13L G40 ShrimpboatChef (Allies + 7) vs AlexGreat


  • Alex - I moved my Cruiser to 76, defensively.Upon reflection, would be better in 37.  Can I edit it?

  • '17 '16 '15 '12

    sure


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                Battle in Egypt
                    British attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                    British win, taking Trans-Jordan from Italians, taking Egypt from Italians with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to French Central Africa
                1 fighter moved from United Kingdom to French West Africa
                1 fighter moved from India to Burma
                2 aaGuns moved from India to Burma
                1 infantry moved from West India to India
                2 artilleries and 4 infantry moved from India to Burma

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 76 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 37 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode


  • done - new file attached.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 units repaired.
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Russians lost in 96 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Persia
                    Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Persia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to 95 Sea Zone
                1 fighter moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                2 submarines and 1 transport placed in 95 Sea Zone
                2 artilleries placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 4 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                5 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber and 7 mech_infantrys placed in Germany
                1 infantry placed in France
                1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery moved from Russia to Tambov
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 1 :  3/3 hits
                        Italians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                2 infantry moved from Timguska to Kansu
                2 artilleries moved from West India to India
                2 aaGuns and 8 infantry moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Tsinghai to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Kansu
                3 armour, 2 artilleries, 2 bombers and 2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from 36 Sea Zone to Burma
                1 fighter moved from 36 Sea Zone to Burma
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 1 :  0/4 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 aaGuns, 2 artilleries, 1 fighter and 4 infantry; Chinese defend with 1 fighter
                        AA guns fire in Burma :  0/6 hits
                        Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  8/19 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 4 infantry in Burma, round 1 :  4/8 hits
                        4 infantry owned by the British , 2 artilleries owned by the British , 2 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
                        Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  4/15 hits
                        UK_Pacific roll dice for 2 fighters in Burma, round 2 :  2/2 hits
                        1 fighter owned by the Chinese , 1 fighter owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 artillery and 5 mech_infantrys
                    Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter and 4 infantry
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 fighter moved from Kansu to Shensi
                1 tactical_bomber moved from Kansu to Shensi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                1 fighter and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 armour, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 bomber, 6 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians
                2 artilleries and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                3 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 4 armour, 1 artillery and 1 infantry
                        AA guns fire in Burma :  1/2 hits
                        1 fighter owned by the British lost in Burma
                        British roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Burma, round 1 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 4 armour, 1 artillery and 1 infantry in Burma, round 1 :  4/6 hits
                        4 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 3 armour in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 2 armour in Burma, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 aaGun, 4 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 artillery, 1 fighter and 5 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Central Africa to Trans-Jordan
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 infantry placed in Quebec
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 armour


  • Edited USA move - because I split move between last night and today and forgot to move some of my assets from USA west coast.  Last battle this am, took fighter as casualty over tactical.  Would not change outcome of fight for that to be fighter. Would like to edit to keep fighter. I don’t think it will save India, but would edit if okay with you.

  • '17 '16 '15 '12

    no problem

  • '17 '16 '15 '12

    I did the edit already

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 artillery moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 1 :  0/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Italians attack with 2 artilleries
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 artilleries in Iraq, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Iraq, round 1 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                3 submarines and 1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '17 '16 '15 '12

    forgot to take Sicily back, will roll here and edit accordingly. No prob if you object, I will re-edit then.

    Two available TTs bring 2inf, 2 art from N-Italy, support by BB, CR

    A

    DiceRolls: 1@4 1@3 4@2; Total Hits: 11@4: (4)1@3: (4)4@2: (4, 6, 3, 6)

    D

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • '17 '16 '15 '12

    Rd 2

    A

    DiceRolls: 3@2; Total Hits: 03@2: (4, 3, 4)

    D

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '17 '16 '15 '12

    Rd 3

    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17 '16 '15 '12

    Impressive Italian attacking

    Rd 4

    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

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