sure, we’ll use one
14L G40 PGMatt (Axis) vs Amon-Sul (Allies +8) game 1
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intercept or scramble out of the UK?
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no to both
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first three dice are tacs, dice 1 is the harbor, 2 and 3 are air strip. both strats are on the factory
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries and 2 infantry moved from France to Southern France
1 fighter moved from Northern Italy to Southern FranceCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: harbour = 6, factory_major = 6, airfield = 6
Battle in Southern France
Germans attack with 3 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
2 aaGuns moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
6 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Southern France to Southern Italy
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns moved from Germany to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Germans undo move 3.
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 2 aaGuns, 3 armour, 2 artilleries and 7 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 6 armour, 1 factory_major and 11 mech_infantrys
Norway : 2 infantry
Holland Belgium : 1 aaGun and 3 tactical_bombers
Southern Italy : 1 fighter
112 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 3 transports
106 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 11 / 17
British : 28 / 30
UK_Pacific : 21 / 21
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Buryatia to Sakha
1 infantry moved from Ulaanbaatar to Buryatia
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to Kansu
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 tactical_bomber moved from Russia to Shensi
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to SamaraPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Shensi : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Kansu : 1 infantry
Sakha : 1 infantry
Yakut S.S.R. : 2 aaGuns and 17 infantry
Timguska : 1 armour and 1 mech_infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 2 aaGuns, 2 artilleries and 11 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 1 infantry
Ukraine : 5 artilleries, 1 factory_minor and 5 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 34
Japanese : 27 / 42
Americans : 52 / 52
Chinese : 14 / 17
British : 28 / 30
UK_Pacific : 21 / 21
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_upgrade and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
2 infantry moved from Amur to Manchuria
1 artillery and 8 infantry moved from Amur to Buryatia
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Manchuria
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Buryatia, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
2 bombers moved from Yunnan to Chahar
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Central Mongolia to ChaharPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in KoreaTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 armour, 1 artillery, 1 factory_upgrade and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Sakha : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 artillery and 7 infantry
33 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 17
British : 28 / 30
UK_Pacific : 21 / 21
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
32 Sea Zone : 1 destroyer
31 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 cruiser and 2 destroyers
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 17
British : 28 / 30
UK_Pacific : 21 / 21
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Shensi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Yunnan : 10 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 28 / 30
UK_Pacific : 21 / 21
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from Burma to SiamCombat - British
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 aaGun moved from India to Burma
2 fighters and 1 tactical_bomber moved from Siam to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Syria to Persia
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
4 infantry placed in United Kingdom
1 armour placed in Union of South Africa
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
Burma : 1 aaGun, 2 fighters and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Persia : 1 flag, 1 bomber and 3 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 32
UK_Pacific : 24 / 29
Italians : 10 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 bomber and 1 fighter moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour and 4 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 : 0/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 3 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 4 : 4/8 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 3 infantry
Tobruk : 2 artilleries
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 3 infantry
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 32
UK_Pacific : 24 / 29
Italians : 13 / 14
ANZAC : 14 / 14
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from New Zealand to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
South Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 destroyer
61 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 32
UK_Pacific : 24 / 29
Italians : 13 / 14
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Libya : 1 flag, 1 infantry
96 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 32
UK_Pacific : 24 / 29
Italians : 13 / 14
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
are u ready to play by exchanging maps via mail or shall we wait that this posting problem is fixed?Ž?
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I’m really indifferent. I have my move ready to post, so I can’ mail it if you want.
My dice email is filtered so if we’re going to play by that, I’d like to PM you another address.
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since it is like that, I suggest we wait a little bit. I hope it will be fixed in a day-max two. if not we can proceed. ok?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom -
yep, I agree. It wont take long to fix.
Intercept UK?
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it is fixed
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no scramble
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don`t forget to post :wink: