BotA Rd 3 (270 BC): P@anther (Rome) vs. AlexGreat (Macedonia and Co)

  • '17 '16 '15 '12

    I feel very unlucky……those neutrals defended unbelievable, while my own defense in Corinth was not good at all. Doesnt look good for Macedonia.


  • :cry:

    Ich bin sicher, dass sich das Wuerfelglueck oder -pech im Spielverlauf ausgleichen wird.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 5 axemen, 1 city and 4 spearmen; Remaining resources: 5 PUs;

    Combat Move - Egypt
                3 axemen and 6 spearmen moved from Sidon to Damascus
                2 axemen and 5 spearmen moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen and 11 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                        Egypt roll dice for 5 axemen and 11 spearmen in Damascus, round 1 :  3/16 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 :  2/8 hits
                        2 spearmen owned by the Egypt and 3 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen and 9 spearmen in Damascus, round 2 :  4/14 hits
                        Seleucid roll dice for 2 cavalrys, 2 hoplites and 1 legionaire in Damascus, round 2 :  1/5 hits
                        1 hoplite owned by the Seleucid , 1 spearman owned by the Egypt , 2 cavalrys owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
                        Egypt roll dice for 5 axemen and 8 spearmen in Damascus, round 3 :  2/13 hits
                        Seleucid roll dice for 1 hoplite in Damascus, round 3 :  0/1 hits
                        1 hoplite owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 5 axemen and 8 spearmen remaining. Battle score for attacker is 19
                    Casualties for Egypt: 3 spearmen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Memphis to Pharan
                2 chariots moved from Alexandria to Pharan
                3 biremes and 1 trireme moved from SZ 57 to SZ 58
                2 archers, 3 axemen and 4 spearmen moved from Alexandria to Memphis
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                2 chariots moved from Sidon to Damascus
                1 chariot moved from Jerusalem to Sidon

    Place Units - Egypt
                1 city placed in Jerusalem
                5 axemen and 4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 57 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 5 archers, 7 axemen and 6 spearmen
        Jerusalem : 1 flag, 1 city
        Alexandria : 1 flag, 5 axemen, 1 city and 4 spearmen
        Damascus : 1 flag, 5 axemen, 2 chariots and 8 spearmen
        Salamis : 1 flag, 2 spearmen
        SZ 58 : 1 flag, 3 biremes and 2 triremes
        Sidon : 1 flag, 1 chariot
        Pharan : 1 flag, 1 archer, 2 axemen, 3 chariots and 5 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 37 / 45
        Macedonia : 34 / 34
        Egypt : 52 / 57
        Seleucid : 50 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3,421
            Median : 3,000
            Variance : 0,232
            Standard Deviation : 0,482
            Total rolls : 57

    Egypt Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3,302
            Median : 3,000
            Variance : 0,310
            Standard Deviation : 0,556
            Total rolls : 43

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,786
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 1 city and 8 hoplites; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                2 cavalrys, 4 hoplites and 5 peltastss moved from Antioch to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cavalry moved from Hatra to Damascus
                1 cataphract moved from Hatra to Damascus
                1 cataphract moved from Antioch to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 legionaire moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Tarsus to SZ 61
                1 hoplite moved from Attalia to SZ 61
                1 hoplite moved from Tarsus to SZ 61
                1 hoplite moved from SZ 61 to Salamis
                1 hoplite moved from SZ 61 to Salamis
                1 hoplite moved from SZ 61 to Salamis
                1 peltasts moved from Attalia to Sardis
                1 hoplite moved from Attalia to Sardis
                1 peltasts moved from Tarsus to Attalia
                1 peltasts moved from Tarsus to Attalia
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
                1 peltasts moved from Hatra to Emesa
                1 peltasts moved from Hatra to Emesa
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
                1 cavalry moved from Hatra to Emesa
                1 cavalry moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 3 hoplites
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 3 hoplites in Salamis, round 1 :  1/3 hits
                        Egypt roll dice for 2 spearmen in Salamis, round 1 :  1/2 hits
                        1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                        Seleucid roll dice for 2 hoplites in Salamis, round 2 :  2/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 2 :  1/1 hits
                        1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is -4
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 2 hoplites
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss
                    Egypt defend with 5 axemen, 2 chariots and 8 spearmen
                        Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss in Damascus, round 1 :  9/19 hits
                        Egypt roll dice for 5 axemen, 2 chariots and 8 spearmen in Damascus, round 1 :  6/15 hits
                        4 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 1 peltasts in Damascus, round 2 :  4/13 hits
                        Egypt roll dice for 2 chariots and 4 spearmen in Damascus, round 2 :  2/6 hits
                        4 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire in Damascus, round 3 :  5/11 hits
                        Egypt roll dice for 2 chariots in Damascus, round 3 :  0/2 hits
                        2 chariots owned by the Egypt lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire remaining. Battle score for attacker is 33
                    Casualties for Egypt: 5 axemen, 2 chariots and 8 spearmen
                    Casualties for Seleucid: 1 cavalry and 7 peltastss
                Battle in Sidon
                    Seleucid attack with 2 legionaires and 1 peltasts
                    Egypt defend with 1 chariot
                        Seleucid roll dice for 2 legionaires and 1 peltasts in Sidon, round 1 :  1/3 hits
                        Egypt roll dice for 1 chariot in Sidon, round 1 :  0/1 hits
                        1 chariot owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 chariot

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 city placed in Hatra
                8 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 3 cataphracts, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cataphract moved from Persepolis to Babylon
                1 cataphract moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                2 horsearchers moved from Cyropolis to Babylon
                      Parthia take Seleucia from Seleucid
                1 horsearcher moved from Ctesiphon to Babylon
                1 cataphract moved from Ctesiphon to Babylon
                1 cavalry moved from Persepolis to Babylon
                3 archers and 7 spearmen moved from Susa to Seleucia
                2 archers and 4 spearmen moved from Persepolis to Babylon
                1 cavalry moved from Ctesiphon to Babylon
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                        Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen in Babylon, round 1 :  7/17 hits
                        Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 :  5/10 hits
                        7 spearmen owned by the Neutral , 4 spearmen owned by the Parthia and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 1 archer, 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 2 :  2/12 hits
                        Neutral roll dice for 3 archers in Babylon, round 2 :  1/3 hits
                        2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
                        Parthia roll dice for 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 3 :  2/11 hits
                        Neutral roll dice for 1 archer in Babylon, round 3 :  1/1 hits
                        1 cavalry owned by the Parthia and 1 archer owned by the Neutral lost in Babylon
                    Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmen

    Non Combat Move - Parthia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Place Units - Parthia
                3 cataphracts, 1 horsearcher and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 5 horsearchers
        SZ 86 : 1 flag, 1 bireme
        Seleucia : 1 flag, 6 archers and 14 spearmen
        Ctesiphon : 1 flag, 2 archers and 7 spearmen
        Persepolis : 1 flag, 3 cataphracts, 1 city, 1 horsearcher and 1 spearman

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 43 / 59
        GreekCityStates : 37 / 45
        Macedonia : 34 / 34
        Egypt : 32 / 57
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 17 / 17

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3,778
            Median : 4,000
            Variance : 0,528
            Standard Deviation : 0,727
            Total rolls : 54

    Neutral Combat
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,357
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 14

    Parthia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3,925
            Median : 4,000
            Variance : 0,974
            Standard Deviation : 0,987
            Total rolls : 40

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 cavalry moved from Paliurus to Cyrene
                1 cavalry moved from Berenice to Cyrene
                1 spearman moved from Berenice to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 spearman moved from Paliurus to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice
                1 cavalry moved from Igilgili to Cartenna
                1 cavalry moved from Igilgili to Cartenna
                1 cavalry moved from Cirta to Cartenna
                1 cavalry moved from Cirta to Cartenna
                1 spearman moved from Igilgili to Cartenna
                1 cavalry moved from Hippo Regius to Cartenna
                1 cavalry moved from Hippo Regius to Cartenna
                1 bireme moved from SZ 29 to SZ 30
                1 bireme moved from SZ 29 to SZ 30
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                1 cavalry moved from Theveste to Thenae
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Zama to Thenae
                1 spearman moved from Capsa to Thenae
                1 spearman moved from Capsa to Thenae
                1 spearman moved from Capsa to Thenae

    Combat - Numidia
                Battle in Auzia
                    Numidia attack with 1 archer, 5 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 1 :  0/9 hits
                        Neutral roll dice for 1 spearman in Auzia, round 1 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                        Numidia roll dice for 1 archer, 4 spearmen and 3 swordmen in Auzia, round 2 :  0/8 hits
                        Neutral roll dice for 1 spearman in Auzia, round 2 :  1/1 hits
                        1 spearman owned by the Numidia lost in Auzia
                        Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Auzia, round 3 :  1/7 hits
                        Neutral roll dice for 1 spearman in Auzia, round 3 :  0/1 hits
                        1 spearman owned by the Neutral lost in Auzia
                    Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 2 spearmen
                Battle in Cartenna
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 :  2/7 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 :  1/4 hits
                        1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
                        Numidia roll dice for 6 cavalrys in Cartenna, round 2 :  3/6 hits
                        Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 :  0/2 hits
                        1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
                    Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                        Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 1 :  2/6 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 :  0/3 hits
                        2 spearmen owned by the Neutral lost in Thenae
                        Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 :  2/6 hits
                        Neutral roll dice for 1 archer in Thenae, round 2 :  1/1 hits
                        1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Thenae
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                        Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 :  1/7 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 :  2/4 hits
                        1 spearman owned by the Neutral and 2 spearmen owned by the Numidia lost in Cyrene
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 2 :  2/5 hits
                        Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 2 :  0/3 hits
                        2 spearmen owned by the Neutral lost in Cyrene
                        Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 3 :  1/5 hits
                        Neutral roll dice for 1 archer in Cyrene, round 3 :  0/1 hits
                        1 archer owned by the Neutral lost in Cyrene
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Leptis Magna to Berenice
                1 spearman moved from Leptis Magna to Berenice
                1 archer and 1 spearman moved from Zama to Capsa
                1 spearman moved from Theveste to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Carthago

    Place Units - Numidia
                1 cavalry and 3 spearmen placed in Leptis Magna
                Numidia undo move 1.
                2 cavalrys and 2 spearmen placed in Leptis Magna
                1 spearman were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

  • '17 '16 '15 '12

    website not working, hope I can attach


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 city, 2 triremes and 2 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 3 cavalrys, 7 legionaires and 10 velitess moved from Ariminum to Patavium
                1 ballista moved from Roma to SZ 25
                4 legionaires and 3 velitess moved from Roma to SZ 25
                1 ballista, 2 biremes, 4 legionaires, 2 triremes and 3 velitess moved from SZ 25 to SZ 21
                1 ballista, 4 legionaires and 3 velitess moved from SZ 21 to Aleria

    Combat - RomanRepublic
                Battle in Aleria
                    RomanRepublic attack with 1 ballista, 4 legionaires and 3 velitess
                    Carthage defend with 2 spearmen
                        RomanRepublic roll dice for 1 ballista, 4 legionaires and 3 velitess in Aleria, round 1 :  2/8 hits
                        Carthage roll dice for 2 spearmen in Aleria, round 1 :  1/2 hits
                        1 velites owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Aleria
                    RomanRepublic win, taking Aleria from Carthage with 1 ballista, 4 legionaires and 2 velitess remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 2 spearmen
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess in Patavium, round 1 :  9/21 hits
                        Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 :  3/12 hits
                        5 axemen owned by the Neutral , 4 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Patavium
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Patavium, round 2 :  6/18 hits
                        Neutral roll dice for 3 archers in Patavium, round 2 :  2/3 hits
                        3 archers owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
                    RomanRepublic win, taking Patavium from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 28
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - RomanRepublic
                1 bireme and 1 hoplite moved from SZ 45 to SZ 50

    Place Units - RomanRepublic
                2 biremes and 2 triremes placed in SZ 25
                2 velitess placed in Roma
                1 city placed in Capua
                Turning on Edit Mode
                EDIT: Adding units owned by RomanRepublic to Capua: 1 legionaire
                EDIT: Removing units owned by RomanRepublic from Tarentum: 1 legionaire
                EDIT: Turning off Edit Mode

    Turn Complete - RomanRepublic
                RomanRepublic collect 54 PUs; end with 54 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 1 city, 3 legionaires and 8 velitess
        Aleria : 1 flag, 1 ballista, 4 legionaires and 2 velitess
        Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
        Capua : 1 flag, 1 city, 4 legionaires and 13 velitess
        SZ 25 : 1 flag, 2 biremes and 2 triremes
        SZ 21 : 1 flag, 2 biremes and 2 triremes
        SZ 50 : 1 flag, 1 bireme
        Patavium : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess

    Production/PUs Summary :

    Carthage : 67 / 70
        RomanRepublic : 54 / 54
        GreekCityStates : 31 / 45
        Macedonia : 34 / 34
        Egypt : 32 / 57
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3,375
            Median : 3,000
            Variance : 0,381
            Standard Deviation : 0,617
            Total rolls : 64

    Neutral Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,267
            Median : 3,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15

    RomanRepublic Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,404
            Median : 3,000
            Variance : 0,674
            Standard Deviation : 0,821
            Total rolls : 47

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • '17 '16 '15 '12

    Greek City States have to go as well! :)


  • Yes, still thinking…

  • '17 '16 '15 '12

    ah, no prob, just thought you forgot because its two own nations in a row :)


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 hoplites and 2 triremes; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                9 hoplites moved from Corinth to SZ 67
                3 biremes, 9 hoplites and 2 triremes moved from SZ 67 to SZ 68
                9 hoplites moved from SZ 68 to Sardis
                2 archers, 3 hoplites and 3 slingerss moved from Pergamum to Sardis

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 12 hoplites and 3 slingerss
                    Seleucid defend with 5 hoplites and 4 peltastss
                        GreekCityStates roll dice for 2 archers, 12 hoplites and 3 slingerss in Sardis, round 1 :  4/17 hits
                        Seleucid roll dice for 5 hoplites and 4 peltastss in Sardis, round 1 :  4/9 hits
                        3 slingerss owned by the GreekCityStates , 1 archer owned by the GreekCityStates and 4 peltastss owned by the Seleucid lost in Sardis
                        GreekCityStates roll dice for 1 archer and 12 hoplites in Sardis, round 2 :  6/13 hits
                        Seleucid roll dice for 5 hoplites in Sardis, round 2 :  4/5 hits
                        5 hoplites owned by the Seleucid , 1 archer owned by the GreekCityStates and 3 hoplites owned by the GreekCityStates lost in Sardis
                    GreekCityStates win, taking Sardis from Seleucid with 9 hoplites remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 2 archers, 3 hoplites and 3 slingerss
                    Casualties for Seleucid: 5 hoplites and 4 peltastss

    Non Combat Move - GreekCityStates
                2 archers, 1 cavalry and 3 hoplites moved from Corinth to Athens
                5 hoplites moved from Sparta to Corinth
                1 hoplite moved from SZ 50 to Sparta

    Place Units - GreekCityStates
                2 triremes placed in SZ 67
                4 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 38 PUs; end with 39 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 city and 6 hoplites
        Corinth : 1 flag, 5 hoplites
        Pergamum : 1 flag, 1 slingers
        Athens : 1 flag, 3 archers, 1 cavalry, 4 hoplites and 3 slingerss
        SZ 67 : 1 flag, 2 triremes
        SZ 68 : 1 flag, 3 biremes and 2 triremes
        Sardis : 1 flag, 9 hoplites
        Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerss

    Production/PUs Summary :

    Carthage : 67 / 70
        RomanRepublic : 54 / 54
        GreekCityStates : 38 / 39
        Macedonia : 34 / 34
        Egypt : 32 / 57
        Seleucid : 53 / 70
        Parthia : 48 / 48
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 10 times
            Average roll : 3,432
            Median : 3,000
            Variance : 0,930
            Standard Deviation : 0,964
            Total rolls : 44

    GreekCityStates Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3,467
            Median : 3,500
            Variance : 0,897
            Standard Deviation : 0,947
            Total rolls : 30

    Seleucid Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,357
            Median : 3,000
            Variance : 0,308
            Standard Deviation : 0,555
            Total rolls : 14

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Macedonia
                Macedonia buy 3 biremes, 1 hoplite and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Larissa to SZ 69
                1 bireme and 1 peltasts moved from SZ 69 to SZ 70
                1 peltasts moved from SZ 70 to Pergamum
                1 swordman moved from Thessalonica to SZ 70
                1 swordman moved from SZ 70 to Pergamum
                1 hoplite moved from Odessus to Byzantium
                1 hoplite moved from Odessus to Byzantium
                1 peltasts moved from Delphi to Larissa
                1 swordman moved from Thessalonica to Byzantium
                1 swordman moved from Thessalonica to Byzantium
                3 hoplites and 5 peltastss moved from Apollonia to Dodona
                2 hoplites, 2 peltastss and 1 swordman moved from Larissa to Thessalonica

    Combat - Macedonia
                Battle in Pergamum
                    Macedonia attack with 1 peltasts and 1 swordman
                    GreekCityStates defend with 1 slingers
                        Macedonia roll dice for 1 peltasts and 1 swordman in Pergamum, round 1 :  1/2 hits
                        GreekCityStates roll dice for 1 slingers in Pergamum, round 1 :  1/1 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
                    Macedonia win, taking Pergamum from GreekCityStates with 1 swordman remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Macedonia: 1 peltasts
                Battle in Byzantium
                    Macedonia attack with 2 hoplites and 2 swordmen
                    Neutral defend with 2 archers
                        Macedonia roll dice for 2 hoplites and 2 swordmen in Byzantium, round 1 :  2/4 hits
                        Neutral roll dice for 2 archers in Byzantium, round 1 :  1/2 hits
                        1 swordman owned by the Macedonia and 2 archers owned by the Neutral lost in Byzantium
                    Macedonia win, taking Byzantium from Neutral with 2 hoplites and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 swordman
                    Casualties for Neutral: 2 archers

    Non Combat Move - Macedonia

    Place Units - Macedonia
                3 biremes placed in SZ 70
                1 hoplite and 2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Egypt
                Egypt buy 2 archers, 7 axemen, 1 chariot and 7 spearmen; Remaining resources: 1 PUs;

    Combat Move - Egypt

    Combat - Egypt

    Non Combat Move - Egypt
                3 archers, 3 axemen and 3 spearmen moved from Memphis to SZ 58
                3 archers, 3 axemen, 3 biremes, 3 spearmen and 2 triremes moved from SZ 58 to SZ 59
                3 archers, 3 axemen and 3 spearmen moved from SZ 59 to Jerusalem
                1 archer, 2 axemen, 3 chariots and 5 spearmen moved from Pharan to Jerusalem
                2 archers, 4 axemen and 3 spearmen moved from Memphis to Pharan
                5 axemen and 4 spearmen moved from Alexandria to Memphis

    Place Units - Egypt
                2 archers, 3 axemen and 3 spearmen placed in Jerusalem
                4 axemen, 1 chariot and 4 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 32 PUs; end with 33 PUs total

    Territory Summary for Egypt :

    Memphis : 1 flag, 5 axemen and 4 spearmen
        Jerusalem : 1 flag, 6 archers, 8 axemen, 3 chariots, 1 city and 11 spearmen
        Alexandria : 1 flag, 4 axemen, 1 chariot, 1 city and 4 spearmen
        SZ 59 : 1 flag, 3 biremes and 2 triremes
        Pharan : 1 flag, 2 archers, 4 axemen and 3 spearmen

    Production/PUs Summary :

    Carthage : 67 / 70
        RomanRepublic : 54 / 54
        GreekCityStates : 32 / 39
        Macedonia : 47 / 47
        Egypt : 32 / 33
        Seleucid : 53 / 70
        Parthia : 48 / 48
        Numidia : 25 / 25

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Seleucid
                Seleucid buy 2 biremes, 1 cavalry, 4 hoplites, 2 legionaires, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Emesa to Hatra
                1 peltasts moved from Emesa to Hatra
                1 peltasts moved from Emesa to Hatra
                1 peltasts moved from Emesa to Hatra
                1 hoplite moved from Emesa to Hatra
                1 hoplite moved from Emesa to Hatra
                1 hoplite moved from Emesa to Hatra
                1 peltasts moved from Attalia to Tarsus
                1 hoplite moved from Antioch to Tarsus
                1 hoplite moved from Antioch to Tarsus
                1 legionaire moved from Emesa to Antioch
                1 legionaire moved from Emesa to Antioch
                2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire moved from Damascus to Antioch
                1 legionaire moved from Sidon to Antioch
                1 legionaire moved from Sidon to Antioch
                1 cavalry moved from Emesa to Antioch
                1 cavalry moved from Emesa to Damascus
                1 peltasts moved from Emesa to Damascus
                1 cavalry moved from Damascus to Antioch
                1 cataphract moved from Emesa to Hatra
                1 hoplite moved from Antioch to Tarsus
                1 hoplite moved from Antioch to Tarsus

    Non Combat Move - Seleucid

    Place Units - Seleucid
                2 biremes and 1 trireme placed in SZ 61
                4 hoplites and 1 legionaire placed in Hatra
                1 cavalry, 1 legionaire and 6 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 53 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Parthia
                Parthia buy 1 city, 5 horsearchers and 1 spearman; Remaining resources: 0 PUs;

    Non Combat Move - Parthia
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                3 cataphracts, 2 cavalrys and 5 horsearchers moved from Babylon to Seleucia
                3 cataphracts and 1 horsearcher moved from Persepolis to Seleucia
                1 spearman moved from Persepolis to Babylon

    Place Units - Parthia
                1 city placed in Seleucia
                5 horsearchers and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 1 spearman
        SZ 86 : 1 flag, 1 bireme
        Seleucia : 1 flag, 8 archers, 6 cataphracts, 2 cavalrys, 1 city, 6 horsearchers and 21 spearmen
        Persepolis : 1 flag, 1 city, 5 horsearchers and 1 spearman

    Production/PUs Summary :

    Carthage : 67 / 70
        RomanRepublic : 54 / 54
        GreekCityStates : 32 / 39
        Macedonia : 47 / 47
        Egypt : 32 / 33
        Seleucid : 53 / 53
        Parthia : 48 / 48
        Numidia : 25 / 25

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Numidia
                Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                2 archers and 4 spearmen moved from Siwa to Paraetonium
                1 cavalry moved from Cyrene to Paraetonium
                1 cavalry moved from Cyrene to Paraetonium
                1 cavalry moved from Cyrene to Paraetonium
                1 cavalry moved from Cyrene to Paraetonium
                1 spearman moved from Berenice to Siwa
                1 spearman moved from Berenice to Siwa
                1 spearman moved from Berenice to Siwa
                1 spearman moved from Cyrene to Paliurus
                1 cavalry moved from Leptis Magna to Siwa
                1 cavalry moved from Leptis Magna to Siwa
                1 spearman moved from Leptis Magna to Berenice
                1 spearman moved from Leptis Magna to Berenice
                1 bireme moved from SZ 30 to SZ 31
                1 bireme moved from SZ 30 to SZ 31
                1 archer, 3 spearmen and 3 swordmen moved from Auzia to Siga
                1 cavalry moved from Cartenna to Siga
                1 cavalry moved from Cartenna to Siga
                1 cavalry moved from Cartenna to Siga
                1 cavalry moved from Cartenna to Siga
                1 cavalry moved from Cartenna to Zama
                1 cavalry moved from Cartenna to Zama
                3 cavalrys and 2 spearmen moved from Thenae to Sabrata
                1 cavalry moved from Sabrata to Oea
                1 cavalry moved from Sabrata to Oea
                1 archer and 2 spearmen moved from Capsa to Thenae

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 2 cavalrys
                    Neutral defend with 1 spearman
                        Numidia roll dice for 2 cavalrys in Oea, round 1 :  0/2 hits
                        Neutral roll dice for 1 spearman in Oea, round 1 :  0/1 hits
                        Numidia roll dice for 2 cavalrys in Oea, round 2 :  0/2 hits
                        Neutral roll dice for 1 spearman in Oea, round 2 :  0/1 hits
                        Numidia roll dice for 2 cavalrys in Oea, round 3 :  2/2 hits
                        Neutral roll dice for 1 spearman in Oea, round 3 :  1/1 hits
                        1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
                    Numidia win, taking Oea from Neutral with 1 cavalry remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 cavalry
                Battle in Siga
                    Numidia attack with 1 archer, 4 cavalrys, 3 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 4 cavalrys, 3 spearmen and 3 swordmen in Siga, round 1 :  3/11 hits
                        Neutral roll dice for 2 spearmen in Siga, round 1 :  1/2 hits
                        2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
                    Numidia win, taking Siga from Neutral with 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Paraetonium
                    Numidia attack with 2 archers, 4 cavalrys and 4 spearmen
                    Neutral defend with 3 spearmen
                        Numidia roll dice for 2 archers, 4 cavalrys and 4 spearmen in Paraetonium, round 1 :  3/10 hits
                        Neutral roll dice for 3 spearmen in Paraetonium, round 1 :  0/3 hits
                        3 spearmen owned by the Neutral lost in Paraetonium
                    Numidia win, taking Paraetonium from Neutral with 2 archers, 4 cavalrys and 4 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Numidia

    Place Units - Numidia
                1 city placed in Cyrene
                1 cavalry and 2 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 27 PUs; end with 27 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Carthage
                Carthage buy 2 biremes, 4 cavalrys, 7 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                7 swordmen moved from Valentia to Toletum
                1 cavalry moved from Cale to Toletum
                1 cavalry moved from Cale to Toletum
                1 swordman moved from Cale to Salmantica
                1 trireme moved from SZ 37 to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 spearman moved from Carthago to SZ 36
                1 swordman moved from SZ 36 to Lilybaeum
                1 spearman moved from SZ 36 to Lilybaeum
                1 spearman moved from SZ 36 to Lilybaeum
                1 bireme and 1 trireme moved from SZ 32 to SZ 26
                1 trireme moved from SZ 33 to SZ 26
                1 bireme moved from SZ 16 to SZ 29
                1 bireme moved from SZ 16 to SZ 29

    Combat - Carthage
                Battle in Toletum
                    Carthage attack with 2 cavalrys and 7 swordmen
                    Neutral defend with 4 cavalrys
                        Carthage roll dice for 2 cavalrys and 7 swordmen in Toletum, round 1 :  2/9 hits
                        Neutral roll dice for 4 cavalrys in Toletum, round 1 :  0/4 hits
                        2 cavalrys owned by the Neutral lost in Toletum
                        Carthage roll dice for 2 cavalrys and 7 swordmen in Toletum, round 2 :  4/9 hits
                        Neutral roll dice for 2 cavalrys in Toletum, round 2 :  0/2 hits
                        2 cavalrys owned by the Neutral lost in Toletum
                    Carthage win, taking Toletum from Neutral with 2 cavalrys and 7 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 cavalrys

    Non Combat Move - Carthage
                2 cavalrys moved from Sabrata to Leptis Magna
                1 spearman moved from Sabrata to Oea
                1 spearman moved from Thapsus to Carthago
                1 spearman moved from Thapsus to Carthago

    Place Units - Carthage
                4 swordmen placed in Lilybaeum
                1 swordman placed in Lilybaeum
                4 cavalrys placed in Carthago Nova
                2 biremes and 1 trireme placed in SZ 32
                2 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 69 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 legionaire and 3 triremes; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                2 biremes and 2 triremes moved from SZ 25 to SZ 24
                2 biremes and 2 triremes moved from SZ 21 to SZ 24
                1 ballista, 4 legionaires and 2 velitess moved from Aleria to SZ 24
                1 ballista, 4 legionaires and 2 velitess moved from SZ 24 to Caralis
                1 ballista, 3 cavalrys, 7 legionaires and 5 velitess moved from Patavium to Verona

    Combat - RomanRepublic
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess in Verona, round 1 :  6/16 hits
                        Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 :  3/5 hits
                        2 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Verona
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 3 velitess
                Battle in Caralis
                    RomanRepublic attack with 1 ballista, 4 legionaires and 2 velitess
                    Carthage defend with 2 spearmen
                        RomanRepublic roll dice for 1 ballista, 4 legionaires and 2 velitess in Caralis, round 1 :  2/7 hits
                        Carthage roll dice for 2 spearmen in Caralis, round 1 :  2/2 hits
                        2 velitess owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Caralis
                    RomanRepublic win, taking Caralis from Carthage with 1 ballista and 4 legionaires remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 2 velitess
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - RomanRepublic
                3 legionaires moved from Roma to Capua

    Place Units - RomanRepublic
                2 biremes and 3 triremes placed in SZ 28
                1 legionaire placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 61 PUs; end with 61 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 1 city and 8 velitess
        Caralis : 1 flag, 1 ballista and 4 legionaires
        Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess
        Aleria : 1 flag
        Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
        Capua : 1 flag, 1 city, 8 legionaires and 13 velitess
        SZ 28 : 1 flag, 2 biremes and 3 triremes
        SZ 24 : 1 flag, 4 biremes and 4 triremes
        SZ 50 : 1 flag, 1 bireme
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 65 / 69
        RomanRepublic : 61 / 61
        GreekCityStates : 32 / 39
        Macedonia : 47 / 47
        Egypt : 32 / 33
        Seleucid : 53 / 53
        Parthia : 48 / 48
        Numidia : 27 / 27

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,133
            Median : 2,500
            Variance : 1,517
            Standard Deviation : 1,232
            Total rolls : 30

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,200
            Median : 2,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    RomanRepublic Combat
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,478
            Median : 3,000
            Variance : 1,955
            Standard Deviation : 1,398
            Total rolls : 23

    Carthage Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - GreekCityStates
                Turning on Edit Mode
                EDIT: Adding units owned by RomanRepublic to SZ 44: 1 bireme
                EDIT: Removing units owned by RomanRepublic from SZ 50: 1 bireme
                EDIT: Turning off Edit Mode
                GreekCityStates buy 1 bireme and 2 citys; Remaining resources: 2 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                3 archers and 1 slingers moved from Athens to SZ 68
                3 archers and 1 slingers moved from SZ 68 to Sardis
                6 hoplites moved from Sparta to SZ 67
                6 hoplites and 2 triremes moved from SZ 67 to SZ 68
                6 hoplites moved from SZ 68 to Athens
                5 hoplites moved from Corinth to Athens

    Place Units - GreekCityStates
                1 city placed in Sardis
                1 city placed in Athens
                1 bireme placed in SZ 67

    Turn Complete - GreekCityStates
                GreekCityStates collect 36 PUs; end with 38 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 city
        Corinth : 1 flag
        Athens : 1 flag, 1 cavalry, 1 city, 15 hoplites and 1 slingers
        Delphi : 1 flag, 1 slingers
        SZ 67 : 1 flag, 1 bireme
        SZ 68 : 1 flag, 3 biremes and 4 triremes
        Sardis : 1 flag, 3 archers, 1 city, 9 hoplites and 1 slingers
        Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerss

    Production/PUs Summary :

    Carthage : 65 / 69
        RomanRepublic : 61 / 61
        GreekCityStates : 36 / 38
        Macedonia : 43 / 47
        Egypt : 32 / 33
        Seleucid : 53 / 53
        Parthia : 48 / 48
        Numidia : 27 / 27

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