14L G40 mrcunego (axis) vs tcnance (allies +10) no tech

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                9 infantry moved from Karelia to Novgorod
                7 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                2 artilleries moved from Romania to Bessarabia
                10 infantry moved from Romania to Bessarabia
                2 artilleries and 2 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    2 artilleries owned by the Germans retreated to Poland
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 10 infantry in Bessarabia, round 2 :  3/12 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 7 armour, 7 artilleries, 28 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 7 armour, 7 artilleries, 28 infantry and 1 mech_infantry in Novgorod, round 2 :  15/43 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 armour, 7 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Baltic States to Novgorod
                2 armour moved from Germany to Poland
                4 infantry moved from Germany to Poland
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Holland Belgium to Northern Italy
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Italian Somaliland to Syria
                1 fighter moved from 98 Sea Zone to Syria
                1 fighter moved from Western Germany to 98 Sea Zone
                2 destroyers moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                2 bombers moved from Tobruk to Southern Italy
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to France
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from Southern France to Northern Italy

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in France
                3 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                5 infantry moved from Olgiy to Kansu

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                5 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                11 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Belarus to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Ukraine
                2 armour moved from Belarus to Smolensk
                2 armour moved from Smolensk to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Smolensk
                10 infantry moved from Belarus to Smolensk
                18 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Archangel
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Bryansk
                2 aaGuns and 6 infantry moved from Olgiy to Timguska
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 artillery moved from Kiangsi to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                3 artilleries and 5 infantry moved from Tsinghai to Kansu
                2 fighters and 2 tactical_bombers moved from Chahar to Kansu
                1 artillery moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                8 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone


  • I need scramble orders in sz 54.
    And I just noticed that you put a chinese tac bomber in instead of a fighter last round when you forgot to move the fighter.

  • 2007 AAR League

    no scramble, fix the fig on this turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 artillery moved from Kiangsi to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                3 artilleries and 5 infantry moved from Tsinghai to Kansu
                2 fighters and 2 tactical_bombers moved from Chahar to Kansu
                1 artillery moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                8 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 2 :  11/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 :  2/9 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 3 :  8/14 hits
                        Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans , 1 transport owned by the ANZAC , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 117
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 fighter in 44 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 2 :  3/12 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  2/5 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Kansu, round 3 :  4/10 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 tactical_bomber
                EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode
                1 aaGun moved from Dzavhan to Olgiy
                3 armour moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Anhwe to Kwangsi
                1 fighter moved from 5 Sea Zone to Kiangsu
                1 tactical_bomber moved from 5 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from Kansu to Chahar
                2 bombers moved from 44 Sea Zone to French Indo China
                1 fighter moved from 44 Sea Zone to French Indo China
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                2 tactical_bombers moved from Kwangtung to French Indo China
                1 armour moved from Sakha to Manchuria

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 7 Sea Zone to 3 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 7 Sea Zone to 3 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans
                Battle in Holland Belgium
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking Holland Belgium from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Algeria
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from Western United States to British Columbia
                2 infantry moved from Queensland to New South Wales
                1 bomber moved from Queensland to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea Zone

    Place Units - Americans
                5 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Americans undo move 1.
                4 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 16 infantry moved from Kweichow to Anhwe
                1 fighter moved from Anhwe to Burma

    Place Units - Chinese
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 7 Sea Zone to 3 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 7 Sea Zone to 3 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans
                Battle in Holland Belgium
                Battle in Algeria
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 1 Sea Zone
                1 aaGun moved from Western United States to British Columbia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                17 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Anhwe

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                17 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to 98 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers and 5 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to 98 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                    British win, taking Iraq from Neutral_Axis with 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

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