13L G40 Mallery29 (Allies + 9) vs Alexgreat


  • true neutral time….the status quo was so nice ;)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from British
                1 infantry moved from Northern Italy to Southern France
                3 mech_infantrys moved from Yugoslavia to Northern Italy

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Iraq to Turkey
                      Italians take Turkey from Neutral_True
                2 aaGuns, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,1,2,4,1,3,4,6,3
                Italians collect 6 PUs (13 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs


  • Mech from NW persia goes to Turkey as well, will edit before G


  • actually no, should activate S-Arabia


  • S-Europe is quite the fortress now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • I don’t want to bother with the edit, but for all intents and purposes, one UK Transport has two French Troops on it.  Next French turn they will unload into Spain.


  • got it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 80 PUs;
                Germans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                3 fighters and 2 tactical_bombers moved from Bryansk to Vologda
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Vologda to Bryansk
                1 tactical_bomber moved from Bryansk to Germany
                1 bomber moved from Bryansk to Western Germany
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                1 mech_infantry moved from Eastern Poland to Greater Southern Germany
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 aaGun, 6 artilleries, 6 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                2 armour and 1 fighter placed in Normandy Bordeaux
                1 fighter placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Ukraine
                7 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,6,5,2,3,5,5,1,2,1
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                3 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                7 armour, 1 artillery, 6 infantry and 8 mech_infantrys moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Burma to West India
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 77 Sea Zone to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 bomber moved from Siam to 42 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in West India
                    Japanese attack with 7 armour, 1 artillery, 6 infantry and 11 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 7 armour, 1 artillery, 6 infantry and 11 mech_infantrys in West India, round 2 :  8/25 hits
                        UK_Pacific roll dice for 2 infantry in West India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 7 armour, 1 artillery, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Alaska
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win, taking Alaska from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 bomber moved from 25 Sea Zone to Japan
                1 artillery moved from Siberia to Soviet Far East
                1 infantry moved from Turkmenistan to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 mech_infantry moved from Novosibirsk to Turkmenistan
                2 artilleries, 3 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Kansu to Kazakhstan
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Urals to Kazakhstan
                1 infantry moved from Olgiy to Kansu
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 carrier, 1 destroyer, 3 submarines and 3 transports placed in 6 Sea Zone
                2 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 2.
                1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Japan
                Japanese undo move 2.
                1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
                1 infantry placed in Japan
                1 infantry placed in Malaya
                2 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • one week, back to top. No bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 fighter, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 110 Sea Zone
                6 bombers moved from United Kingdom to Southern France
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Spain to Southern France
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from 91 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 6 bombers, 3 fighters, 7 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 5 mech_infantrys
                    1 artillery owned by the Americans and 1 armour owned by the Americans retreated to Spain
                    Italians win with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 aaGuns, 8 infantry and 2 mech_infantrys
                    Casualties for Americans: 7 infantry and 1 mech_infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 battleship, 2 carriers, 2 cruisers, 3 fighters, 12 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                6 bombers moved from Southern France to United Kingdom
                3 fighters moved from Southern France to Spain
                4 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 fighter and 4 infantry placed in Eastern United States
                1 submarine and 2 transports placed in 101 Sea Zone
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Portugal to Spain
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                3 mech_infantrys moved from Egypt to Saudi Arabia
                1 bomber and 1 tactical_bomber moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Eastern Persia to Northwest Persia
                      British take Persia from Germans
                      British take Northwest Persia from Italians
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry and 1 mech_infantry
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Saudi Arabia to Egypt
                2 fighters moved from Egypt to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                4 aaGuns, 1 artillery and 13 infantry moved from Eastern Persia to Persia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Angola to Anglo Egyptian Sudan

    Place Units - British
                1 infantry placed in Quebec
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                British collect 33 PUs (5 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Turkey to Iraq
                1 infantry moved from Turkey to Iraq
                1 infantry moved from Turkey to Iraq
                1 armour and 5 infantry moved from Turkey to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour and 5 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 5 infantry in Northwest Persia, round 2 :  1/6 hits
                        British roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Iraq
                    Italians attack with 3 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun, 1 infantry and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,2,6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,6,1,5,1,4,3,4,5
                Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 mech_infantry moved from Caucasus to Syria
                      Germans take Syria from French
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  6/9 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 123 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry moved from Sweden to 113 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Sweden to Finland
                1 infantry moved from Sweden to Finland
                1 infantry moved from Sweden to Finland
                1 bomber moved from 110 Sea Zone to France
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                7 mech_infantrys moved from Western Germany to France
                1 tactical_bomber moved from Germany to Southern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Switzerland to France
                1 infantry moved from Switzerland to France
                1 infantry moved from Switzerland to France
                7 mech_infantrys moved from France to Normandy Bordeaux
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Greater Southern Germany to Western Germany
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Greater Southern Germany to France
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Sweden to Norway
                1 infantry moved from Sweden to Norway
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Normandy Bordeaux
                3 armour placed in France
                3 infantry placed in Ukraine
                1 destroyer and 2 submarines placed in 112 Sea Zone
                2 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,3,3,5,2,3,1,1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4
                Germans collect 65 PUs (3 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs


  • Was assuming you would not scramble your two figs from UK against so many. If you want to, apologies and I reroll whole battle.

6 / 7

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