13L G40 Tcnance (Allies + 6) vs Randmacts (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Belarus to Baltic States
                4 infantry moved from Smolensk to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                10 infantry moved from Western Ukraine to Bessarabia
                3 artilleries moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                10 infantry moved from Baltic States to Novgorod
                7 infantry moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 mech_infantry moved from Russia to Ukraine
                1 armour moved from Russia to Belarus
                1 armour moved from Baltic States to Novgorod

    Non Combat Move - Russians
                1 aaGun moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                1 aaGun moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun moved from Baltic States to Belarus

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3
                Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Sakha : 1 aaGun
        Amur : 1 infantry
        Yakut S.S.R. : 2 infantry
        Siberia : 1 infantry
        Buryatia : 1 infantry
        Belarus : 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 2 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 40 / 38
        Japanese : 32 / 35
        Americans : 52 / 77
        Chinese : 8 / 16
        British : 31 / 31
        UK_Pacific : 18 / 20
        Italians : 9 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • Scramble SZ21 orders

    Scramble SZ21.tsvg


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 fighter moved from Jehol to Korea
                2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 19 Sea Zone to 21 Sea Zone
                3 infantry moved from 21 Sea Zone to Guam
                2 artilleries moved from 21 Sea Zone to Guam
                1 submarine moved from 42 Sea Zone to 57 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                2 bombers moved from Kiangsu to 21 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                5 tactical_bombers moved from French Indo China to Kweichow
                3 fighters moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter moved from 38 Sea Zone to 57 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 3 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Guam
                    Japanese attack with 2 artilleries and 3 infantry
                    ANZAC defend with 3 fighters; Americans defend with 1 airfield and 1 fighter
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 57 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                5 tactical_bombers moved from Kweichow to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                3 fighters moved from Hunan to Kiangsu
                1 tactical_bomber moved from Chahar to Japan
                1 fighter moved from Korea to Japan
                2 bombers moved from 21 Sea Zone to Kiangsu
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Shensi to Anhwe
                1 aaGun moved from Shantung to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 artillery moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea


  • scramble to sz6?


  • No scramble thanks


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 artillery moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 artillery moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Korea, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Korea, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Southern France

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from West Indies to 91 Sea Zone
                1 fighter moved from West Indies to 91 Sea Zone
                1 tactical_bomber moved from West Indies to Morocco
                1 fighter moved from West Indies to Morocco
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to Soviet Far East
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 4 transports placed in 101 Sea Zone
                Americans undo move 1.
                4 transports placed in 101 Sea Zone
                7 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        10 Sea Zone : 2 destroyers and 2 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        Morocco : 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 armour
        93 Sea Zone : 1 flag, 1 destroyer and 1 transport
        101 Sea Zone : 5 transports
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        110 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 38
        Japanese : 33 / 36
        Americans : 60 / 85
        Chinese : 7 / 16
        British : 31 / 31
        UK_Pacific : 18 / 20
        Italians : 9 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 :  1/4 hits
                        Japanese roll dice for 2 armour in Kweichow, round 1 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in Hunan
                1 artillery and 2 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 2 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 artillery and 2 infantry
        Hunan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 38
        Japanese : 31 / 36
        Americans : 60 / 85
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 18 / 20
        Italians : 9 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.367
            Median : 3.500
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 1 :  0/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship and 2 fighters
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship and 2 fighters in 98 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 battleship and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from Holland Belgium to Morocco
                3 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Shan State to Yunnan
                1 aaGun moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,3,1,2,3,5,3,2,3,3
                UK_Pacific collect 14 PUs (7 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun and 3 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 bomber
        Holland Belgium : 1 flag, 1 artillery and 2 infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 battleship
        110 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 38 / 56
        Russians : 37 / 38
        Japanese : 28 / 36
        Americans : 60 / 85
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 21 / 14
        Italians : 9 / 15
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 22 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.358
            Median : 3.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 81

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.385
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15


  • i realized i had left a chinese fig in burma ……i deleted it on the uk turn


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                2 fighters moved from Alexandria to 98 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Italians win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Southern Italy
                3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 bomber moved from Southern France to Northern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Guam to Korea

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Korea : 2 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 56
        Russians : 37 / 38
        Japanese : 28 / 36
        Americans : 57 / 85
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 21 / 14
        Italians : 12 / 11
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 38 / 56
        Russians : 37 / 38
        Japanese : 28 / 36
        Americans : 57 / 85
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 21 / 14
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble Orders SZ115 please Mate

    SZ115 Scramble.tsvg


  • no scramble

3 / 9

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