We shall see.
L24 Wizmark (X) vs Avner (L+22) BM4 G1
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northwest Persia to Egypt 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Alexandria Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy Place Units - Italians 3 transports placed in 97 Sea Zone 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
British AA : -0.17
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to New Guinea 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Dutch New Guinea Battle in New Guinea ANZAC attack with 3 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 3 fighters in New Guinea, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in New Guinea 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 transports in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 submarine owned by the Japanese submerged ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 transports in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 2 transports Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Northern Territory 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -1.83
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 3 armour and 3 mech_infantrys moved from Caucasus to Iraq 13 armour and 4 mech_infantrys moved from Northwest Persia to Iraq 2 bombers moved from Northwest Persia to Iraq 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Southern Italy to Iraq 1 tactical_bomber moved from Northwest Persia to Persia Combat - Germans Battle in 112 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Persia Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Germans attack with 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber British defend with 4 infantry; Americans defend with 1 infantry Germans roll dice for 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 10/26 hits, 11.17 expected hits Americans roll dice for 5 infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 4 infantry owned by the British lost in Iraq Germans win, taking Iraq from Americans with 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for British: 4 infantry Non Combat Move - Germans 3 aaGuns moved from Northwest Persia to Iraq 2 fighters and 5 tactical_bombers moved from Northwest Persia to Germany 2 bombers moved from Iraq to Western Germany 2 bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Persia to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 5 mech_infantrys moved from France to Southern Italy 1 artillery moved from France to Western Germany 5 transports moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Caucasus 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 1 destroyer placed in 110 Sea Zone 1 submarine and 2 transports placed in 112 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Germans regular : -0.50 British regular : -0.67
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Shantung to 21 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 4 submarines and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 3 armour moved from French Indo China to Burma 2 mech_infantrys moved from Malaya to Burma 2 bombers moved from 21 Sea Zone to Yunnan 1 infantry moved from Kazakhstan to Turkmenistan Place Units - Japanese 1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone 3 armour placed in French Indo China 3 mech_infantrys placed in Malaya 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 4.17
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Shantung to 21 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 4 submarines and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 3 armour moved from French Indo China to Burma 2 mech_infantrys moved from Malaya to Burma 2 bombers moved from 21 Sea Zone to Yunnan 1 infantry moved from Kazakhstan to Turkmenistan Place Units - Japanese 1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone 3 armour placed in French Indo China 3 mech_infantrys placed in Malaya 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 4.17
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 destroyer, 1 infantry and 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from India to Egypt 2 artilleries and 12 infantry moved from Trans-Jordan to Egypt 8 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 7 fighters moved from Eastern United States to French West Africa 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 7 infantry moved from Morocco to 92 Sea Zone 8 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 15 infantry and 8 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 15 infantry moved from 96 Sea Zone to Tobruk 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to 96 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 31 PUs; British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Egypt 3 fighters moved from Trans-Jordan to Malta 1 artillery, 2 fighters and 3 infantry moved from Trans-Jordan to Egypt Place Units - British 1 airfield placed in Malta 3 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,3 British collect 29 PUs (4 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 armour and 3 artilleries moved from Southern Italy to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq Place Units - Italians 2 tactical_bombers placed in Southern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 3 fighters moved from Northern Territory to Queensland 1 submarine moved from 44 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :