L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
4 infantry moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Egypt to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Yunnan
4 infantry moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Tobruk to Libya
1 fighter moved from Egypt to LibyaCombat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
2 infantry moved from Alexandria to Tobruk
1 fighter moved from Libya to Alexandria
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Persia to Northwest PersiaPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 armour placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 submarines moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 95 Sea Zone
Italians attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Volgograd to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Ukraine : 1 bomber
95 Sea Zone : 1 submarine
Bulgaria : 4 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 57 / 59
Americans : 55 / 75
Chinese : 6 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Western Australia to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 infantry moved from Scotland to United KingdomTurn Complete - French
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 artillery and 5 infantry moved from Eastern Poland to Belarus
2 bombers moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom -
back from holiday now, I hope yours was good!
I’ll need intercept orders out of moscow.
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
3 tactical_bombers moved from Bryansk to Archangel
1 artillery and 5 infantry moved from Eastern Poland to Belarus
2 bombers moved from Bryansk to Russia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 artilleries and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 4 tactical_bombers in Archangel, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 artilleries, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Rostov, round 2 : 2/11 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
4 tactical_bombers moved from Archangel to Bryansk
7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 7 infantry
Slovakia Hungary : 1 artillery and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major and 10 infantry
Belarus : 1 flag, 1 artillery and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 10 armour, 3 artilleries, 1 bomber, 23 infantry, 15 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag, 2 artilleries, 6 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 flag, 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 cruiser and 1 transport
71 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 17 / 23
Japanese : 57 / 59
Americans : 55 / 75
Chinese : 6 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
2 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 carriers, 3 fighters, 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
8 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines, 8 tactical_bombers and 4 transports
ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 9/24 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 12/22 hits
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 : 4/6 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans and 4 fighters owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 tactical_bombers and 4 transports remaining. Battle score for attacker is 87
Casualties for Japanese: 2 destroyers, 4 fighters and 2 submarines
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Battle in Caroline Islands
Japanese attack with 8 infantry
Americans defend with 1 airfield, 1 harbour and 3 infantry
Japanese roll dice for 8 infantry in Caroline Islands, round 2 : 0/8 hits
Americans roll dice for 3 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 8 infantry in Caroline Islands, round 3 : 3/8 hits
Americans roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in GuamNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hopei to Kweichow
2 bombers and 6 infantry moved from Buryatia to Yakut S.S.R.
4 infantry moved from Amur to Manchuria
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Korea to Manchuria
2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in Kiangsu
4 infantry placed in Japan
4 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 7 infantry
Paulau Island : 1 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag, 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 7 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 bombers and 6 infantry
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 4 transports
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 4 destroyers and 1 submarine
54 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 17 / 21
Japanese : 59 / 59
Americans : 55 / 75
Chinese : 5 / 7
British : 34 / 35
UK_Pacific : 6 / 7
Italians : 13 / 14
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
7 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Soviet Far East
Battle in Southern FranceNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Algeria to Morocco
2 infantry moved from Algeria to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 aaGun moved from Wake Island to 31 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Wake Island to Alaska
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 17 Sea Zone to 7 Sea Zone
1 submarine moved from 22 Sea Zone to 16 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 23 Sea Zone
1 submarine moved from 31 Sea Zone to 32 Sea Zone
1 submarine moved from 31 Sea Zone to 48 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
Americans undo move 1.
1 submarine and 3 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
4 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese