G40L13Karl(Axis)v.MostHoly(Allies +6)


  • Ok, here we go.

    MostHoly goes fo sub off Egypt


  • Test summary from TripleA, engine version: 1.6.1.2, time: 08:28:14


  • Scramble orders?

    German Opening .tsvg


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 6 infantry and 4 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 bomber moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                3 infantry moved from Poland to Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • made a ncm change

    German edit.tsvg


  • You’re sending the dice to the wrong guy. Ill add mine and you can just subtract the infringing email address on your turn as Soviet dice will not occur this round.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                5 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia
                2 aaGuns moved from Sakha to Amur
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 4 infantry
        Yakut S.S.R. : 1 flag, 6 infantry
        Buryatia : 1 flag, 8 infantry
        Belarus : 1 flag, 1 armour and 1 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 6 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • crap, I forgot to put my email into it mere moments after I said I was going to put my email in.
    It’s up to you now.

    Dicetruction@gmail.com


  • ok, got it  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                3 infantry moved from Kiangsi to Hunan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 4 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Korea to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsi to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to Manchuria
                2 tactical_bombers moved from Japan to Manchuria
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 fighter moved from Western United States to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 fighter
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 carrier and 1 fighter
        54 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Sikang
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 flag, 11 infantry
        Hopei : 1 flag, 3 infantry
        Tsinghai : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 2.095
            Standard Deviation : 1.447
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
            Average roll : 2.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 3.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17


  • Gotta go to work, be done in 12 hours or so. Here is the UK combat move I’ll need various scramble and Order of Loss stuff.

    UK combat, Scramble-OOL.tsvg


  • scramble all 3 ftrs for toranto

    You are taking a very aggressive stance here!


  • OOL in china? And in Med?

    Aggressive is fun, I don’t like playing anything except Ms. Pacman in a formulaic fashion. A long time player quit last month because he got diced. Although I will complain about getting diced I’d never quit over it. Or even not finish a game over bad dice. This is a game you live and die with the dice.


  • In Kwangsi I need to know what to take off with my second and subsequent hits. I know what I would take off but I have made assumptions in the past that have caused problems.


  • OOL Med: hit point, cc, then German ftr, then Italian ftrs, then bb

    ool Kwangsi:  art, tacbs, bombers, ftrs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Combat Move - British
                1 fighter moved from India to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  5/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 1 :  3/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British , 2 fighters owned by the Italians , 1 submarine owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers
                        British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers in Kwangsi, round 1 :  5/11 hits
                        3 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber
                    Casualties for British: 1 artillery, 3 infantry and 1 tactical_bomber
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Kwangsi to Yunnan
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from 97 Sea Zone to Malta
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 infantry moved from Alexandria to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 2 fighters and 2 infantry
        Shan State : 1 flag, 3 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 5 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        36 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 bomber
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        76 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag, 1 transport
        Greece : 1 flag, 1 aaGun and 5 infantry
        97 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        92 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 17 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.405
            Standard Deviation : 1.185
            Total rolls : 38

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 2.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 36 / 37
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 17 / 22
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.405
            Standard Deviation : 1.185
            Total rolls : 38

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 2.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

1 / 9

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