I find it hard to gather five persons and finish an entire game. My friends and I have therefore taken a liking to 3-player games. In order to make these games competitive and interesting, we bagged the whole axis vs. ally scenario and starting allying different nations. First, we tried a “spheres of influence” setup, with US on her own, two European powers (Germany and UK), and the two Asian powers (Russia and Japan). We tried this setup several times, but found it to be extremely slanted towards the European powers. Then we tried seeding the teams based on national production. We allied America(1) and Russia(5), UK(3) and Japan(4), and put Germany(2) on her own. We have played this way several times, and it’s always different!! Russia usually goes down first-our house rules state that allies can’t be changed until a capital falls. One time we played, Russia went down, America allied with Germany against the island nations, this weakened the UK, the Nazis took London, at which point America(myself) 8) , switched sides, and allied with Japan, who eventually took Berlin with 12 armor!! :o . Another time we played, Russia goes down, America allied with Germany again, but in this game, the UK had fully developed tech, with close to 40 units :o , making it suicidal to attack Britannia. So US and Germany(myself) 8) targeted Japan, the Americans took Tokyo, at which time UK and America allied against the Nazis, who by this point had all of Asia and Africa, was making 90+ IPC’s a round and was essentially impossible to beat (Hilter wins). In our current game(still going), Germany sent everything they had at Russia, was unsuccessful, and the Japs(myself) 8) were the first to take Moscow!!. So you can see that with this setup, the sides are evenly matched, the play is extremely competitive, and it’s never the same, though you have to throw history to the dogs (UK and Japan, on a team?). I encourage you to find your own setup, and try mixing and matching the nations to see what works best!! :lol: (Russia and Germany?)