@simon33 ok. Full scramble in 110. Not sure what you mean for Norway.
13L G40 ShrimpboatChef (Allies + 7) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Germans buy 2 artilleries, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Romania to Archangel
1 bomber moved from Romania to Archangel
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
2 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Smolensk to Bryansk
6 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Iraq to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Egypt to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Archangel, round 1 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Archangel to Bryansk
1 bomber moved from Archangel to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to BryanskPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
Germans undo move 6.
Germans undo move 5.
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 submarine moved from 92 Sea Zone to 96 Sea ZoneCombat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 3 transports
3 transports owned by the Italians lost in 96 Sea Zone
Russians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 0/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Persia from Italians to Russians
EDIT: Turning off Edit Mode
4 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
2 fighters moved from Volgograd to Russia
2 infantry moved from Yenisey to Timguska
2 artilleries moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to PersiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
forgot I had 3 Russkies down by Inida, used edit mode to take territory prior to end of turn and ncm a soldier into territory representing same outcome as if I had attacked.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from Americans
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 tactical_bomber moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 bomber moved from Kwangsi to Tsinghai
1 infantry moved from Shensi to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 1 : 2/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 1 : 0/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 4/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 armour moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Suiyuyan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Kansu to Jehol
1 tactical_bomber moved from Kansu to Jehol
1 mech_infantry moved from French Indo China to KweichowPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 destroyer and 4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Midway: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 fighter, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to BurmaPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Egypt
British attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 1 : 1/8 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Egypt
British win, taking Trans-Jordan from Italians, taking Egypt from Italians with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 fighter moved from India to Burma
2 aaGuns moved from India to Burma
1 infantry moved from West India to India
2 artilleries and 4 infantry moved from India to BurmaPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Alex - I moved my Cruiser to 76, defensively.Upon reflection, would be better in 37. Can I edit it?
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Trans-Jordan
Battle in Egypt
British attack with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 harbour
British win, taking Trans-Jordan from Italians, taking Egypt from Italians with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 fighter moved from India to Burma
2 aaGuns moved from India to Burma
1 infantry moved from West India to India
2 artilleries and 4 infantry moved from India to BurmaPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
done - new file attached.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to PersiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Persia
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
2 submarines and 1 transport placed in 95 Sea Zone
2 artilleries placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 7 mech_infantrys placed in Germany
1 infantry placed in France
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 1 : 3/3 hits
Italians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Timguska to Kansu
2 artilleries moved from West India to India
2 aaGuns and 8 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Kansu
3 armour, 2 artilleries, 2 bombers and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 1 : 0/4 hits
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 2 artilleries, 1 fighter and 4 infantry; Chinese defend with 1 fighter
AA guns fire in Burma : 0/6 hits
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 8/19 hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 4 infantry in Burma, round 1 : 4/8 hits
4 infantry owned by the British , 2 artilleries owned by the British , 2 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/15 hits
UK_Pacific roll dice for 2 fighters in Burma, round 2 : 2/2 hits
1 fighter owned by the Chinese , 1 fighter owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery and 5 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
1 fighter and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Battle in Holland BelgiumNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 bomber, 6 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
2 artilleries and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 armour, 1 artillery and 1 infantry
AA guns fire in Burma : 1/2 hits
1 fighter owned by the British lost in Burma
British roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Burma, round 1 : 4/8 hits
Japanese roll dice for 1 aaGun, 4 armour, 1 artillery and 1 infantry in Burma, round 1 : 4/6 hits
4 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 3 armour in Burma, round 2 : 1/3 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British roll dice for 2 artilleries and 1 tactical_bomber in Burma, round 3 : 2/3 hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits
2 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun, 4 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery, 1 fighter and 5 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to Trans-Jordan
1 fighter moved from French West Africa to Egypt
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Quebec
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armour