“Bids and Scramble”
sounds like a good name for a board game :lol:
IDK “Chutes and Ladders” just came to mind lol
It could be all Inf. or all Tanks, or any combination.
Lets here what you have to say
In most scenarios, 6 infantry would be my pick for defense.
If I lack aa guns and the enemy is ready with a lot of air, then I might include an aa gun or guns.
If I’m likely retreating from the position (but it won’t fall immediately), then some mech or air might be desirable.
Depends a lot on how serious the threat is.
Pure defense, nothing else considered, 6INF.
But it is of course like Wheatbeer said; depends a lot on the situation…
If defending a not-to-be-given-up location while still have to be building up for counterattacks, might build 3ART + 2INF instead.
Etc. etc.
All infantry - best defense rating for the money and longest staying power due to a greater number of them.