Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
14L G40 PGMatt (axis) vs Cpt. Walker (allies +12) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 4/5 hits
British roll dice for 2 destroyers and 1 transport in 81 Sea Zone, round 2 : 0/2 hits
1 transport owned by the British , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
3 fighters moved from Western Germany to Southern Italy
7 infantry moved from Slovakia Hungary to Romania
6 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
7 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Western Germany to Germany
2 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Finland
2 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Slovakia Hungary to PolandPlace Units - Germans
2 submarines placed in 105 Sea Zone
1 bomber placed in Western Germany
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Egypt : 3 bombers, 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 9 armour, 2 infantry and 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 aaGun, 2 artilleries and 19 infantry
Poland : 1 aaGun, 3 artilleries and 12 infantry
Germany : 1 artillery, 1 factory_major and 12 infantry
Norway : 1 artillery and 3 infantry
Southern Italy : 3 fighters
112 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 fighter and 9 infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 41 / 51
Russians : 32 / 36
Japanese : 36 / 48
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 24 / 29
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 infantry moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 1 artillery and 8 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 3/14 hits
Japanese roll dice for 1 artillery and 8 infantry in Buryatia, round 2 : 2/9 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 12 infantry in Buryatia, round 3 : 3/12 hits
Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 3 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 11 infantry in Buryatia, round 4 : 2/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 4 : 0/3 hits
2 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 11 infantry in Buryatia, round 5 : 0/11 hits
Japanese roll dice for 1 artillery in Buryatia, round 5 : 0/1 hits
Russians roll dice for 11 infantry in Buryatia, round 6 : 4/11 hits
Japanese roll dice for 1 artillery in Buryatia, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Buryatia
2 infantry moved from Kansu to Shensi
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Novgorod
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Caucasus
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Shensi : 2 infantry
Buryatia : 1 aaGun and 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 2 artilleries and 5 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun and 6 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 1 fighter and 4 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
Caucasus : 2 armour, 4 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 35 / 48
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 24 / 29
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kweichow to Szechwan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Chahar to Buyant-Uhaa
2 infantry moved from Amur to Buyant-Uhaa
1 bomber, 3 fighters and 3 tactical_bombers moved from Chahar to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Kiangsu to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kweichow to Szechwan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Shensi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Chahar to Buyant-Uhaa
2 infantry moved from Amur to Buyant-Uhaa
1 bomber, 3 fighters and 3 tactical_bombers moved from Chahar to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buyant-Uhaa
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 3 armour and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 3 armour and 1 infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 3 armour and 1 infantry in Kwangtung, round 3 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun and 5 infantry
AA fire in Yunnan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits
Chinese roll dice for 1 aaGun and 5 infantry in Yunnan, round 2 : 0/5 hits
5 infantry owned by the British and 1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun and 5 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/10 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 bomber moved from Buyant-Uhaa to Jehol
1 aaGun moved from Chahar to Jehol
1 fighter moved from Suiyuyan to Jehol
1 fighter moved from Shensi to Anhwe
1 bomber moved from Szechwan to Jehol
3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Sakha to SiberiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 2 bombers, 4 fighters and 3 tactical_bombers
Manchuria : 1 flag, 2 armour and 2 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 2 artilleries and 4 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 3 fighters and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 2 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 3 armour and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 46 / 56
Americans : 52 / 52
Chinese : 3 / 13
British : 28 / 31
UK_Pacific : 17 / 29
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 fighter placed in Western United States
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 46 / 56
Americans : 52 / 77
Chinese : 3 / 13
British : 28 / 31
UK_Pacific : 17 / 29
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 4 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 46 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 28 / 31
UK_Pacific : 17 / 29
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Yunnan
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Burma to YunnanCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 2 transports
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 3/6 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 1/5 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
2 artilleries owned by the British retreated to Burma
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to India
7 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 bomber and 1 fighter moved from 98 Sea Zone to Malta
1 armour moved from Union of South Africa to Rhodesia
1 battleship moved from 76 Sea Zone to 79 Sea Zone
3 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
7 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 7 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 1 aaGun, 2 artilleries, 1 fighter and 7 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Malaya : 1 harbour and 3 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 1 armour
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 28 / 27
UK_Pacific : 18 / 15
Italians : 19 / 31
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
2 armour moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 1 bomber
French defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Alexandria to 95 Sea Zone
1 armour moved from Algeria to LibyaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 factory_minor placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Kenya : 1 flag
Morocco : 1 flag, 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 infantry
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 18 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 3 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 18 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 18 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom -
scramble for 109 and/or intercept London?
-
scramble the three fighters… I’ll have to depend on AA for the bomber.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 105 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 3 fighters
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 tactical_bombers in 109 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/4 hits
2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine and 2 tactical_bombers
Casualties for British: 1 destroyer and 1 fighter
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from Egypt to Slovakia Hungary
1 fighter moved from Finland to Western Germany
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery and 12 infantry moved from Germany to PolandPlace Units - Germans
2 submarines placed in 105 Sea Zone
1 bomber and 3 infantry placed in Western Germany
Germans undo move 2.
1 bomber and 4 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Egypt : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 9 armour, 3 bombers, 2 infantry and 4 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Romania : 1 aaGun, 2 artilleries and 19 infantry
Poland : 1 aaGun, 4 artilleries and 24 infantry
Germany : 1 factory_major and 5 infantry
Norway : 1 artillery and 3 infantry
Holland Belgium : 1 aaGun and 1 tactical_bomber
Southern Italy : 3 fighters
112 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 12 infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 33
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 18 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Caucasus
2 artilleries moved from Novgorod to Belarus
4 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 infantry moved from Central Mongolia to Dzavhan
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Novgorod to RussiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 aaGun and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 4 artilleries and 5 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 armour and 4 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 18 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 20 infantry
Caucasus : 1 tactical_bomber
124 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour and 2 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 40
Japanese : 43 / 56
Americans : 52 / 77
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 18 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I always knew those darn Russian’s couldn’t be trusted to honor a treaty
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 25 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 25 Sea Zone
1 artillery and 1 infantry moved from Shensi to Kansu
1 artillery moved from Suiyuyan to Kansu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
2 bombers moved from Jehol to Amur
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Manchuria to Ulaanbaatar
1 fighter moved from Anhwe to Kansu
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Yunnan to French Indo China
2 armour moved from Kwangtung to French Indo China
1 tactical_bomber moved from Jehol to Kansu
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 25 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 25 Sea Zone
1 artillery and 1 infantry moved from Shensi to Kansu
1 artillery moved from Suiyuyan to Kansu
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
2 bombers moved from Jehol to Amur
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Manchuria to Ulaanbaatar
1 fighter moved from Anhwe to Kansu
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Yunnan to French Indo China
2 armour moved from Kwangtung to French Indo China
1 tactical_bomber moved from Jehol to Kansu
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in Kansu, round 2 : 8/11 hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 armour, 2 bombers and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Amur, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Jehol to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Jehol to Anhwe
4 fighters and 4 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Amur to JapanPlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 4 fighters and 4 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 infantry
Kansu : 1 flag, 2 artilleries
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 3 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 armour, 2 artilleries and 1 infantry
35 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 1 destroyer and 5 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 armour and 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 40
Japanese : 51 / 51
Americans : 50 / 77
Chinese : 1 / 4
British : 26 / 27
UK_Pacific : 17 / 15
Italians : 22 / 37
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Morocco
Americans win, taking Borneo from Japanese, taking Morocco from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to Western United StatesPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
43 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 40
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 1 / 4
British : 26 / 27
UK_Pacific : 21 / 15
Italians : 21 / 37
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 40
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 1 / 2
British : 26 / 27
UK_Pacific : 21 / 15
Italians : 21 / 37
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0