What scale do you guys make your fighters, tanks, ships, artillery in? I assume the infantry are about 1/72.
I have not seen the infantry, but it will be AA scale. This was a very important point that was made….compatibility
Fortress: Fires twice at 3 on Defense, takes 4 hits
Fortresses (representing large areas of concentrated fortifications and coastal batteries) take 4 hits and fire two times at a 3. Fortress units fire preemptively in battle and may benefit from improved spotting (see aerial superiority).
Fortresses are not built, but they may be captured if all enemy pieces have been killed. Any fort that takes its fourth hit is considered wrecked and may no longer participate in the battle. To remain functional the fort must have at least one hit left and a single infantry, cavalry, or storm troop (exception pass-through fire, see below).
If enemy surface ships move next to or passes through the following areas:
1. Strait of Gibraltar
2. Fao
3. Dardanelles (from Aegean Sea)
4. Dardanelles (from Black Sea)
5. Gulf of Bothnia to get to Saint Petersburg, then the fortress there gets pass-through fire. Pass-through fire is resolved by making one attack (rolling twice) against the ships. The enemy’s movement is temporarily halted to conduct this fire. In the Dardanelles, the defender gets to use both forts. This fire is done each time the area is entered and there need not be an infantry, cavalry, or storm troop present with the fort. Note that submarines are not affected by pass-through fire.
If a coastal fort is invaded by sea, or if a naval battle is being fought in the zone next to the fortress, then the fort may participate in the combat and fire twice each round.
A fortress that was damaged is repaired during phase 6 of the owners turn in which it was not the subject of an attack by five or more land units.