Shantung to JeholPlace Units - Japanese
4 artilleries and 6 infantry placed in Korea
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 4 artilleries, 1 factory_upgrade and 6 infantry
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 3 fighters, 16 infantry and 4 tactical_bombers
Manchuria : 1 flag, 3 artilleries and 8 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Chahar : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 artilleries and 1 infantry
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers, 3 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour, 2 artilleries and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 flagProduction/PUs Summary :
Germans : 70 / 127
Russians : 22 / 28
Japanese : 50 / 49
Americans : 32 / 0
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - Americans
1 bomber moved from Western United States to Eastern United States
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 artillery moved from Central United States to Eastern United States
1 artillery and 1 mech_infantry moved from Quebec to Eastern United States
1 transport moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 submarine
Germans defend with 4 transports
4 transports owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in Eastern United States
Americans attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Eastern United States, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Eastern United States, round 2 : 3/5 hits
Germans roll dice for 1 armour in Eastern United States, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eastern United States
Americans win, taking Eastern United States from Germans with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to Western United States
2 destroyers moved from 89 Sea Zone to 106 Sea Zone
5 submarines moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 50 / 127
Russians : 22 / 28
Japanese : 50 / 49
Americans : 52 / 72
Chinese : 11 / 17
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 artilleries and 1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kweichow to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 50 / 127
Russians : 22 / 28
Japanese : 42 / 49
Americans : 52 / 72
Chinese : 19 / 26
British : 17 / 0
UK_Pacific : 20 / 26
Italians : 22 / 32
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0