13L G40 ShrimpboatChef (Allies + 7) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 armour, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 bomber, 6 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Italians
                2 artilleries and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                3 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 4 armour, 1 artillery and 1 infantry
                        AA guns fire in Burma :  1/2 hits
                        1 fighter owned by the British lost in Burma
                        British roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Burma, round 1 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 4 armour, 1 artillery and 1 infantry in Burma, round 1 :  4/6 hits
                        4 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 3 armour in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 2 armour in Burma, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 aaGun, 4 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 artillery, 1 fighter and 5 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Central Africa to Trans-Jordan
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 infantry placed in Quebec
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 armour


  • Edited USA move - because I split move between last night and today and forgot to move some of my assets from USA west coast.  Last battle this am, took fighter as casualty over tactical.  Would not change outcome of fight for that to be fighter. Would like to edit to keep fighter. I don’t think it will save India, but would edit if okay with you.


  • no problem


  • I did the edit already


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 artillery moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 1 :  0/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Italians attack with 2 artilleries
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 artilleries in Iraq, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Iraq, round 1 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                3 submarines and 1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • forgot to take Sicily back, will roll here and edit accordingly. No prob if you object, I will re-edit then.

    Two available TTs bring 2inf, 2 art from N-Italy, support by BB, CR

    A

    DiceRolls: 1@4 1@3 4@2; Total Hits: 11@4: (4)1@3: (4)4@2: (4, 6, 3, 6)

    D

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)


  • Rd 2

    A

    DiceRolls: 3@2; Total Hits: 03@2: (4, 3, 4)

    D

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Rd 3

    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Impressive Italian attacking

    Rd 4

    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • DiceRolls: 1@2; Total Hits: 01@2: (3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • ok…first hit counts

    A

    DiceRolls: 10@2; Total Hits: 510@2: (5, 5, 1, 6, 2, 2, 6, 2, 4, 1)

    D

    DiceRolls: 10@2; Total Hits: 410@2: (3, 2, 4, 5, 2, 4, 2, 4, 1, 4)


  • I stand corrected….I forgot to TRY to take Sicily back…meh


  • arghhh…forgot to take an inf from UK off the board. One art remaining on Sicily. Pls do so, or I can later.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                1 aaGun and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Bryansk to Kazakhstan
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 1 :  0/6 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  3/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 1 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Americans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,3,3 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Kazakhstan to Caucasus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 1 mech_infantry placed in Germany
                3 infantry placed in France
                1 fighter placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 5.
                1 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs


  • Shrimp, explanation:

    • I did not ask for intercept orders in Moscow, would have been 2 Russian figs vs 2 German figs and three German bombers (2 vs 5)
    • Also not for scramble in Channel, would have been 1 UK DD, one UK fig and one French fig vs 2 German subs, 4 German figs and one German tac

    I did it for time reasons, but just ask for a reroll anytime with intercept/scramble. I reroll all AA guns and battles.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 12 PUs;
                Russians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Tambov, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total


  • NP: saw the bombing raid coming a mile a way

5 / 7

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