Absolute bloodbath in 99
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
1 armour, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 44 / 94
Russians : 12 / 0
Japanese : 22 / 25
Americans : 68 / 93
Chinese : 23 / 29
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
there’s a bug in the game at Celebes. I can’t load my inf & art onto transports and move them…can’t even do it with edit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Politics - Italians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 4 infantry
British defend with 4 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -23
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters and 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
1 fighter moved from Queensland to Philippines
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 2 infantry
Philippines : 1 artillery, 3 fighters and 3 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 destroyers and 2 transports
54 Sea Zone : 2 submarines
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 94
Russians : 12 / 0
Japanese : 22 / 25
Americans : 68 / 93
Chinese : 23 / 29
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 10 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
United Kingdom : 1 fighter
Caucasus : 2 infantry
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 94
Russians : 12 / 0
Japanese : 22 / 25
Americans : 68 / 93
Chinese : 23 / 29
British : 40 / 45
UK_Pacific : 20 / 25
Italians : 10 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 fighters, 10 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 armour moved from Russia to Urals
Germans take Vologda from Russians
3 armour moved from Russia to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
2 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 infantry moved from Novgorod to 115 Sea Zone
1 armour, 1 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Denmark
3 infantry moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Germany to Southern France
7 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 3 armour and 1 tactical_bomber
British defend with 2 armour and 1 factory_minor
Germans win, taking Volgograd from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Southern France
Germans attack with 2 fighters and 6 infantry
British defend with 2 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Norway
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 7 infantry
British defend with 1 artillery and 3 infantry
British win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 7 infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 3 armour
Russians defend with 1 armour
Germans win, taking Urals from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Samara
10 infantry moved from Germany to Western Germany
2 fighters moved from Southern France to Northern ItalyPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
3 fighters, 4 infantry and 3 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Tambov : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 79
Russians : 8 / 0
Japanese : 22 / 25
Americans : 60 / 93
Chinese : 23 / 29
British : 38 / 45
UK_Pacific : 20 / 25
Italians : 10 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 16 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 infantry moved from Korea to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 4 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea ZonePlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 artilleries, 2 destroyers, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Southern France, round 1 : 4/7 hits
Germans roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Southern France to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 airfield, 1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United States
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 fighter
Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield and 1 mech_infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Siberia : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 2 destroyers and 1 submarine
10 Sea Zone : 2 destroyers and 1 submarine
16 Sea Zone : 1 submarine
3 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 transports
4 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 aaGun, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 55 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 29
British : 38 / 45
UK_Pacific : 20 / 25
Italians : 10 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
1 artillery and 3 infantry placed in Shantung
1 artillery and 3 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,1,1,5,5,2,2,6,6,6,1
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 artillery and 3 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 7 artilleries and 11 infantry
Shensi : 5 artilleries
Kansu : 2 infantry
Tsinghai : 7 infantry
Sikang : 7 infantry
Anhwe : 1 artillery and 3 infantry
Kwangtung : 6 infantryProduction/PUs Summary :
Germans : 55 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 20
British : 38 / 45
UK_Pacific : 20 / 25
Italians : 10 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - British
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 infantry moved from Kazakhstan to Samara
1 bomber moved from Northwest Persia to Samara
1 infantry moved from Kazakhstan to Samara
1 armour, 1 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 armour moved from Rostov to VolgogradCombat - British
Battle in Samara
British attack with 1 bomber and 2 infantry
Germans defend with 1 tactical_bomber
British roll dice for 1 bomber and 2 infantry in Samara, round 1 : 1/3 hits
Germans roll dice for 1 tactical_bomber in Samara, round 1 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Volgograd
British attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 3/9 hits
Germans roll dice for 2 armour in Volgograd, round 1 : 0/2 hits
2 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Samara to Caucasus
4 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
4 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 fighter moved from India to Caucasus
3 infantry moved from India to West India
1 fighter moved from Egypt to Greece
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 armour and 1 infantry placed in Egypt
1 armour and 8 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for British :
Burma : 1 aaGun
India : 1 aaGun, 1 airfield and 1 harbour
Malaya : 4 infantry
Kwangtung : 1 aaGun
Kazakhstan : 1 flag
French Indo China : 4 infantry
41 Sea Zone : 1 destroyer
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 2 artilleries, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Normandy Bordeaux : 2 artilleries and 5 infantry
Romania : 1 flag, 1 armour and 1 factory_minor
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Caucasus : 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 1 infantry
80 Sea Zone : 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 2 artilleries, 1 fighter and 3 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour
Eastern Persia : 1 flag, 1 armour and 2 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour and 4 infantry
Persia : 6 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 47 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 20
British : 47 / 52
UK_Pacific : 20 / 0
Italians : 9 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Place Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 47 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 20
British : 47 / 52
UK_Pacific : 20 / 25
Italians : 9 / 8
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 7 PUs (2 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to Guam
1 destroyer and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 tactical_bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 2 infantry
Philippines : 3 fighters
Guam : 1 artillery, 2 fighters and 3 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
33 Sea Zone : 1 submarine
21 Sea Zone : 3 destroyers, 3 submarines and 2 transports
54 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 20
British : 47 / 52
UK_Pacific : 20 / 25
Italians : 9 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to RostovTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
United Kingdom : 1 fighter
Rostov : 2 infantry
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 79
Russians : 8 / 0
Japanese : 23 / 41
Americans : 65 / 90
Chinese : 20 / 20
British : 47 / 52
UK_Pacific : 20 / 25
Italians : 9 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Romania
1 armour moved from Ukraine to Romania
4 infantry moved from Ukraine to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
2 armour moved from Urals to Novosibirsk
1 armour moved from Urals to Samara
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 armour, 1 artillery and 1 infantry moved from Norway to Finland
4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from Germany to Southern France
2 fighters moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Southern France
Germans attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 4 infantry
French defend with 2 infantry; British defend with 1 mech_infantry
1 infantry owned by the Germans retreated to Ukraine
British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Samara from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans win, taking Romania from British with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour
Battle in Novosibirsk
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Novosibirsk from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
6 infantry moved from 115 Sea Zone to Finland
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
4 armour placed in Western Germany
4 artilleries and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - Russians
-
Hey Matt,
since Russia doesn’t really have any units left except one sub you can just play through Russia’s turn and go onto Japan’s.
I won’t be moving that sub anywhere so that will make the game go a little faster. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 artillery and 1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Amur to Sakha
3 infantry moved from Amur to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 3 infantry
Americans defend with 1 armour
Japanese win, taking Sakha from Americans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Shantung
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Okinawa
3 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea ZonePlace Units - Japanese
1 airfield placed in Okinawa
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total