bid is placed already
Destroyer sz 106
Destroyer sz 91
Fighter Malta
Sub sz 98
Minor IC Egypt
Art Anglo-Egyption Sudan
2 IPC to UK
13L G40 Tcnance (Allies + 6) vs Randmacts (Axis)
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
5 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 109 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 destroyers and 1 fighter in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 3 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 5 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 5 infantry and 1 mech_infantry in Shan State, round 1 : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 : 0/2 hits
British roll dice for 3 infantry and 1 mech_infantry in Shan State, round 4 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to Shan State
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Eastern Persia to Egypt
1 tactical_bomber moved from Eastern Persia to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 artillery and 8 infantry placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 aaGun, 3 infantry and 1 mech_infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 flag, 3 destroyers and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.914
Median : 4.500
Variance : 1.754
Standard Deviation : 1.325
Total rolls : 58Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.467
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.786
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Tunisia to Algeria
1 artillery moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 artillery
French defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 2 destroyers and 1 transport
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 46 Sea Zone to 21 Sea Zone
3 fighters moved from New Guinea to GuamPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Guam : 3 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
21 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 10 / 15
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to French
EDIT: Adding units owned by French to Tunisia: 2 infantry
EDIT: Removing units owned by French from Algeria: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 78 Sea Zone to 57 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
57 Sea Zone : 1 destroyer
Scotland : 1 infantry
United Kingdom : 1 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.Combat - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 2 fighters and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Norway to Finland
3 armour moved from Germany to 113 Sea Zone
3 armour moved from 113 Sea Zone to Norway
3 aaGuns, 1 armour, 6 artilleries, 4 infantry and 1 tactical_bomber moved from Germany to Poland
5 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour moved from Greece to Romania
2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 bombers moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 artilleries and 3 infantry placed in Germany
2 artilleries and 1 infantry placed in France
2 armour and 2 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 armour placed in Germany
Germans undo move 2.
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Baltic States
4 infantry moved from Smolensk to Belarus
1 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
10 infantry moved from Baltic States to Novgorod
7 infantry moved from Baltic States to Belarus
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Baltic States to NovgorodNon Combat Move - Russians
1 aaGun moved from Amur to Sakha
1 infantry moved from Amur to Siberia
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 aaGun moved from Baltic States to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Sakha : 1 aaGun
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 38
Japanese : 32 / 35
Americans : 52 / 77
Chinese : 8 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Scramble SZ21 orders
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 19 Sea Zone to 21 Sea Zone
3 infantry moved from 21 Sea Zone to Guam
2 artilleries moved from 21 Sea Zone to Guam
1 submarine moved from 42 Sea Zone to 57 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Shensi
1 tactical_bomber moved from Chahar to Shensi
2 bombers moved from Kiangsu to 21 Sea Zone
1 armour moved from Kiangsu to Kweichow
5 tactical_bombers moved from French Indo China to Kweichow
3 fighters moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter moved from 38 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
ANZAC defend with 1 cruiser
Japanese win with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Guam
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 3 fighters; Americans defend with 1 airfield and 1 fighter
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 fighter
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
5 tactical_bombers moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Kiangsu
3 fighters moved from Hunan to Kiangsu
1 tactical_bomber moved from Chahar to Japan
1 fighter moved from Korea to Japan
2 bombers moved from 21 Sea Zone to Kiangsu
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shensi to Anhwe
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
3 armour placed in Kiangsu
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea -
scramble to sz6?
-
No scramble thanks
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Korea, round 1 : 1/3 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Korea, round 1 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern FranceNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from West Indies to 91 Sea Zone
1 fighter moved from West Indies to 91 Sea Zone
1 tactical_bomber moved from West Indies to Morocco
1 fighter moved from West Indies to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Tunisia
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Hawaiian Islands to Soviet Far East
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 4 transports placed in 101 Sea Zone
Americans undo move 1.
4 transports placed in 101 Sea Zone
7 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
10 Sea Zone : 2 destroyers and 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 armour
93 Sea Zone : 1 flag, 1 destroyer and 1 transport
101 Sea Zone : 5 transports
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
110 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 38
Japanese : 33 / 36
Americans : 60 / 85
Chinese : 7 / 16
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 armour in Kweichow, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 2 infantry
Suiyuyan : 1 infantry
Kweichow : 1 artillery and 2 infantry
Hunan : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 38
Japanese : 31 / 36
Americans : 60 / 85
Chinese : 9 / 15
British : 31 / 31
UK_Pacific : 18 / 20
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.367
Median : 3.500
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship and 2 fighters
Italians defend with 1 cruiser
British roll dice for 1 battleship and 2 fighters in 98 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Holland Belgium to Morocco
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 infantry moved from Burma to YunnanPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,3,1,2,3,5,3,2,3,3
UK_Pacific collect 14 PUs (7 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 bomber
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 battleship
110 Sea Zone : 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 56
Russians : 37 / 38
Japanese : 28 / 36
Americans : 60 / 85
Chinese : 9 / 15
British : 34 / 36
UK_Pacific : 21 / 14
Italians : 9 / 15
ANZAC : 14 / 21
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 7 times
Average roll : 3.358
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 81Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.385
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15 -
i realized i had left a chinese fig in burma ……i deleted it on the uk turn