@crockett36 OK, gotcha down, see original post on game thread!
Awaiting an I1
Won’t wait too long, and then will open up to those who’ve already played
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
5 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 armour and 5 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from Malaya to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 armour moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from Shantung to Hopei
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 2 tactical_bombers in Siam, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 2 artilleries and 3 infantry
AA guns fire in Java : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 1 : 5/9 hits
ANZAC roll dice for 1 aaGun, 2 artilleries and 3 infantry in Java, round 1 : 1/5 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Shensi to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Suiyuyan to Shensi
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Queensland to New South Wales
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
6 battleships, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
1 bomber killed by AA guns
Bombing raid in Kwangtung causes 0 damage total.
Battle in 109 Sea Zone
Americans attack with 6 battleships, 1 cruiser and 2 destroyers
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 6 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 carriers and 1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Yunnan to Kweichow
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
4 fighters and 2 tactical_bombers moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Gibraltar to United Kingdom
Combat - British
Battle in Iraq
British attack with 3 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 artillery, 6 fighters, 4 infantry and 3 tactical_bombers
Germans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 3 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter and 3 infantry
Non Combat Move - British
3 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from Americans
1 infantry moved from Tobruk to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Belarus to Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 infantry moved from South Australia to New South Wales
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 73 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 125 Sea Zone to 112 Sea Zone
10 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Belarus to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 3/8 hits
Russians roll dice for 1 armour and 3 infantry in Rostov, round 1 : 1/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 3 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Non Combat Move - Germans
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Russia to Romania
1 bomber moved from Russia to Romania
1 infantry moved from France to Northern Italy
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 factory_minor placed in Yugoslavia
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 artillery placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Non-Combat edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 12 PUs;
Russians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
2 armour placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 harbour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Central Mongolia to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 armour and 1 artillery
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 aaGun and 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 10 infantry
Japanese roll dice for 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 1 : 4/12 hits
Chinese roll dice for 10 infantry in Kweichow, round 1 : 2/10 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 4/10 hits
Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 1/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 4 : 5/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for British: 10 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Amur to Jehol
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Shensi to Kweichow
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 armour and 1 bomber placed in French Indo China
1 harbour placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 mech_infantry placed in Manchuria
2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Hopefully, I have finally subdued Indias forays into inner Asia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Central America
1 fighter moved from 10 Sea Zone to Central America
5 artilleries, 2 cruisers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
6 battleships and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to Spain
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Spain
1 tactical_bomber moved from Wake Island to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
2 cruisers moved from 45 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 11 artilleries, 1 fighter and 11 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 11 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Spain to Gibraltar
3 carriers and 4 destroyers moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
3 fighters and 3 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Egypt
British attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
3 fighters and 3 tactical_bombers moved from Egypt to Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,6,5,3,3,2,5,2,4,3,3,6,4,1,1,6,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
I forgot to move 2 british planes
wow…Spain.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Syria
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Syria, round 1 : 1/2 hits
British roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern Italy to Switzerland
Italians take Switzerland from Neutral_True
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
If you are on, I would love to do Germany before I go to bed :)