14L G40 PGMatt (Axis) vs Amon-Sul (Allies +8) game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Midway to 25 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 cruiser and 2 destroyers placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        32 Sea Zone : 1 destroyer
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        39 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 cruiser and 2 destroyers
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 17
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 :  3/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Yunnan : 10 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from Burma to Siam

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                        British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 aaGun moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Siam to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Syria to Persia
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                4 infantry placed in United Kingdom
                1 armour placed in Union of South Africa
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,4,2
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 3 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
        Burma : 1 aaGun, 2 fighters and 1 tactical_bomber
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        82 Sea Zone : 1 transport
        Persia : 1 flag, 1 bomber and 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 32
        UK_Pacific : 24 / 29
        Italians : 10 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 bomber and 1 fighter moved from Southern Italy to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 armour and 4 infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 :  0/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 3 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 4 :  4/8 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Tobruk : 2 artilleries
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 3 infantry
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 32
        UK_Pacific : 24 / 29
        Italians : 13 / 14
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                1 cruiser moved from 62 Sea Zone to 61 Sea Zone
                3 fighters moved from New Zealand to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 62 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from 61 Sea Zone to South Australia
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 flag, 1 destroyer
        61 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 32
        UK_Pacific : 24 / 29
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        96 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 32
        UK_Pacific : 24 / 29
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • are u ready to play by exchanging maps via mail or shall we wait that this posting problem is fixed?Ž?

  • '16

    I’m really indifferent.  I have my move ready to post, so I can’ mail it if you want.

    My dice email is filtered so if we’re going to play by that, I’d like to PM you another address.


  • since it is like that, I suggest we wait a little bit. I hope it will be fixed in a day-max two. if not we can proceed. ok?

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

  • '16

    yep, I agree.  It wont take long to fix.

    Intercept UK?


  • it is fixed


  • no scramble


  • don`t forget to post  :wink:

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Holland Belgium to Southern Italy
                1 aaGun and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Place Units - Germans
                1 airfield placed in Normandy Bordeaux
                1 destroyer placed in 110 Sea Zone
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Romania : 2 aaGuns, 3 armour, 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 6 armour, 1 factory_major and 11 mech_infantrys
        Southern Italy : 1 fighter and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        89 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 32
        UK_Pacific : 24 / 29
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Shensi to Hopei
                1 mech_infantry moved from Timguska to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Shensi to Central Mongolia
                1 fighter moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Hopei
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Hopei
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Central Mongolia, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Central Mongolia, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Central Mongolia, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Central Mongolia
                    Russians win, taking Central Mongolia from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Russians attack with 17 infantry
                    Japanese defend with 1 artillery and 7 infantry
                        Russians roll dice for 17 infantry in Buryatia, round 2 :  3/17 hits
                        Japanese roll dice for 1 artillery and 7 infantry in Buryatia, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
                        Russians roll dice for 15 infantry in Buryatia, round 3 :  0/15 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 3 :  3/5 hits
                        3 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 12 infantry in Buryatia, round 4 :  2/12 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 4 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
                        Russians roll dice for 10 infantry in Buryatia, round 5 :  2/10 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 5 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
                    8 infantry owned by the Russians retreated to Yakut S.S.R.
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 9 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 tactical_bomber moved from Central Mongolia to Shensi
                1 fighter moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Yakut S.S.R.
                1 armour moved from Timguska to Shensi
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Russia
                5 artilleries and 5 infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bessarabia
                5 artilleries and 1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 infantry placed in Novgorod
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Shensi : 2 armour, 2 fighters and 2 tactical_bombers
        Suiyuyan : 1 mech_infantry
        Yakut S.S.R. : 2 aaGuns, 1 fighter and 8 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 7 artilleries and 16 infantry
        Bryansk : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 1 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 7 artilleries and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 32
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 10 / 15
        British : 29 / 32
        UK_Pacific : 24 / 29
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    one more day for fiscal month end, I’ll be back to normal tomorrow!


  • np man take Ur time :)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Korea to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from Sakha to Buyant-Uhaa
                1 submarine moved from 33 Sea Zone to 63 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 artilleries and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from Chahar to Japan
                1 artillery and 2 infantry moved from Korea to Amur
                1 artillery moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 aaGun moved from Anhwe to Jehol
                EDIT: 1 carrier moved from 36 Sea Zone to 44 Sea Zone
                EDIT: 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                10 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 37 PUs (1 lost to blockades); end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 artilleries and 4 infantry
        Korea : 1 factory_upgrade and 10 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 7 fighters, 1 harbour and 4 tactical_bombers
        Jehol : 1 flag, 1 aaGun
        Manchuria : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 3 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        44 Sea Zone : 1 carrier, 1 destroyer and 2 tactical_bombers
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
        63 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 32
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 29 / 32
        UK_Pacific : 21 / 29
        Italians : 13 / 14
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    I had to edit a CV to pick up a plane, I moved it in Combat with the rest of my fleet by mistake.

    Strictly FYI as it made no difference to my play, but your US DD in z32 (marshal islands) isn’t allowed until the US is at war with Japan.  I thought it was an ANZAK DD when I first noticed it.

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