L24 Wizmark (X) vs Avner (L+22) BM4 G1

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northwest Persia to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Alexandria
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • '22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Caroline Islands to New Guinea
            1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in New Guinea
                ANZAC attack with 3 fighters
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 3 fighters in New Guinea, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in New Guinea
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine and 2 transports
                    ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 transports in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 transports in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Northern Territory
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 54 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    ANZAC regular : -1.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            13 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            2 bombers moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
            1 tactical_bomber moved from Southern Italy to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Persia
                Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber
                British defend with 4 infantry; Americans defend with 1 infantry
                    Germans roll dice for 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 10/26 hits, 11.17 expected hits
                    Americans roll dice for 5 infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from Americans with 16 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Northwest Persia to Iraq
            2 fighters and 5 tactical_bombers moved from Northwest Persia to Germany
            2 bombers moved from Iraq to Western Germany
            2 bombers moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Persia to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            5 mech_infantrys moved from France to Southern Italy
            1 artillery moved from France to Western Germany
            5 transports moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Caucasus
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 destroyer placed in 110 Sea Zone
            1 submarine and 2 transports placed in 112 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Germans regular : -0.50
    British regular : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 bombers moved from Shantung to 21 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 4 submarines and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Midway
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            3 armour moved from French Indo China to Burma
            2 mech_infantrys moved from Malaya to Burma
            2 bombers moved from 21 Sea Zone to Yunnan
            1 infantry moved from Kazakhstan to Turkmenistan
    
        Place Units - Japanese
            1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
            Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 4.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 bombers moved from Shantung to 21 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 4 submarines and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Midway
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            3 armour moved from French Indo China to Burma
            2 mech_infantrys moved from Malaya to Burma
            2 bombers moved from 21 Sea Zone to Yunnan
            1 infantry moved from Kazakhstan to Turkmenistan
    
        Place Units - Japanese
            1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
            Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 4.17
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 infantry and 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from India to Egypt
            2 artilleries and 12 infantry moved from Trans-Jordan to Egypt
            8 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            7 fighters moved from Eastern United States to French West Africa
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 7 infantry moved from Morocco to 92 Sea Zone
            8 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 15 infantry and 8 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 15 infantry moved from 96 Sea Zone to Tobruk
            2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            3 fighters moved from Gibraltar to 96 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Egypt
            3 fighters moved from Trans-Jordan to Malta
            1 artillery, 2 fighters and 3 infantry moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 airfield placed in Malta
            3 infantry placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            1 armour and 3 artilleries moved from Southern Italy to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            2 aaGuns moved from Northwest Persia to Iraq
    
        Place Units - Italians
            2 tactical_bombers placed in Southern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    fra12.tsvg

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Dutch New Guinea to New Guinea
                  ANZAC take New Guinea from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 44 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            3 fighters moved from Northern Territory to Queensland
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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