13L G40 Mallery29 (Allies + 9) vs Alexgreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 61 PUs;
                Germans buy 1 destroyer, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 bomber moved from Germany to Tambov
                1 tactical_bomber moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Novgorod
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 aaGun moved from Archangel to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Western Germany to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 infantry placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,5,5,6,3,4,1
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                3 infantry moved from Samara to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 8 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Ulaanbaatar to Yenisey
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Kansu to Olgiy
                1 artillery moved from Kansu to Olgiy
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                2 artilleries and 3 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Olgiy
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 fighter moved from Siam to Kwangsi
                1 tactical_bomber moved from Siam to Kwangsi
                1 bomber moved from Siam to Kwangsi
                1 bomber moved from Kwangsi to Kazakhstan
                1 infantry, 1 mech_infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from 76 Sea Zone to Ethiopia
                1 carrier, 1 destroyer and 2 fighters moved from 75 Sea Zone to 39 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yenisey, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yenisey, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ethiopia
                Battle in Olgiy
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Olgiy, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Olgiy, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Olgiy
                        Japanese roll dice for 1 artillery and 1 infantry in Olgiy, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Olgiy, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Olgiy, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Olgiy, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Olgiy
                    Japanese win, taking Ethiopia from Russians, taking Olgiy from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 25 Sea Zone to Japan
                1 bomber moved from Kazakhstan to Shensi
                1 bomber moved from Shensi to Kweichow
                1 artillery moved from Amur to Siberia
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Manchuria to Central Mongolia

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 bomber placed in Japan
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                1 mech_infantry moved from Western United States to Eastern United States
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in New Guinea
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese, taking New Guinea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 4 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                3 mech_infantrys moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Ethiopia from Italians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 76 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 76 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                2 armour, 1 fighter and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Belgian Congo to Egypt
                4 aaGuns, 2 armour, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from India to West India
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone

    Place Units - British
                2 artilleries placed in Quebec
                1 infantry placed in United Kingdom
                1 aaGun and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,4,4,6,4,6,6,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,6,4,2,6,2,5,3,6
                Italians collect 3 PUs (12 lost to blockades); end with 4 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs

  • '17 '16 '15 '12

    Mallery, I saw you left an inf in India. In case this is to protect from blitzing, I cant anyway because India has facilities. Dont want to be assuming, but just in case: I am fine with you moving the inf away. Best it can do otherwise is inflict one hit.


  • I keep forgetting that…thanks for allowing the move.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 infantry moved from New South Wales to South Australia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

  • '17 '16 '15 '12

    Would you like to intercept over Moscow, your three vs 5.


  • no thanks.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs;
                Germans buy 2 artilleries, 1 destroyer, 4 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Novgorod to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Vologda
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Vologda, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Vologda, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                2 infantry and 1 tactical_bomber placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in France
                1 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Tambov: 1 infantry
                EDIT: Adding units owned by Germans to Smolensk: 1 infantry
                EDIT: Removing units owned by Germans from Bryansk: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,6,2,4,3,3,5,5
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 12 PUs;
                Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                3 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 2 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Yenisey to Novosibirsk
                1 mech_infantry moved from Yenisey to Novosibirsk
                1 armour moved from Evenkiyskiy to Urals
                1 infantry moved from Yenisey to Timguska
                1 artillery and 1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 mech_infantry moved from Central Mongolia to Kansu
                1 mech_infantry moved from Central Mongolia to Kansu
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                7 armour, 1 artillery, 6 infantry and 8 mech_infantrys moved from Burma to India
                      Japanese take India from UK_Pacific
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                1 bomber moved from Kweichow to 41 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Sumatra, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Celebes, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 bomber moved from 41 Sea Zone to Siam
                1 fighter moved from Sumatra to 39 Sea Zone
                1 fighter moved from Sumatra to 39 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 bomber moved from 25 Sea Zone to Japan
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Kwangsi to Japan
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 bomber, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                5 bombers moved from United Kingdom to Spain
                1 armour, 1 artillery and 6 infantry moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central America to Central United States
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Spain
                    Americans attack with 1 armour, 1 artillery, 5 bombers, 2 fighters, 7 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 5 bombers, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry
                Battle in Dutch New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone
                5 bombers moved from Spain to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 aaGuns moved from Gibraltar to Spain

    Place Units - Americans
                3 submarines and 2 transports placed in 101 Sea Zone
                1 bomber and 4 infantry placed in Eastern United States
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 9 infantry moved from Gibraltar to Spain
                2 artilleries moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
                2 fighters moved from 91 Sea Zone to Portugal
                1 armour moved from West India to Persia
                2 fighters and 1 tactical_bomber moved from West India to Persia
                3 mech_infantrys moved from Ethiopia to Egypt
                2 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Angola
                1 bomber moved from Egypt to Angola

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Portugal
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Portugal from Neutral_True with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Angola
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 bomber moved from Angola to Egypt
                2 fighters moved from Portugal to 91 Sea Zone
                4 aaGuns, 1 armour, 1 artillery and 14 infantry moved from West India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia

    Place Units - British
                2 artilleries placed in Quebec
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                British undo move 2.
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                British collect 35 PUs (1 lost to blockades); end with 36 PUs total

    Turn Complete - UK_Pacific
                Some Units in West India change ownership: 1 infantry

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