14L G40 PGMatt (axis) vs Cpt. Walker (allies +12) game 1


  • no scramble

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 13 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 mech_infantrys moved from Russia to Samara
                5 infantry moved from Rostov to Caucasus
                6 armour and 3 artilleries moved from Rostov to Volgograd
                2 fighters moved from Rostov to Samara
                2 fighters moved from Rostov to Caucasus
                4 artilleries and 3 mech_infantrys moved from Tambov to Volgograd
                1 tactical_bomber moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 submarines moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Novgorod to 111 Sea Zone
                4 bombers moved from Novgorod to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour, 7 artilleries and 7 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                        Germans roll dice for 6 armour, 7 artilleries and 7 mech_infantrys in Volgograd, round 2 :  9/20 hits
                        British roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from British with 6 armour, 7 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in 111 Sea Zone
                    Germans attack with 3 bombers and 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers and 3 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 5 bombers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Samara
                    Germans attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 fighters and 3 mech_infantrys in Samara, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Samara
                    Germans win, taking Samara from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                5 bombers moved from 110 Sea Zone to Western Germany
                3 bombers moved from 111 Sea Zone to Western Germany
                1 aaGun moved from Rostov to Volgograd
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Germany to Slovakia Hungary
                5 mech_infantrys moved from Germany to Greater Southern Germany
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                2 fighters moved from Samara to Russia

    Place Units - Germans
                1 fighter and 9 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 12 infantry
        Greater Southern Germany : 5 mech_infantrys
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 8 bombers, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 7 mech_infantrys
        Germany : 1 factory_major and 1 infantry
        Norway : 4 infantry
        Denmark : 4 infantry
        Northern Italy : 3 artilleries, 8 infantry and 10 mech_infantrys
        Southern Italy : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 aaGun, 6 armour, 7 artilleries, 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 5 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 3 mech_infantrys
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 3 submarines
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 4 / 0
        Japanese : 25 / 32
        Americans : 60 / 85
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 23 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Persia to Sikang

    Turn Complete - Russians

    Territory Summary for Russians :

    Sikang : 1 tactical_bomber
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 fighter
        Egypt : 2 fighters
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 4 / 0
        Japanese : 25 / 32
        Americans : 60 / 85
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 23 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo

  • '16

    scramble midway?


  • not this time!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                3 fighters moved from Japan to 16 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 43 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans , 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 16 Sea Zone to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Borneo : 1 flag, 1 armour, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
        Olgiy : 1 flag
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        25 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Nenetsia : 1 flag
        Vologda : 1 flag

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 60 / 85
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                2 fighters moved from Scotland to 110 Sea Zone
                3 fighters moved from Morocco to 111 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 bomber moved from Trans-Jordan to Caucasus
                2 bombers moved from India to Caucasus
                1 submarine moved from 33 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 3 submarines
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 3 :  2/5 hits
                        1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caucasus
                    Americans attack with 1 armour, 3 bombers and 3 mech_infantrys
                    Germans defend with 5 infantry
                        Americans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Caucasus, round 2 :  2/7 hits
                        Germans roll dice for 5 infantry in Caucasus, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Caucasus
                        Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Caucasus, round 3 :  2/5 hits
                        Germans roll dice for 3 infantry in Caucasus, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Caucasus
                        Americans roll dice for 1 armour and 3 bombers in Caucasus, round 4 :  4/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 3 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Caucasus to Trans-Jordan
                1 aaGun and 1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from Gibraltar to Trans-Jordan
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                3 fighters moved from 111 Sea Zone to Scotland
                4 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 1 Sea Zone to 14 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java

    Place Units - Americans
                1 fighter and 5 infantry placed in Eastern United States
                4 destroyers placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 fighter and 2 infantry
        Celebes : 1 fighter
        Java : 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer and 1 submarine
        14 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        16 Sea Zone : 1 submarine
        1 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Trans-Jordan : 1 aaGun, 1 artillery, 3 bombers, 1 fighter and 7 infantry
        Gibraltar : 2 fighters and 2 infantry
        Egypt : 1 armour and 1 mech_infantry
        Scotland : 1 artillery, 3 fighters and 1 infantry
        United Kingdom : 1 artillery, 7 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Caucasus : 1 flag, 1 armour
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 4 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 aaGun and 1 infantry
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
        91 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 68 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 artillery placed in Shensi
                1 artillery and 2 infantry placed in Kwangsi
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Manchuria
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 2 artilleries and 2 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Manchuria : 2 infantry
        Shensi : 2 artilleries and 4 infantry
        Kansu : 3 infantry
        Tsinghai : 3 infantry
        Sikang : 1 fighter and 3 infantry
        Kwangtung : 6 infantry

    Production/PUs Summary :

    Germans : 68 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kansu to Tsagaan Olom
                1 mech_infantry moved from Tsagaan Olom to Dzavhan
                      UK_Pacific take Dzavhan from Japanese
                1 mech_infantry moved from Northwest Persia to Rostov
                      British take Rostov from Germans

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery and 3 infantry moved from Szechwan to Sikang
                1 artillery moved from Persia to Northwest Persia
                1 aaGun and 5 infantry moved from Eastern Persia to Persia
                5 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from India to Persia
                4 infantry moved from Trans-Jordan to Iraq
                1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - British
                1 airfield and 1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Sikang : 2 artilleries and 4 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Dzavhan : 1 flag, 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 fighter and 3 infantry
        Gibraltar : 1 airfield, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Algeria : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        119 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 4 infantry
        Eastern Persia : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 battleship and 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to Northern Italy
                1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 66 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to 43 Sea Zone
                2 destroyers and 1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 destroyers, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers and 3 fighters in 43 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                        2 transports owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports

    Non Combat Move - ANZAC
                3 fighters moved from 43 Sea Zone to Malaya

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 2 destroyers and 1 submarine
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        54 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 66 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 95
        Russians : 3 / 0
        Japanese : 30 / 30
        Americans : 62 / 82
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 destroyer, 7 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 7 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Samara to Caucasus
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Urals to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Ukraine to Kazakhstan
                2 fighters and 3 mech_infantrys moved from Russia to Rostov
                8 bombers moved from Western Germany to United Kingdom

  • '16

    intercept UK?  looks like fiscal month end is going well, but my play time will probably drop a tiny bit for the next couple days, probably through Tuesday.


  • no intercept

  • '16

    so for purpose of AA fire I’ll have the first 2 dice against the airbase, 2 against the harbor and the final four against the factory

  • '16

    one bomber down vs airbase, 1 vs factory.

    Damage dice went 4 3+8 8+7+3 net.  I’ll edit the board.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 destroyer, 7 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 7 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Samara to Caucasus
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Urals to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Ukraine to Kazakhstan
                2 fighters and 3 mech_infantrys moved from Russia to Rostov
                8 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/8 hits
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 4,3 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 8,8,7,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: harbour = 6, factory_major = 12
                Battle in Kazakhstan
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 6 armour, 7 artilleries and 9 mech_infantrys
                    Americans defend with 1 armour
                        Germans roll dice for 6 armour, 7 artilleries and 9 mech_infantrys in Caucasus, round 2 :  9/22 hits
                        Americans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Americans with 6 armour, 7 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Rostov
                    Germans attack with 2 fighters and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 fighters and 3 mech_infantrys in Rostov, round 2 :  3/5 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Volgograd to Caucasus
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                2 fighters moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Germany to Slovakia Hungary
                6 bombers moved from United Kingdom to Western Germany
                4 infantry moved from Norway to Finland
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                4 infantry moved from Denmark to Western Germany
                3 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 infantry and 2 tactical_bombers placed in Western Germany
                1 battleship and 1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 4
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 12 infantry
        Greater Southern Germany : 5 mech_infantrys
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 7 mech_infantrys and 2 tactical_bombers
        Romania : 1 infantry
        Germany : 1 factory_major
        Norway : 4 infantry
        Northern Italy : 3 artilleries, 8 infantry and 10 mech_infantrys
        Southern Italy : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 mech_infantrys
        Rostov : 1 flag, 3 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 4 fighters, 3 infantry and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 aaGun, 6 armour, 7 artilleries and 11 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 71 / 96
        Russians : 2 / 0
        Japanese : 30 / 30
        Americans : 60 / 82
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians
                1 tactical_bomber moved from Sikang to Kazakhstan
                1 fighter moved from Trans-Jordan to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Russians roll dice for 1 fighter in Kazakhstan, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Sikang

    Turn Complete - Russians

    Territory Summary for Russians :

    Sikang : 1 fighter
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 2 fighters
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 71 / 96
        Russians : 2 / 0
        Japanese : 30 / 30
        Americans : 60 / 82
        Chinese : 23 / 29
        British : 31 / 38
        UK_Pacific : 19 / 24
        Italians : 10 / 10
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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