L13 G40 Whackamatt (Allies +8) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to India

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                ANZAC collect 11 PUs (3 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French


  • I’m cool with it.  I didn’t see any problem with.  It didn’t seem like a game-changing or radical change in what you bought.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Northern Italy to Egypt
                1 fighter moved from Western Germany to Egypt
                1 fighter moved from Western Germany to Egypt
                1 fighter moved from Smolensk to Rostov
                1 tactical_bomber moved from Smolensk to Rostov
                1 tactical_bomber moved from Smolensk to Rostov
                1 fighter moved from Smolensk to Rostov
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Smolensk to Russia
                1 bomber moved from Smolensk to Russia
                1 mech_infantry moved from Novgorod to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                8 armour, 4 artilleries, 11 infantry and 24 mech_infantrys moved from Smolensk to Bryansk
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Baltic States to Greece
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                10 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 8 armour, 4 artilleries, 11 infantry and 35 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 8 armour, 4 artilleries, 11 infantry and 35 mech_infantrys in Bryansk, round 1 :  11/58 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 4 artilleries, 10 infantry and 35 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 1 :  5/6 hits
                        Russians roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                2 mech_infantrys placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • thx!


  • Actually, I want my inf from Nov not to Belarus but to Archangel (no combat was involved).

    I turned off my pc already, can you pls edit before Russia? Thx.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 17 PUs;
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                5 infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Rostov
                2 infantry moved from Tsinghai to Kansu
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 1 armour and 5 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to Java
                1 fighter moved from Malaya to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from Kwangsi to Siam
                1 tactical_bomber moved from Kwangsi to Siam
                1 armour moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Buryatia to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 tactical_bomber moved from Shantung to Hopei
                1 armour moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 79 Sea Zone
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siam
                        Japanese roll dice for 2 tactical_bombers in Siam, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA guns fire in Java :  0/3 hits
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 1 :  5/9 hits
                        ANZAC roll dice for 1 aaGun, 2 artilleries and 3 infantry in Java, round 1 :  1/5 hits
                        3 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 aaGun, 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Siam to French Indo China
                1 tactical_bomber moved from Siam to French Indo China
                1 artillery moved from Hunan to Kiangsi
                1 infantry moved from Szechwan to Shensi
                1 tactical_bomber moved from Hopei to Shensi
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Shensi to Anhwe
                1 mech_infantry moved from Shensi to Anhwe
                1 mech_infantry moved from Suiyuyan to Shensi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 armour placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Manchuria
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 carriers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to Kwangtung
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                6 battleships, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA guns
                    Bombing raid in Kwangtung causes 0 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 6 battleships, 1 cruiser and 2 destroyers
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 6 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 carriers and 1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                5 infantry moved from Yunnan to Kweichow
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to India
                3 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                4 fighters and 2 tactical_bombers moved from Persia to Egypt
                1 fighter moved from Persia to Egypt
                1 fighter moved from Gibraltar to United Kingdom

    Combat - British
                Battle in Iraq
                    British attack with 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery, 6 fighters, 4 infantry and 3 tactical_bombers
                    Germans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Germans: 3 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for British: 3 fighters and 4 infantry
                    Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter and 3 infantry

    Non Combat Move - British
                3 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 fighters placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Libya
                      Italians take Libya from Americans
                1 infantry moved from Tobruk to 96 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Belarus to Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 fighters and 3 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  2/2 hits
                        British roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 2 infantry moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 73 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 3 infantry
                        Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  3/8 hits
                        Russians roll dice for 1 armour and 3 infantry in Rostov, round 1 :  1/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 3 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.

    Non Combat Move - Germans
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Tambov to Ukraine
                1 fighter moved from Tambov to Ukraine
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Romania
                1 infantry moved from France to Northern Italy

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 factory_minor placed in Yugoslavia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Germany
                1 artillery placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • Non-Combat edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
                Russians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 harbour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from 42 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 armour and 1 artillery
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 artillery in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 10 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 1 :  4/12 hits
                        Chinese roll dice for 10 infantry in Kweichow, round 1 :  2/10 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 :  4/10 hits
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  2/6 hits
                        4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 :  1/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 4 :  5/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 10 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Amur to Jehol
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 aaGun moved from Shensi to Kweichow
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 armour and 1 bomber placed in French Indo China
                1 harbour placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Manchuria
                2 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • Hopefully, I have finally subdued Indias forays into inner Asia.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to Central America
                1 fighter moved from 10 Sea Zone to Central America
                5 artilleries, 2 cruisers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                6 battleships and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from Gibraltar to Spain
                5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from United Kingdom to Spain
                1 tactical_bomber moved from Wake Island to 64 Sea Zone
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                2 cruisers moved from 54 Sea Zone to 45 Sea Zone
                2 cruisers moved from 45 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 11 artilleries, 1 fighter and 11 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 11 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Spain to Gibraltar
                3 carriers and 4 destroyers moved from 54 Sea Zone to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                3 fighters and 3 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

5 / 7

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