13L G40 2e Entek (axis) vs Mryogen (allies +9)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Hunan to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                5 fighters moved from Kwangsi to Burma
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
                1 armour moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                1 bomber moved from Yunnan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                2 artilleries moved from Shensi to Kansu

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 4 artilleries and 4 infantry
                        Japanese roll dice for 2 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 :  6/14 hits
                        UK_Pacific roll dice for 4 artilleries and 4 infantry in Burma, round 1 :  2/8 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
                        Japanese roll dice for 2 armour, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  5/12 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 2 :  2/2 hits
                        2 artilleries owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry and 2 mech_infantrys
                    Casualties for British: 4 artilleries and 4 infantry
                Battle in Sumatra
                Battle in Kansu
                    Japanese attack with 3 artilleries and 1 bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 artilleries and 1 bomber in Kansu, round 1 :  3/4 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  2/3 hits
                        3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
                    Japanese win, taking Sumatra from UK_Pacific, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 3 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Hunan
                1 mech_infantry moved from Kiangsu to Hopei
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Manchuria to Korea
                1 aaGun and 3 infantry moved from Manchuria to Jehol
                3 tactical_bombers moved from Burma to Kwangsi
                5 fighters moved from Burma to Kwangsi
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 5 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Korea : 7 infantry
        Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Jehol : 1 aaGun and 3 infantry
        Okinawa : 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 bomber
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Burma : 1 flag, 2 armour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        41 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 7 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 36 / 41
        Russians : 40 / 44
        Japanese : 60 / 65
        Americans : 50 / 73
        Chinese : 1 / 3
        British : 28 / 30
        UK_Pacific : 9 / 14
        Italians : 21 / 33
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 battleships and 4 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 transports moved from 112 Sea Zone to 109 Sea Zone
                2 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                2 infantry and 3 mech_infantrys moved from 112 Sea Zone to Denmark
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 cruiser moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 battleship moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 battleships, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 battleships, 1 cruiser and 3 destroyers in 42 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/2 hits
                        1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
                Battle in Denmark
                    Americans attack with 2 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Denmark, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 125 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 battleships and 4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
        26 Sea Zone : 1 battleship and 1 destroyer
        10 Sea Zone : 2 battleships and 4 destroyers
        Central United States : 2 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Gibraltar : 2 artilleries
        United Kingdom : 1 bomber
        Denmark : 1 flag, 1 infantry and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
        125 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        109 Sea Zone : 4 transports
        91 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 60 / 65
        Americans : 52 / 73
        Chinese : 1 / 3
        British : 28 / 30
        UK_Pacific : 9 / 14
        Italians : 21 / 33
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 14 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.257
            Median : 2.000
            Variance : 2.735
            Standard Deviation : 1.654
            Total rolls : 35

    Null / Other
                2 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter and 4 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Kansu, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kansu, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Kansu : 5 infantry
        Tsinghai : 1 fighter
        Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 57 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 28 / 30
        UK_Pacific : 9 / 14
        Italians : 21 / 33
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '20 '19 '18 '17 '16

    one more?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 battleship and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                3 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 tactical_bomber moved from Egypt to Tanganyika Territory
                3 armour moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Malaya to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/6 hits
                        Japanese roll dice for 2 armour in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 tactical_bomber in Tanganyika Territory, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 7 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 7 armour, 1 artillery and 1 mech_infantry in Iraq, round 1 :  8/9 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 1 :  1/3 hits
                        1 mech_infantry owned by the British , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 7 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - British
                3 infantry moved from Persia to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Burma to Malaya
                1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
                1 battleship moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to Denmark

    Place Units - British
                1 battleship placed in 109 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Malaya : 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Belgian Congo : 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour
        Syria : 1 flag
        Denmark : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag, 1 artillery
        112 Sea Zone : 1 battleship and 2 transports
        109 Sea Zone : 1 flag, 1 battleship
        Iraq : 1 flag, 7 armour and 1 artillery
        Eastern Persia : 1 flag, 3 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 33
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.366
            Median : 3.000
            Variance : 1.725
            Standard Deviation : 1.313
            Total rolls : 41

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 2 artilleries
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        British roll dice for 2 artilleries in Gibraltar, round 1 :  1/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 infantry moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour placed in Northern Italy
                1 infantry placed in Southern France
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Normandy Bordeaux : 1 aaGun and 2 infantry
        Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Western Germany : 2 mech_infantrys
        Romania : 2 infantry
        Northern Italy : 1 armour and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Eastern Poland : 1 infantry and 1 mech_infantry
        95 Sea Zone : 1 destroyer and 1 submarine
        Greece : 1 flag, 1 fighter
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship moved from 62 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 4 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        42 Sea Zone : 2 battleships, 1 cruiser and 2 destroyers
        62 Sea Zone : 1 destroyer and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Tunisia to 98 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 98 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the French lost in 98 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 infantry
        Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 34 / 41
        Russians : 40 / 44
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 1 fighter moved from Western Germany to Denmark
                7 mech_infantrys moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 bomber, 1 fighter and 7 mech_infantrys
                    British defend with 1 armour, 1 artillery, 1 bomber and 2 infantry; Americans defend with 1 infantry and 3 mech_infantrys
                        Germans roll dice for 1 bomber, 1 fighter and 7 mech_infantrys in Denmark, round 1 :  2/9 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Denmark, round 1 :  4/9 hits
                        1 bomber owned by the British , 1 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Denmark
                        Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Denmark, round 2 :  2/5 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Denmark, round 2 :  5/7 hits
                        2 infantry owned by the British , 1 bomber owned by the Germans , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Denmark
                    Americans win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -29
                    Casualties for Germans: 1 bomber, 1 fighter and 7 mech_infantrys
                    Casualties for British: 1 bomber and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Poland

    Place Units - Germans
                6 infantry placed in Western Germany
                5 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Poland : 3 infantry
        Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
        Holland Belgium : 1 aaGun
        Baltic States : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 10 infantry and 6 mech_infantrys
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 12 infantry
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 34 / 34
        Russians : 40 / 44
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                12 infantry moved from Novosibirsk to Kansu
                6 infantry moved from Samara to Kazakhstan
                2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Finland to Karelia
                1 armour moved from Finland to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 submarine moved from 115 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  9/17 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Eastern Poland, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries placed in Volgograd
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Territory Summary for Russians :

    Kansu : 12 infantry
        Kazakhstan : 2 artilleries and 7 infantry
        Norway : 1 flag
        Belarus : 1 infantry
        Karelia : 1 artillery
        Bryansk : 2 artilleries and 4 infantry
        Eastern Poland : 3 armour, 7 artilleries and 2 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 1 infantry
        Ukraine : 2 aaGuns, 6 artilleries, 1 factory_minor and 11 infantry
        Western Ukraine : 1 artillery and 3 infantry
        Volgograd : 3 artilleries and 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
        Samara : 2 aaGuns
        112 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 33 / 34
        Russians : 41 / 52
        Japanese : 55 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 2.500
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.412
            Median : 3.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

  • '20 '19 '18 '17 '16

    Do you want to submerge your subs in Sz 42?


  • No, they will stay.

  • '20 '19 '18 '17 '16

    @mryogen:

    No, they will stay.

    OOL too please :D


  • OOL- 1 it on battleships, then american destoryers, american cruiser, ANzac destroyers, anzac cruisers, american battleships then ANZAC battleships.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 tactical_bombers moved from Kwangsi to 42 Sea Zone
                4 fighters moved from Kwangsi to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
                2 battleships moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to Siam
                1 bomber moved from Hunan to Siam
                2 carriers moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Siam
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Siam, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 6 fighters and 5 tactical_bombers
                    ANZAC defend with 2 battleships, 1 cruiser and 2 destroyers; Americans defend with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 1 :  8/11 hits
                    Units damaged: 2 battleships owned by the Americans and 2 battleships owned by the ANZAC
                        Japanese roll dice for 2 battleships and 2 carriers in 42 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 4 battleships, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 :  5/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 :  7/10 hits
                        Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 4 battleships, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 :  5/7 hits
                        1 submarine owned by the Americans , 2 battleships owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 2 battleships owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Japanese: 1 carrier, 4 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 2 battleships, 1 cruiser and 2 destroyers
                    Casualties for Americans: 2 battleships, 1 cruiser, 3 destroyers and 2 submarines

    Non Combat Move - Japanese
                1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
                1 bomber and 1 fighter moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 aaGun and 3 infantry moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to French Indo China
                2 infantry moved from 36 Sea Zone to French Indo China
                5 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 bomber moved from Japan to Kwangsi

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
        Korea : 7 infantry
        Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Siam : 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 3 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag, 1 aaGun and 3 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 artilleries and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery, 1 fighter and 2 tactical_bombers
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 5 destroyers and 2 transports
        38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 33 / 34
        Russians : 41 / 52
        Japanese : 58 / 65
        Americans : 52 / 73
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 8 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.130
            Median : 3.000
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 46

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.960
            Median : 3.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Denmark to 112 Sea Zone
                1 mech_infantry moved from Denmark to 112 Sea Zone
                1 mech_infantry moved from Denmark to 112 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 battleship and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 battleships, 1 destroyer and 2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 109 Sea Zone to 102 Sea Zone
                1 transport moved from 109 Sea Zone to 102 Sea Zone
                1 transport moved from 109 Sea Zone to 102 Sea Zone
                1 transport moved from 109 Sea Zone to 102 Sea Zone
                2 battleships and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry; Italians defend with 1 aaGun and 2 infantry
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 1 :  3/3 hits
                        Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/6 hits
                        Germans roll dice for 3 aaGuns, 1 artillery and 7 infantry in Normandy Bordeaux, round 1 :  0/8 hits
                        1 aaGun owned by the Italians , 2 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 :  4/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 aaGuns, 1 artillery and 5 infantry
                    Casualties for Italians: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 artilleries moved from Central United States to Eastern United States

    Place Units - Americans
                3 destroyers and 2 transports placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1
                Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 battleships and 5 destroyers
        10 Sea Zone : 1 battleship and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Denmark : 1 flag
        125 Sea Zone : 1 flag
        102 Sea Zone : 2 battleships, 1 destroyer and 6 transports
        101 Sea Zone : 3 destroyers and 2 transports
        110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 31 / 34
        Russians : 41 / 52
        Japanese : 58 / 65
        Americans : 54 / 74
        Chinese : 4 / 4
        British : 34 / 40
        UK_Pacific : 8 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 18 times
                4 was rolled 17 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.618
            Standard Deviation : 1.272
            Total rolls : 77

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.640
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 1 :  1/4 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 5 infantry
        Kansu : 1 fighter
        Hopei : 3 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 31 / 34
        Russians : 41 / 52
        Japanese : 55 / 65
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 34 / 40
        UK_Pacific : 8 / 11
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 22 times
                4 was rolled 20 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.582
            Standard Deviation : 1.258
            Total rolls : 92

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.962
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.640
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 battleship and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to Denmark
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                2 artilleries and 2 infantry moved from India to Burma


  • OOL for sea zone 42?

  • '20 '19 '18 '17 '16

    two hits to the CV, then Tach, then BB, Then Fighter, then BB

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