@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 9 mech_infantrys and 6 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 artillery and 3 mech_infantrys moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
2 artilleries and 4 mech_infantrys moved from Volgograd to Caucasus
2 bombers moved from Northern Italy to Caucasus
4 bombers moved from Northern Italy to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/13 hits
British roll dice for 1 armour, 5 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/7 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 1/11 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits
1 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 4 : 4/8 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 4 : 0/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 armour, 5 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 bombers and 7 mech_infantrys
British defend with 2 artilleries and 6 infantry
Germans roll dice for 2 artilleries, 2 bombers and 7 mech_infantrys in Caucasus, round 2 : 5/11 hits
British roll dice for 2 artilleries and 6 infantry in Caucasus, round 2 : 1/8 hits
5 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 2 bombers and 6 mech_infantrys in Caucasus, round 3 : 4/10 hits
British roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 2/3 hits
1 infantry owned by the British , 2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 2 artilleries, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 artilleries and 6 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
6 infantry moved from Northern Italy to Western Germany
4 artilleries moved from Northern Italy to Western Germany
4 bombers, 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Northern Italy to Western Germany
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 aaGun and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 destroyer placed in 110 Sea Zone
6 transports placed in 113 Sea Zone
1 artillery placed in Western Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 74 PUs (3 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 5 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 13 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 11 artilleries, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 12 mech_infantrys and 2 tactical_bombers
Romania : 3 mech_infantrys
Germany : 1 factory_major
Norway : 10 infantry
Northern Italy : 2 fighters and 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 artilleries and 4 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag, 2 infantry
113 Sea Zone : 1 battleship and 12 transports
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 2 infantry
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 3 armour, 5 artilleries, 7 infantry and 22 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 22 / 21
Americans : 70 / 95
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 24 / 29
Italians : 10 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
well, my do or die plan is looking pretty thin. Â I’d guess one more round will tell the tale
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 3 fighters
Iraq : 1 flag
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 22 / 21
Americans : 70 / 95
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 24 / 29
Italians : 10 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Germany got some crappy dice that round…I think the UK will make a big advance now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters, 7 submarines, 5 tactical_bombers and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 5/7 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters, 7 submarines, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
4 infantry moved from Siberia to Amur
Place Units - Japanese
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6
Japanese collect 21 PUs (1 lost to blockades); end with 21 PUs total
Territory Summary for Japanese :
Korea : 1 airfield, 3 fighters and 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters, 7 submarines, 5 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Nenetsia : 1 flag
Vologda : 1 flag
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 22 / 21
Americans : 70 / 95
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 24 / 29
Italians : 10 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 bombers moved from Morocco to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 bombers and 4 fighters in 110 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Iwo Jima from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to Morocco
3 fighters moved from Gibraltar to Algeria
3 bombers moved from 110 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 mech_infantry moved from Venezuela to Brazil
3 infantry moved from Chile to Argentina
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Iraq to Turkey
1 artillery moved from Northwest Persia to Turkey
1 armour moved from Trans-Jordan to Turkey
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun moved from Northwest Persia to Turkey
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to Morocco
Place Units - Americans
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Iwo Jima : 1 flag, 2 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield and 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Trans-Jordan : 3 fighters
Gibraltar : 1 artillery
Scotland : 1 infantry
United Kingdom : 2 artilleries, 11 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 airfield, 3 artilleries, 3 bombers, 4 fighters, 1 harbour and 7 infantry
Algeria : 1 flag, 1 airfield, 2 artilleries, 3 fighters and 5 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
112 Sea Zone : 1 destroyer
Chile : 1 flag
Turkey : 1 aaGun, 1 armour, 1 artillery and 3 infantry
104 Sea Zone : 1 submarine
Saudi Arabia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
86 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
Argentina : 1 flag, 3 infantry
109 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports
Iraq : 1 aaGun, 1 artillery and 3 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 4 infantry and 1 mech_infantry
Venezuela : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 21 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 24 / 29
Italians : 10 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Kiangsu to Shantung
4 artilleries and 2 infantry moved from Jehol to Shantung
Place Units - Chinese
2 artilleries and 1 infantry placed in Shensi
6 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 8 artilleries and 10 infantry
Kiangsu : 6 infantry
Manchuria : 1 artillery and 7 infantry
Shensi : 5 artilleries, 1 fighter and 5 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Sikang : 9 infantry
Kwangtung : 8 infantry
Production/PUs Summary :
Germans : 77 / 100
Russians : 2 / 0
Japanese : 21 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 24 / 29
Italians : 10 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kansu to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Shensi to Timguska
UK_Pacific take Timguska from Japanese
3 artilleries and 1 infantry moved from Turkmenistan to Kazakhstan
7 infantry moved from Turkmenistan to Kazakhstan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 artillery and 9 infantry moved from Northwest Persia to Caucasus
5 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Turkey to Greece
1 fighter moved from Turkey to Caucasus
3 armour moved from Iraq to Caucasus
1 armour, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
4 armour and 2 mech_infantrys moved from Turkey to Caucasus
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 13 armour, 1 artillery, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 4 mech_infantrys
British roll dice for 13 armour, 1 artillery, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 10/33 hits
Germans roll dice for 2 artilleries and 4 mech_infantrys in Caucasus, round 2 : 4/6 hits
4 infantry owned by the British , 4 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 13 armour, 1 artillery, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 4 mech_infantrys
Casualties for British: 4 infantry
Battle in Kazakhstan
British attack with 1 armour, 3 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
Germans defend with 1 artillery and 5 mech_infantrys
British roll dice for 1 armour, 3 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in Kazakhstan, round 2 : 6/14 hits
Germans roll dice for 1 artillery and 5 mech_infantrys in Kazakhstan, round 2 : 2/6 hits
2 infantry owned by the British , 5 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery and 5 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Greece to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Yunnan to Shensi
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 98 Sea Zone to 76 Sea Zone
1 aaGun moved from Persia to Northwest Persia
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,6,5,3,2,2
British collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 1 armour
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
Yenisey : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag, 2 infantry
Dzavhan : 1 flag
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 2 infantry
Algeria : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 13 armour, 1 artillery, 5 infantry and 7 mech_infantrys
119 Sea Zone : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 3 transports
Turkey : 1 flag
76 Sea Zone : 1 battleship
Mozambique : 1 flag, 1 infantry
Eire : 1 flag
109 Sea Zone : 1 flag
Angola : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
Iraq : 1 armour
Eastern Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
Persia : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 73 / 100
Russians : 2 / 0
Japanese : 20 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 41 / 44
UK_Pacific : 25 / 30
Italians : 8 / 15
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Greece
3 fighters moved from Southern Italy to Greece
2 fighters and 2 infantry moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 6 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 6 fighters and 2 infantry in Greece, round 2 : 4/8 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to 97 Sea Zone
3 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 14 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 73 / 100
Russians : 2 / 0
Japanese : 20 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Kazakhstan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Queensland to Shantung
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Shantung : 2 bombers
Formosa : 1 flag
Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Kazakhstan : 3 fighters
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers and 2 submarines
35 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
22 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 73 / 100
Russians : 2 / 0
Japanese : 20 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 73 / 100
Russians : 2 / 0
Japanese : 20 / 21
Americans : 71 / 101
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
clearly, we are done :)
Great game again, sorry the end had to drag out a bit, I just wasn’t ready to call it.
Not sure how your game load is, I could start a rematch early March after month end.
Good game Matt!
Let me know when you’re ready to start another!