14L-G40 UnknownSoldier (Axis) vs. wittmann (Allies+9), no tech
-
Here we go for our first league game. It is going to be a little weird given we are playing as a team in a game too! Good luck to you sir and may the dice be fair to us both.
The bid is a sub in sz39 off the coast of India and an infantry in the Sudan.
-
Test summary from TripleA, engine version: 1.7.0.3, time: 20:20:07
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 bombers moved from Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
Here we go for our first league game. It is going to be a little weird given we are playing as a team in a game too! Good luck to you sir and may the dice be fair to us both.
The bid is a sub in sz39 off the coast of India and an infantry in the Sudan.
I agree this will be weird, but thank you for agreeing to be my first League opponent.
Good luck yourself.I am sorry though, because I said India(must have been thinking of 42.2), for my bid.
Obviously I meant Egypt along with my 4 ofher ships! Hope that is ok and does not change your move.
Excuse my error. -
Nice opening, by the way.
I hope you know you have given me the shakes: I have an obsession with DDs and you will wipe out all three of my Atlantic ones. How will I secure Gib now?
Nasty German! -
@wittmann:
Here we go for our first league game. It is going to be a little weird given we are playing as a team in a game too! Good luck to you sir and may the dice be fair to us both.
The bid is a sub in sz39 off the coast of India and an infantry in the Sudan.
I agree this will be weird, but thank you for agreeing to be my first League opponent.
Good luck yourself.I am sorry though, because I said India(must have been thinking of 42.2), for my bid.
Obviously I meant Egypt along with my 4 ofher ships! Hope that is ok and does not change your move.
Excuse my error.Absolutely it is ok! I was concerned you had some trick up your sleeve for my Japanese fleet!
I will swap it to sz98.
Did you have scramble orders for the UK?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 bombers moved from Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
Here is the new map with the sub moved to 98.
-
Can’t see the map, but was happy for you to move it at the end of your go.
-
I thought I had said no to scrambling.
Sorry to waste your time; no scramble. -
@wittmann:
I thought I had said no to scrambling.
Sorry to waste your time; no scramble.Never a waste sir
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 bombers moved from Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
5 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 7/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Southern France
1 armour owned by the Germans retreated to Northern Italy
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 battleship owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers in 111 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Slovakia Hungary
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 aaGuns, 2 artilleries and 10 infantry moved from Germany to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Slovakia Hungary : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 2 aaGuns, 2 artilleries and 13 infantry
Germany : 1 factory_major
Holland Belgium : 2 aaGuns, 1 fighter and 3 tactical_bombers
Northern Italy : 1 armour
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 5 infantry
109 Sea Zone : 1 flag, 2 submarines
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 8 infantry
Finland : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
I could not post an hour ago, as I got the 404 post when I tried.
Will do soon.You were ridiculously unlucky to suffer 6 hits out of 6 at Scapa Flow. That was evil. I am sorry. I would have cried!
You do have all 4 Subs alive though and I risk losing 9 IPCs to convoy.
Still haven’t decided where to place my shiny new DD and if my Channel fleet will run(to be chased down by Subs) or skulk in the Bristol Channel. -
file here:
-
@wittmann:
I could not post an hour ago, as I got the 404 post when I tried.
Will do soon.You were ridiculously unlucky to suffer 6 hits out of 6 at Scapa Flow. That was evil. I am sorry. I would have cried!
You do have all 4 Subs alive though and I risk losing 9 IPCs to convoy.
Still haven’t decided where to place my shiny new DD and if my Channel fleet will run(to be chased down by Subs) or skulk in the Bristol Channel.Yeah, it was some harsh rolling, but that is what makes this game so much fun. If the rolls were always the same, why play at all?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter moved from Okinawa to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 4 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 4 infantry
EDIT: Removing units owned by Japanese from Korea: 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 4 infantry
EDIT: Turning off Edit Mode
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Siam : 2 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 6 infantry
Siberia : 1 flag, 2 infantry
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 transport
20 Sea Zone : 1 cruiser and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 31 / 46
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 mech_infantry moved from Central United States to Western United States
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone -
Morning. I see the Italians Regia Aeronautica are on their own; wondered if they fancied climbing into the skies to save the proud Regia Marina from certain destruction.
Buona fortuna either way!