@mikawagunichi Well, let’s hope so :)
It is an aggressive tactic; I haven’t tried it like this. I like Sealion, but usually only if the opponent makes a mistake. It will be interesting to see how this plays out.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
Combat - Germans
Battle in France
Germans attack with 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 6 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
3 infantry moved from Poland to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
made a ncm change
You’re sending the dice to the wrong guy. Ill add mine and you can just subtract the infringing email address on your turn as Soviet dice will not occur this round.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Amur
2 infantry moved from Amur to Buryatia
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 4 infantry
Yakut S.S.R. : 1 flag, 6 infantry
Buryatia : 1 flag, 8 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 6 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
crap, I forgot to put my email into it mere moments after I said I was going to put my email in.
It’s up to you now.
ok, got it :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
4 infantry moved from Korea to Amur
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
3 infantry moved from Kiangsi to Hunan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 fighter moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsi to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Manchuria
2 tactical_bombers moved from Japan to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 1 carrier and 1 fighter
54 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 : 1/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Sikang
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Yunnan : 1 flag, 11 infantry
Hopei : 1 flag, 3 infantry
Tsinghai : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 2.095
Standard Deviation : 1.447
Total rolls : 22
Japanese Combat
1 was rolled 1 times
3 was rolled 4 times
Average roll : 2.600
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.588
Median : 3.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
Gotta go to work, be done in 12 hours or so. Here is the UK combat move I’ll need various scramble and Order of Loss stuff.
scramble all 3 ftrs for toranto
You are taking a very aggressive stance here!
OOL in china? And in Med?
Aggressive is fun, I don’t like playing anything except Ms. Pacman in a formulaic fashion. A long time player quit last month because he got diced. Although I will complain about getting diced I’d never quit over it. Or even not finish a game over bad dice. This is a game you live and die with the dice.
In Kwangsi I need to know what to take off with my second and subsequent hits. I know what I would take off but I have made assumptions in the past that have caused problems.
OOL Med: hit point, cc, then German ftr, then Italian ftrs, then bb
ool Kwangsi: art, tacbs, bombers, ftrs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Combat Move - British
1 fighter moved from India to Kwangsi
1 fighter moved from Burma to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from India to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 fighters in 97 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 2 fighters owned by the Italians , 1 submarine owned by the British , 1 cruiser owned by the Italians , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/7 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers in Kwangsi, round 1 : 5/11 hits
3 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for British: 1 artillery, 3 infantry and 1 tactical_bomber
2 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Kwangsi to Yunnan
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber moved from 97 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from Alexandria to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for British :
Yunnan : 1 flag, 2 fighters and 2 infantry
Shan State : 1 flag, 3 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
36 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 bomber
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 infantry
76 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 flag, 1 transport
Greece : 1 flag, 1 aaGun and 5 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
92 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 17 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.579
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 38
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.091
Median : 2.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.750
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :1
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 17 / 22
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.579
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 38
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.091
Median : 2.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.750
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Good work on Toranto raid!
USA coming right up
I mean Italy…. :lol: :lol: :lol: