@dawgoneit We are underway! Scramble? Also it was not mentioned in this thread yet, but as per our messages Dawgoneit has accepted a bid of 50 for the allies and his placement was the same as our last game.
G4013LKarl7(Axis)v.MrYogen(Allies+10) Rematch
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central MongoliaNon Combat Move - Russians
6 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Timguska : 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 armour, 1 factory_minor, 7 infantry and 1 mech_infantry
Western Ukraine : 2 aaGuns, 1 artillery and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 infantry
Smolensk : 6 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 35 / 35
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 11 / 17
British : 30 / 36
UK_Pacific : 17 / 17
Italians : 14 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Amur to Buryatia
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
4 fighters and 1 tactical_bomber moved from Jehol to Yunnan
1 artillery moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Buryatia
1 artillery and 4 infantry moved from Amur to Buryatia
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
4 fighters and 1 tactical_bomber moved from Jehol to Yunnan
1 artillery moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to Buryatia
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in Hainan
2 armour and 1 infantry placed in Kiangsu
1 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
FYI – I edited in the German edit on this map since you pulled up the pre-edit German map.
Basically I decided to lose 2 tac bombers in the German sea battle than 2 fighters and swapped them.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
101 Sea Zone : 1 battleship, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 35
Japanese : 35 / 45
Americans : 52 / 54
Chinese : 8 / 17
British : 30 / 36
UK_Pacific : 17 / 17
Italians : 14 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Szechwan : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 35
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 9 / 17
British : 30 / 36
UK_Pacific : 17 / 17
Italians : 14 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 fighter moved from Malta to Tunisia
2 artilleries moved from Tobruk to Libya
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from India to MalayaCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Tunisia
Italians win with no units remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from 85 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
Malaya : 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery and 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 2 artilleries
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers
85 Sea Zone : 1 transport
109 Sea Zone : 1 transport
Eastern Persia : 1 flag, 2 infantry
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 35
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 17 / 19
Italians : 12 / 30
ANZAC : 14 / 24
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got a lock on the worst luck award
Battle in Tunisia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Tunisia
Italians win with no units remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry -
When I did my edit the destroyer wasn’t removed from SZ 81, can you remove it. Thanks.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Southern France to Yugoslavia
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 fighter placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Sumatra: 2 infantry
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 35
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 17 / 19
Italians : 14 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
French roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is -10
Casualties for French: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 35
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 17 / 19
Italians : 14 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Every battle same thing…
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
French roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is -10
Casualties for French: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer -
Didn’t even get my 4 IPC for sumatra, have to edit it later.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns, 3 armour, 2 artilleries, 15 infantry and 4 mech_infantrys moved from Poland to Baltic States
11 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Baltic States
2 fighters moved from Southern Italy to Eastern Poland
2 tactical_bombers moved from Southern Italy to Baltic States
2 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour and 7 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
3 infantry moved from Central Mongolia to Tsagaan Olom
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Novgorod to ArchangelNon Combat Move - Russians
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
Russians undo move 1.
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Archangel : 2 aaGuns, 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 artillery and 7 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 30 / 37
Japanese : 34 / 45
Americans : 52 / 54
Chinese : 9 / 17
British : 34 / 34
UK_Pacific : 17 / 19
Italians : 14 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery, 4 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 armour moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Jehol to Chahar
1 aaGun moved from Buryatia to Yakut S.S.R.
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Wake Island to Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 destroyers
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
101 Sea Zone : 1 battleship, 5 destroyers and 4 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 29 / 37
Japanese : 38 / 50
Americans : 52 / 78
Chinese : 6 / 17
British : 34 / 34
UK_Pacific : 17 / 19
Italians : 14 / 24
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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