L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan
                4 infantry moved from Egypt to 98 Sea Zone
                2 mech_infantrys moved from Alexandria to Libya
                1 armour moved from Alexandria to Libya
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan
                4 infantry moved from Egypt to 98 Sea Zone
                2 mech_infantrys moved from Alexandria to Libya
                1 armour moved from Alexandria to Libya
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Libya
                    British attack with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Libya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Alexandria to Tobruk
                1 fighter moved from Libya to Alexandria
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India
                5 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 destroyer and 1 transport placed in 98 Sea Zone
                1 armour placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to Volgograd

    Combat - Italians
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.
                Battle in 95 Sea Zone
                    Italians attack with 3 fighters and 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Volgograd to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Ukraine : 1 bomber
        95 Sea Zone : 1 submarine
        Bulgaria : 4 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 21 / 23
        Japanese : 57 / 59
        Americans : 55 / 75
        Chinese : 6 / 7
        British : 34 / 35
        UK_Pacific : 6 / 7
        Italians : 13 / 14
        ANZAC : 14 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 fighters moved from Western Australia to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

  • 2007 AAR League

    bump

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Bessarabia to Rostov
                2 artilleries and 4 infantry moved from Bryansk to Rostov
                3 artilleries moved from Novgorod to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                3 tactical_bombers moved from Bryansk to Archangel
                1 artillery and 5 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to United Kingdom

  • '16

    back from holiday now, I hope yours was good!

    I’ll need intercept orders out of moscow.

  • 2007 AAR League

    nope

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Bessarabia to Rostov
                2 artilleries and 4 infantry moved from Bryansk to Rostov
                3 artilleries moved from Novgorod to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                3 tactical_bombers moved from Bryansk to Archangel
                1 artillery and 5 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Bryansk to Russia
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 3 artilleries and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 artilleries and 4 tactical_bombers in Archangel, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Rostov, round 2 :  2/11 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                4 tactical_bombers moved from Archangel to Bryansk
                7 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Vyborg to Novgorod
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 8 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 submarine placed in 112 Sea Zone
                10 infantry placed in Germany
                3 infantry placed in Ukraine
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 7 infantry
        Slovakia Hungary : 1 artillery and 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major and 10 infantry
        Belarus : 1 flag, 1 artillery and 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 10 armour, 3 artilleries, 1 bomber, 23 infantry, 15 mech_infantrys and 4 tactical_bombers
        Rostov : 1 flag, 2 artilleries, 6 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries
        Eastern Poland : 1 flag, 2 artilleries and 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 cruiser and 1 transport
        71 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 17 / 23
        Japanese : 57 / 59
        Americans : 55 / 75
        Chinese : 6 / 7
        British : 34 / 35
        UK_Pacific : 6 / 7
        Italians : 13 / 14
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
                Russians buy 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 18 PUs;
                Russians buy 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 aaGun moved from Novosibirsk to Samara
                3 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Yenisey to Timguska
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 21 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 carriers, 3 fighters, 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                8 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 submarines, 8 tactical_bombers and 4 transports
                    ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 2 :  9/24 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  5/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 11 fighters, 8 tactical_bombers and 4 transports in 33 Sea Zone, round 3 :  12/22 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 :  4/6 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans and 4 fighters owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 tactical_bombers and 4 transports remaining. Battle score for attacker is 87
                    Casualties for Japanese: 2 destroyers, 4 fighters and 2 submarines
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
                Battle in Caroline Islands
                    Japanese attack with 8 infantry
                    Americans defend with 1 airfield, 1 harbour and 3 infantry
                        Japanese roll dice for 8 infantry in Caroline Islands, round 2 :  0/8 hits
                        Americans roll dice for 3 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 8 infantry in Caroline Islands, round 3 :  3/8 hits
                        Americans roll dice for 3 infantry in Caroline Islands, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 21 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Guam

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 carrier and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                3 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Kweichow
                2 bombers and 6 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Korea to Jehol
                3 infantry moved from Korea to Manchuria
                2 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in Kiangsu
                4 infantry placed in Japan
                4 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 7 infantry
        Paulau Island : 1 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 3 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 7 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 bombers and 6 infantry
        Siberia : 1 flag, 2 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 4 transports
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        6 Sea Zone : 4 destroyers and 1 submarine
        54 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 17 / 21
        Japanese : 59 / 59
        Americans : 55 / 75
        Chinese : 5 / 7
        British : 34 / 35
        UK_Pacific : 6 / 7
        Italians : 13 / 14
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                7 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 9 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                7 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                7 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 17 Sea Zone
                Battle in Soviet Far East
                Battle in Southern France

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 94 Sea Zone to 93 Sea Zone
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                2 mech_infantrys moved from Algeria to Morocco
                2 infantry moved from Algeria to Morocco
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 aaGun moved from Wake Island to 31 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                3 bombers moved from Wake Island to Alaska
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                1 submarine moved from 17 Sea Zone to 7 Sea Zone
                1 submarine moved from 22 Sea Zone to 16 Sea Zone
                1 submarine moved from 34 Sea Zone to 22 Sea Zone
                1 submarine moved from 31 Sea Zone to 23 Sea Zone
                1 submarine moved from 31 Sea Zone to 32 Sea Zone
                1 submarine moved from 31 Sea Zone to 48 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                1 submarine moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine and 3 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                4 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

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