@simon33 I should have asked you version number and download name.
13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6,1,1,5,2,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Wasn’t letting me place units in Egypt for some reason so I dropped them in London and edited them over
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good job from those two tanks ;)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
British defend with 2 armour
Italians roll dice for 1 bomber and 2 fighters in Rostov, round 1 : 2/3 hits
Russians roll dice for 2 armour in Rostov, round 1 : 1/2 hits
2 armour owned by the British and 1 fighter owned by the Italians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 armour
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Ukraine to Romania
1 bomber moved from Romania to Bulgaria
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Bulgaria to Bessarabia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to BulgariaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 2 armour
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,5
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Java to India
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Java
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 airfield placed in Java
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
2 infantry moved from Iraq to Northwest PersiaCombat - French
Non Combat Move - French
Turn Complete - French
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Need intercept decision for Moscow, pls.
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 71 PUs;
Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Tsinghai to Urals
Germans take Novosibirsk from Russians
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
3 bombers moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Belarus to Vologda
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Finland to Urals
1 fighter moved from Finland to Urals
8 armour and 10 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to CaucasusCombat - Germans
Battle in Urals
Germans attack with 1 armour and 2 fighters
British defend with 1 fighter
Germans roll dice for 1 armour and 2 fighters in Urals, round 1 : 2/3 hits
Russians roll dice for 1 fighter in Urals, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Urals
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 1 : 3/6 hits
Russians roll dice for 1 artillery in Smolensk, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 11 armour and 25 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour and 25 mech_infantrys in Bryansk, round 1 : 7/36 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour and 24 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 3 artilleries, 3 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Southern France, round 1 : 4/8 hits
British roll dice for 4 infantry in Southern France, round 1 : 1/4 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 2/3 hits
2 bombers killed by AA guns
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Urals to Nenetsia
1 fighter moved from Urals to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Bryansk
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Kansu to NovosibirskPlace Units - Germans
3 armour placed in Ukraine
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 destroyer placed in 110 Sea Zone
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 56 PUs (8 lost to blockades); end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Can I borrow the Moscow facilty AA guns? In two local tries they hit 2/3 and 1/3, and in live 2/3 again. Not bad :)
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lol ya that’s pretty good, last night I hit the eastern russian stack in a different game and the guy hit 3/6 on his aa then rolled like 11/18 hits on 2’s, it was ridiculous!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 4 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 battleship, 2 carriers, 2 destroyers and 9 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Siam to 44 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from Siam to 43 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Manchuria to Siberia
1 tactical_bomber moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from 6 Sea Zone to Siberia
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 armour, 3 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Siam to SzechwanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 10 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 10 submarines in 35 Sea Zone, round 1 : 3/10 hits
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 10 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters in 19 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 7 infantry
Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 tactical_bomber in Szechwan, round 1 : 4/7 hits
Chinese roll dice for 7 infantry in Szechwan, round 1 : 3/7 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Battle in Siberia
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Siberia, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
retreated to Siberia
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 4/4 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Siberia to Manchuria
1 fighter moved from Siberia to Manchuria
1 tactical_bomber moved from Siberia to Manchuria
1 tactical_bomber moved from 4 Sea Zone to Amur
1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to 35 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to Siam
1 mech_infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports placed in 20 Sea Zone
1 destroyer placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 infantry placed in French Indo China
1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 8 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 15 Sea Zone to 26 Sea Zone
1 bomber moved from India to CaucasusCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans winJapanese win with no units remaining with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caucasus
Americans attack with 1 bomber
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 artillery moved from Siberia to Soviet Far East
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Shantung to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,2,1,6,1
Chinese collect 3 PUs (2 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Russia to Finland
2 infantry moved from Norway to FinlandCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in Finland
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Finland to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from United Kingdom to Norway
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to NorwayPlace Units - British
1 factory_minor placed in Norway
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total -
forgot to post the uk pacific end, just play off the file and place my two inf for me, thanks