After buying this game I did some play testing on my own (with me controlling all the powers, and making the best moves I could each turn) using these Tournament rules. I find they allow the game to run a lot smoother and make it quicker and more fun to play.
A question that came to mind for me… if the Ottomans capture India and later move their units elseware, then France comes in and recaptures it, is it returned to Britain or kept by France? In either case, would Britain be allowed to resume building units there again?
Anyway after a more thorough reading of the rules I discovered that I had been playing it wrong. I was allowing units two territories away to attack hostile and neutral nations, so unsurprisingly I was running into problems with the Central Powers bum rushing Italy/Russia and crushing them fairly quickly.
I was also using the house rule that Switzerland is Impassible, since otherwise it just gets taken every game to collapse Italy first turn.
Great Game though… I really like it using these rules! Seems much more interesting then WW2 because of how its a team game and allows for politics with neutral nations. I can imagine the players of both teams going into separate rooms to plan their strategies.