bid is placed already
Destroyer sz 106
Destroyer sz 91
Fighter Malta
Sub sz 98
Minor IC Egypt
Art Anglo-Egyption Sudan
2 IPC to UK
13L G40 2e Entek (axis) vs Mryogen (allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Hunan to Burma
3 tactical_bombers moved from Kwangsi to Burma
5 fighters moved from Kwangsi to Burma
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 armour moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 bomber moved from Yunnan to Kansu
1 artillery moved from Suiyuyan to Kansu
2 artilleries moved from Shensi to KansuCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 4 artilleries and 4 infantry
Japanese roll dice for 2 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 6/14 hits
UK_Pacific roll dice for 4 artilleries and 4 infantry in Burma, round 1 : 2/8 hits
4 infantry owned by the British , 2 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese roll dice for 2 armour, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/12 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 2/2 hits
2 artilleries owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Casualties for British: 4 artilleries and 4 infantry
Battle in Sumatra
Battle in Kansu
Japanese attack with 3 artilleries and 1 bomber
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries and 1 bomber in Kansu, round 1 : 3/4 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 2/3 hits
3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
Japanese win, taking Sumatra from UK_Pacific, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 3 infantry
Battle in JavaNon Combat Move - Japanese
1 bomber moved from Kansu to Hunan
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to Korea
1 aaGun and 3 infantry moved from Manchuria to Jehol
3 tactical_bombers moved from Burma to Kwangsi
5 fighters moved from Burma to Kwangsi
1 destroyer moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 5 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
Korea : 7 infantry
Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Jehol : 1 aaGun and 3 infantry
Okinawa : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 bomber
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Burma : 1 flag, 2 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
41 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 7 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 36 / 41
Russians : 40 / 44
Japanese : 60 / 65
Americans : 50 / 73
Chinese : 1 / 3
British : 28 / 30
UK_Pacific : 9 / 14
Italians : 21 / 33
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships and 4 destroyers; Remaining resources: 1 PUs;Combat Move - Americans
4 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
2 infantry and 3 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 battleships, 1 cruiser and 3 destroyers in 42 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in Denmark
Americans attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 125 Sea Zone
British loiter and taunt with ; Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
2 battleships and 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
26 Sea Zone : 1 battleship and 1 destroyer
10 Sea Zone : 2 battleships and 4 destroyers
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Gibraltar : 2 artilleries
United Kingdom : 1 bomber
Denmark : 1 flag, 1 infantry and 3 mech_infantrys
112 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
125 Sea Zone : 1 flag, 1 battleship and 1 destroyer
109 Sea Zone : 4 transports
91 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 60 / 65
Americans : 52 / 73
Chinese : 1 / 3
British : 28 / 30
UK_Pacific : 9 / 14
Italians : 21 / 33
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 14 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.257
Median : 2.000
Variance : 2.735
Standard Deviation : 1.654
Total rolls : 35Null / Other
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter and 4 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 5 infantry in Kansu, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in Kansu, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 4 infantry
Kansu : 5 infantry
Tsinghai : 1 fighter
Sikang : 3 infantryProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 57 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 28 / 30
UK_Pacific : 9 / 14
Italians : 21 / 33
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
one more?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 battleship and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
3 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 tactical_bomber moved from Egypt to Tanganyika Territory
3 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Malaya to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to MalayaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/6 hits
Japanese roll dice for 2 armour in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Tanganyika Territory, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 7 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 7 armour, 1 artillery and 1 mech_infantry in Iraq, round 1 : 8/9 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 1 : 1/3 hits
1 mech_infantry owned by the British , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 7 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
3 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 battleship moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to DenmarkPlace Units - British
1 battleship placed in 109 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
Malaya : 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Belgian Congo : 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour
Syria : 1 flag
Denmark : 1 armour, 1 artillery, 1 bomber and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery
112 Sea Zone : 1 battleship and 2 transports
109 Sea Zone : 1 flag, 1 battleship
Iraq : 1 flag, 7 armour and 1 artillery
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 33
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.366
Median : 3.000
Variance : 1.725
Standard Deviation : 1.313
Total rolls : 41Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Italians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 2 artilleries
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
British roll dice for 2 artilleries in Gibraltar, round 1 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Western Germany
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Northern Italy
1 infantry placed in Southern France
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 aaGun and 2 infantry
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 2 mech_infantrys
Romania : 2 infantry
Northern Italy : 1 armour and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
95 Sea Zone : 1 destroyer and 1 submarine
Greece : 1 flag, 1 fighter
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 25
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Malaya : 4 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
42 Sea Zone : 2 battleships, 1 cruiser and 2 destroyers
62 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from Tunisia to 98 Sea Zone
1 infantry moved from Rhodesia to Belgian CongoCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tunisia : 3 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Western Germany to Denmark
7 mech_infantrys moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 7 mech_infantrys
British defend with 1 armour, 1 artillery, 1 bomber and 2 infantry; Americans defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter and 7 mech_infantrys in Denmark, round 1 : 2/9 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Denmark, round 1 : 4/9 hits
1 bomber owned by the British , 1 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Denmark, round 2 : 2/5 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Denmark, round 2 : 5/7 hits
2 infantry owned by the British , 1 bomber owned by the Germans , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Denmark
Americans win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Germans: 1 bomber, 1 fighter and 7 mech_infantrys
Casualties for British: 1 bomber and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 infantry moved from Germany to PolandPlace Units - Germans
6 infantry placed in Western Germany
5 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Poland : 3 infantry
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Holland Belgium : 1 aaGun
Baltic States : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 10 infantry and 6 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 12 infantry
89 Sea Zone : 1 submarine
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 34 / 34
Russians : 40 / 44
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
12 infantry moved from Novosibirsk to Kansu
6 infantry moved from Samara to Kazakhstan
2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Finland to Karelia
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 artilleries and 4 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 submarine moved from 115 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 9/17 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Eastern Poland, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to SamaraPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in Volgograd
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Kansu : 12 infantry
Kazakhstan : 2 artilleries and 7 infantry
Norway : 1 flag
Belarus : 1 infantry
Karelia : 1 artillery
Bryansk : 2 artilleries and 4 infantry
Eastern Poland : 3 armour, 7 artilleries and 2 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 6 artilleries, 1 factory_minor and 11 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 3 artilleries and 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 2 aaGuns
112 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 34
Russians : 41 / 52
Japanese : 55 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.200
Median : 2.500
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Germans Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
Do you want to submerge your subs in Sz 42?
-
No, they will stay.
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OOL- 1 it on battleships, then american destoryers, american cruiser, ANzac destroyers, anzac cruisers, american battleships then ANZAC battleships.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to 42 Sea Zone
4 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
2 battleships moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Siam
1 bomber moved from Hunan to Siam
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 1 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 6 fighters and 5 tactical_bombers
ANZAC defend with 2 battleships, 1 cruiser and 2 destroyers; Americans defend with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 1 : 8/11 hits
Units damaged: 2 battleships owned by the Americans and 2 battleships owned by the ANZAC
Japanese roll dice for 2 battleships and 2 carriers in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 4 battleships, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 : 5/11 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 4 battleships, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 5/7 hits
1 submarine owned by the Americans , 2 battleships owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 destroyers owned by the ANZAC , 3 fighters owned by the Japanese and 2 battleships owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 1 carrier, 4 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 battleships, 1 cruiser and 2 destroyers
Casualties for Americans: 2 battleships, 1 cruiser, 3 destroyers and 2 submarinesNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 bomber and 1 fighter moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 aaGun and 3 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
5 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 bomber moved from Japan to KwangsiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
Korea : 7 infantry
Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Siam : 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 1 aaGun and 3 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 artillery and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery, 1 fighter and 2 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 5 destroyers and 2 transports
38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 33 / 34
Russians : 41 / 52
Japanese : 58 / 65
Americans : 52 / 73
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 8 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.130
Median : 3.000
Variance : 0.578
Standard Deviation : 0.760
Total rolls : 46Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.960
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 battleship, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Denmark to 112 Sea Zone
1 mech_infantry moved from Denmark to 112 Sea Zone
1 mech_infantry moved from Denmark to 112 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 battleship and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 battleships, 1 destroyer and 2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 109 Sea Zone to 102 Sea Zone
1 transport moved from 109 Sea Zone to 102 Sea Zone
1 transport moved from 109 Sea Zone to 102 Sea Zone
1 transport moved from 109 Sea Zone to 102 Sea Zone
2 battleships and 4 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry; Italians defend with 1 aaGun and 2 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 1 : 3/3 hits
Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/6 hits
Germans roll dice for 3 aaGuns, 1 artillery and 7 infantry in Normandy Bordeaux, round 1 : 0/8 hits
1 aaGun owned by the Italians , 2 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/5 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 aaGuns, 1 artillery and 5 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from Central United States to Eastern United StatesPlace Units - Americans
3 destroyers and 2 transports placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 3 battleships and 5 destroyers
10 Sea Zone : 1 battleship and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Denmark : 1 flag
125 Sea Zone : 1 flag
102 Sea Zone : 2 battleships, 1 destroyer and 6 transports
101 Sea Zone : 3 destroyers and 2 transports
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 31 / 34
Russians : 41 / 52
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 8 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.857
Median : 4.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 77Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.640
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 1 : 1/4 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 5 infantry
Kansu : 1 fighter
Hopei : 3 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 31 / 34
Russians : 41 / 52
Japanese : 55 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 34 / 40
UK_Pacific : 8 / 11
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 22 times
4 was rolled 20 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.750
Median : 4.000
Variance : 1.582
Standard Deviation : 1.258
Total rolls : 92Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.640
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 battleship and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to Denmark
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 artilleries and 2 infantry moved from India to Burma -
OOL for sea zone 42?
-
two hits to the CV, then Tach, then BB, Then Fighter, then BB