I’ve been looking to play G40 but haven’t really found anyone. Let me know if you want to play that too.
BotA Rd 3 (270 BC): P@anther (Rome) vs. AlexGreat (Macedonia and Co)
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I feel very unlucky……those neutrals defended unbelievable, while my own defense in Corinth was not good at all. Doesnt look good for Macedonia.
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:cry:
Ich bin sicher, dass sich das Wuerfelglueck oder -pech im Spielverlauf ausgleichen wird.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 5 axemen, 1 city and 4 spearmen; Remaining resources: 5 PUs;Combat Move - Egypt
3 axemen and 6 spearmen moved from Sidon to Damascus
2 axemen and 5 spearmen moved from Jerusalem to DamascusCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt roll dice for 5 axemen and 11 spearmen in Damascus, round 1 : 3/16 hits
Seleucid roll dice for 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss in Damascus, round 1 : 2/8 hits
2 spearmen owned by the Egypt and 3 peltastss owned by the Seleucid lost in Damascus
Egypt roll dice for 5 axemen and 9 spearmen in Damascus, round 2 : 4/14 hits
Seleucid roll dice for 2 cavalrys, 2 hoplites and 1 legionaire in Damascus, round 2 : 1/5 hits
1 hoplite owned by the Seleucid , 1 spearman owned by the Egypt , 2 cavalrys owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
Egypt roll dice for 5 axemen and 8 spearmen in Damascus, round 3 : 2/13 hits
Seleucid roll dice for 1 hoplite in Damascus, round 3 : 0/1 hits
1 hoplite owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 5 axemen and 8 spearmen remaining. Battle score for attacker is 19
Casualties for Egypt: 3 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastssNon Combat Move - Egypt
1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 58
2 archers, 3 axemen and 4 spearmen moved from Alexandria to Memphis
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
2 chariots moved from Sidon to Damascus
1 chariot moved from Jerusalem to SidonPlace Units - Egypt
1 city placed in Jerusalem
5 axemen and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 57 PUs totalTerritory Summary for Egypt :
Memphis : 1 flag, 5 archers, 7 axemen and 6 spearmen
Jerusalem : 1 flag, 1 city
Alexandria : 1 flag, 5 axemen, 1 city and 4 spearmen
Damascus : 1 flag, 5 axemen, 2 chariots and 8 spearmen
Salamis : 1 flag, 2 spearmen
SZ 58 : 1 flag, 3 biremes and 2 triremes
Sidon : 1 flag, 1 chariot
Pharan : 1 flag, 1 archer, 2 axemen, 3 chariots and 5 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 59
GreekCityStates : 37 / 45
Macedonia : 34 / 34
Egypt : 52 / 57
Seleucid : 50 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3,421
Median : 3,000
Variance : 0,232
Standard Deviation : 0,482
Total rolls : 57Egypt Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,302
Median : 3,000
Variance : 0,310
Standard Deviation : 0,556
Total rolls : 43Seleucid Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,786
Median : 3,500
Variance : 0,462
Standard Deviation : 0,679
Total rolls : 14 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 city and 8 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
2 cavalrys, 4 hoplites and 5 peltastss moved from Antioch to Damascus
1 cavalry moved from Edessa to Damascus
1 cavalry moved from Hatra to Damascus
1 cataphract moved from Hatra to Damascus
1 cataphract moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 legionaire moved from Antioch to Sidon
1 legionaire moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 hoplite moved from Tarsus to SZ 61
1 hoplite moved from Attalia to SZ 61
1 hoplite moved from Tarsus to SZ 61
1 hoplite moved from SZ 61 to Salamis
1 hoplite moved from SZ 61 to Salamis
1 hoplite moved from SZ 61 to Salamis
1 peltasts moved from Attalia to Sardis
1 hoplite moved from Attalia to Sardis
1 peltasts moved from Tarsus to Attalia
1 peltasts moved from Tarsus to Attalia
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa
1 peltasts moved from Hatra to Emesa
1 peltasts moved from Hatra to Emesa
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
1 cavalry moved from Hatra to Emesa
1 cavalry moved from Hatra to Emesa
1 cataphract moved from Hatra to EmesaCombat - Seleucid
Battle in Salamis
Seleucid attack with 3 hoplites
Egypt defend with 2 spearmen
Seleucid roll dice for 3 hoplites in Salamis, round 1 : 1/3 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 1/2 hits
1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
Seleucid roll dice for 2 hoplites in Salamis, round 2 : 2/2 hits
Egypt roll dice for 1 spearman in Salamis, round 2 : 1/1 hits
1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite remaining. Battle score for attacker is -4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 hoplites
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss
Egypt defend with 5 axemen, 2 chariots and 8 spearmen
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 7 peltastss in Damascus, round 1 : 9/19 hits
Egypt roll dice for 5 axemen, 2 chariots and 8 spearmen in Damascus, round 1 : 6/15 hits
4 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 4 cavalrys, 5 hoplites, 1 legionaire and 1 peltasts in Damascus, round 2 : 4/13 hits
Egypt roll dice for 2 chariots and 4 spearmen in Damascus, round 2 : 2/6 hits
4 spearmen owned by the Egypt , 1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire in Damascus, round 3 : 5/11 hits
Egypt roll dice for 2 chariots in Damascus, round 3 : 0/2 hits
2 chariots owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire remaining. Battle score for attacker is 33
Casualties for Egypt: 5 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 1 cavalry and 7 peltastss
Battle in Sidon
Seleucid attack with 2 legionaires and 1 peltasts
Egypt defend with 1 chariot
Seleucid roll dice for 2 legionaires and 1 peltasts in Sidon, round 1 : 1/3 hits
Egypt roll dice for 1 chariot in Sidon, round 1 : 0/1 hits
1 chariot owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 2 legionaires and 1 peltasts remaining. Battle score for attacker is 6
Casualties for Egypt: 1 chariotNon Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Hatra
8 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 3 cataphracts, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;Combat Move - Parthia
1 cataphract moved from Persepolis to Babylon
1 cataphract moved from Susa to Babylon
1 horsearcher moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 horsearcher moved from Ecbatana to Babylon
2 horsearchers moved from Cyropolis to Babylon
Parthia take Seleucia from Seleucid
1 horsearcher moved from Ctesiphon to Babylon
1 cataphract moved from Ctesiphon to Babylon
1 cavalry moved from Persepolis to Babylon
3 archers and 7 spearmen moved from Susa to Seleucia
2 archers and 4 spearmen moved from Persepolis to Babylon
1 cavalry moved from Ctesiphon to Babylon
3 archers and 7 spearmen moved from Ctesiphon to SeleuciaCombat - Parthia
Battle in Babylon
Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia roll dice for 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen in Babylon, round 1 : 7/17 hits
Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 : 5/10 hits
7 spearmen owned by the Neutral , 4 spearmen owned by the Parthia and 1 archer owned by the Parthia lost in Babylon
Parthia roll dice for 1 archer, 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 2 : 2/12 hits
Neutral roll dice for 3 archers in Babylon, round 2 : 1/3 hits
2 archers owned by the Neutral and 1 archer owned by the Parthia lost in Babylon
Parthia roll dice for 3 cataphracts, 3 cavalrys and 5 horsearchers in Babylon, round 3 : 2/11 hits
Neutral roll dice for 1 archer in Babylon, round 3 : 1/1 hits
1 cavalry owned by the Parthia and 1 archer owned by the Neutral lost in Babylon
Parthia win, taking Babylon from Neutral with 3 cataphracts, 2 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 2 archers, 1 cavalry and 4 spearmenNon Combat Move - Parthia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 archer and 4 spearmen moved from Ecbatana to CtesiphonPlace Units - Parthia
3 cataphracts, 1 horsearcher and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 3 cataphracts, 2 cavalrys and 5 horsearchers
SZ 86 : 1 flag, 1 bireme
Seleucia : 1 flag, 6 archers and 14 spearmen
Ctesiphon : 1 flag, 2 archers and 7 spearmen
Persepolis : 1 flag, 3 cataphracts, 1 city, 1 horsearcher and 1 spearmanProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 43 / 59
GreekCityStates : 37 / 45
Macedonia : 34 / 34
Egypt : 32 / 57
Seleucid : 60 / 70
Parthia : 48 / 48
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3,778
Median : 4,000
Variance : 0,528
Standard Deviation : 0,727
Total rolls : 54Neutral Combat
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,357
Median : 3,000
Variance : 1,231
Standard Deviation : 1,109
Total rolls : 14Parthia Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3,925
Median : 4,000
Variance : 0,974
Standard Deviation : 0,987
Total rolls : 40 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 2 cavalrys and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Berenice to Cyrene
1 spearman moved from Berenice to Cyrene
1 cavalry moved from Leptis Magna to Cyrene
1 spearman moved from Paliurus to Cyrene
1 spearman moved from Paliurus to Cyrene
1 cavalry moved from Leptis Magna to Cyrene
1 spearman moved from Leptis Magna to Berenice
1 cavalry moved from Igilgili to Cartenna
1 cavalry moved from Igilgili to Cartenna
1 cavalry moved from Cirta to Cartenna
1 cavalry moved from Cirta to Cartenna
1 spearman moved from Igilgili to Cartenna
1 cavalry moved from Hippo Regius to Cartenna
1 cavalry moved from Hippo Regius to Cartenna
1 bireme moved from SZ 29 to SZ 30
1 bireme moved from SZ 29 to SZ 30
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
1 cavalry moved from Theveste to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Thenae
1 spearman moved from Capsa to Thenae
1 spearman moved from Capsa to Thenae
1 spearman moved from Capsa to ThenaeCombat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 1 : 0/9 hits
Neutral roll dice for 1 spearman in Auzia, round 1 : 1/1 hits
1 spearman owned by the Numidia lost in Auzia
Numidia roll dice for 1 archer, 4 spearmen and 3 swordmen in Auzia, round 2 : 0/8 hits
Neutral roll dice for 1 spearman in Auzia, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Auzia
Numidia roll dice for 1 archer, 3 spearmen and 3 swordmen in Auzia, round 3 : 1/7 hits
Neutral roll dice for 1 spearman in Auzia, round 3 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearman
Casualties for Numidia: 2 spearmen
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 : 2/7 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
Numidia roll dice for 6 cavalrys in Cartenna, round 2 : 3/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cartenna
Numidia win, taking Cartenna from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 1 : 2/6 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 : 0/3 hits
2 spearmen owned by the Neutral lost in Thenae
Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 : 2/6 hits
Neutral roll dice for 1 archer in Thenae, round 2 : 1/1 hits
1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Thenae
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 : 1/7 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 spearmen owned by the Numidia lost in Cyrene
Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 2 : 2/5 hits
Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 2 : 0/3 hits
2 spearmen owned by the Neutral lost in Cyrene
Numidia roll dice for 4 cavalrys and 1 spearman in Cyrene, round 3 : 1/5 hits
Neutral roll dice for 1 archer in Cyrene, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Cyrene
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 spearman moved from Leptis Magna to Berenice
1 spearman moved from Leptis Magna to Berenice
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa
1 archer and 3 spearmen moved from Hippo Regius to CarthagoPlace Units - Numidia
1 cavalry and 3 spearmen placed in Leptis Magna
Numidia undo move 1.
2 cavalrys and 2 spearmen placed in Leptis Magna
1 spearman were produced but were not placedTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total -
website not working, hope I can attach
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 city, 2 triremes and 2 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 10 velitess moved from Ariminum to Patavium
1 ballista moved from Roma to SZ 25
4 legionaires and 3 velitess moved from Roma to SZ 25
1 ballista, 2 biremes, 4 legionaires, 2 triremes and 3 velitess moved from SZ 25 to SZ 21
1 ballista, 4 legionaires and 3 velitess moved from SZ 21 to AleriaCombat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 1 ballista, 4 legionaires and 3 velitess
Carthage defend with 2 spearmen
RomanRepublic roll dice for 1 ballista, 4 legionaires and 3 velitess in Aleria, round 1 : 2/8 hits
Carthage roll dice for 2 spearmen in Aleria, round 1 : 1/2 hits
1 velites owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Aleria
RomanRepublic win, taking Aleria from Carthage with 1 ballista, 4 legionaires and 2 velitess remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Patavium
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess in Patavium, round 1 : 9/21 hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 : 3/12 hits
5 axemen owned by the Neutral , 4 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess in Patavium, round 2 : 6/18 hits
Neutral roll dice for 3 archers in Patavium, round 2 : 2/3 hits
3 archers owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 28
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 5 velitessNon Combat Move - RomanRepublic
1 bireme and 1 hoplite moved from SZ 45 to SZ 50Place Units - RomanRepublic
2 biremes and 2 triremes placed in SZ 25
2 velitess placed in Roma
1 city placed in Capua
Turning on Edit Mode
EDIT: Adding units owned by RomanRepublic to Capua: 1 legionaire
EDIT: Removing units owned by RomanRepublic from Tarentum: 1 legionaire
EDIT: Turning off Edit ModeTurn Complete - RomanRepublic
RomanRepublic collect 54 PUs; end with 54 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 1 city, 3 legionaires and 8 velitess
Aleria : 1 flag, 1 ballista, 4 legionaires and 2 velitess
Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
Capua : 1 flag, 1 city, 4 legionaires and 13 velitess
SZ 25 : 1 flag, 2 biremes and 2 triremes
SZ 21 : 1 flag, 2 biremes and 2 triremes
SZ 50 : 1 flag, 1 bireme
Patavium : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 5 velitessProduction/PUs Summary :
Carthage : 67 / 70
RomanRepublic : 54 / 54
GreekCityStates : 31 / 45
Macedonia : 34 / 34
Egypt : 32 / 57
Seleucid : 60 / 70
Parthia : 48 / 48
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3,375
Median : 3,000
Variance : 0,381
Standard Deviation : 0,617
Total rolls : 64Neutral Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3,267
Median : 3,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15RomanRepublic Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3,404
Median : 3,000
Variance : 0,674
Standard Deviation : 0,821
Total rolls : 47Carthage Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Greek City States have to go as well! :)
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Yes, still thinking…
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ah, no prob, just thought you forgot because its two own nations in a row :)
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 4 hoplites and 2 triremes; Remaining resources: 1 PUs;Combat Move - GreekCityStates
9 hoplites moved from Corinth to SZ 67
3 biremes, 9 hoplites and 2 triremes moved from SZ 67 to SZ 68
9 hoplites moved from SZ 68 to Sardis
2 archers, 3 hoplites and 3 slingerss moved from Pergamum to SardisCombat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 12 hoplites and 3 slingerss
Seleucid defend with 5 hoplites and 4 peltastss
GreekCityStates roll dice for 2 archers, 12 hoplites and 3 slingerss in Sardis, round 1 : 4/17 hits
Seleucid roll dice for 5 hoplites and 4 peltastss in Sardis, round 1 : 4/9 hits
3 slingerss owned by the GreekCityStates , 1 archer owned by the GreekCityStates and 4 peltastss owned by the Seleucid lost in Sardis
GreekCityStates roll dice for 1 archer and 12 hoplites in Sardis, round 2 : 6/13 hits
Seleucid roll dice for 5 hoplites in Sardis, round 2 : 4/5 hits
5 hoplites owned by the Seleucid , 1 archer owned by the GreekCityStates and 3 hoplites owned by the GreekCityStates lost in Sardis
GreekCityStates win, taking Sardis from Seleucid with 9 hoplites remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 2 archers, 3 hoplites and 3 slingerss
Casualties for Seleucid: 5 hoplites and 4 peltastssNon Combat Move - GreekCityStates
2 archers, 1 cavalry and 3 hoplites moved from Corinth to Athens
5 hoplites moved from Sparta to Corinth
1 hoplite moved from SZ 50 to SpartaPlace Units - GreekCityStates
2 triremes placed in SZ 67
4 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 39 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city and 6 hoplites
Corinth : 1 flag, 5 hoplites
Pergamum : 1 flag, 1 slingers
Athens : 1 flag, 3 archers, 1 cavalry, 4 hoplites and 3 slingerss
SZ 67 : 1 flag, 2 triremes
SZ 68 : 1 flag, 3 biremes and 2 triremes
Sardis : 1 flag, 9 hoplites
Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerssProduction/PUs Summary :
Carthage : 67 / 70
RomanRepublic : 54 / 54
GreekCityStates : 38 / 39
Macedonia : 34 / 34
Egypt : 32 / 57
Seleucid : 53 / 70
Parthia : 48 / 48
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3,432
Median : 3,000
Variance : 0,930
Standard Deviation : 0,964
Total rolls : 44GreekCityStates Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3,467
Median : 3,500
Variance : 0,897
Standard Deviation : 0,947
Total rolls : 30Seleucid Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,357
Median : 3,000
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 hoplite and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Larissa to SZ 69
1 bireme and 1 peltasts moved from SZ 69 to SZ 70
1 peltasts moved from SZ 70 to Pergamum
1 swordman moved from Thessalonica to SZ 70
1 swordman moved from SZ 70 to Pergamum
1 hoplite moved from Odessus to Byzantium
1 hoplite moved from Odessus to Byzantium
1 peltasts moved from Delphi to Larissa
1 swordman moved from Thessalonica to Byzantium
1 swordman moved from Thessalonica to Byzantium
3 hoplites and 5 peltastss moved from Apollonia to Dodona
2 hoplites, 2 peltastss and 1 swordman moved from Larissa to ThessalonicaCombat - Macedonia
Battle in Pergamum
Macedonia attack with 1 peltasts and 1 swordman
GreekCityStates defend with 1 slingers
Macedonia roll dice for 1 peltasts and 1 swordman in Pergamum, round 1 : 1/2 hits
GreekCityStates roll dice for 1 slingers in Pergamum, round 1 : 1/1 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 1 swordman remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 1 peltasts
Battle in Byzantium
Macedonia attack with 2 hoplites and 2 swordmen
Neutral defend with 2 archers
Macedonia roll dice for 2 hoplites and 2 swordmen in Byzantium, round 1 : 2/4 hits
Neutral roll dice for 2 archers in Byzantium, round 1 : 1/2 hits
1 swordman owned by the Macedonia and 2 archers owned by the Neutral lost in Byzantium
Macedonia win, taking Byzantium from Neutral with 2 hoplites and 1 swordman remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 swordman
Casualties for Neutral: 2 archersNon Combat Move - Macedonia
Place Units - Macedonia
3 biremes placed in SZ 70
1 hoplite and 2 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 2 archers, 7 axemen, 1 chariot and 7 spearmen; Remaining resources: 1 PUs;Combat Move - Egypt
Combat - Egypt
Non Combat Move - Egypt
3 archers, 3 axemen and 3 spearmen moved from Memphis to SZ 58
3 archers, 3 axemen, 3 biremes, 3 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers, 3 axemen and 3 spearmen moved from SZ 59 to Jerusalem
1 archer, 2 axemen, 3 chariots and 5 spearmen moved from Pharan to Jerusalem
2 archers, 4 axemen and 3 spearmen moved from Memphis to Pharan
5 axemen and 4 spearmen moved from Alexandria to MemphisPlace Units - Egypt
2 archers, 3 axemen and 3 spearmen placed in Jerusalem
4 axemen, 1 chariot and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 32 PUs; end with 33 PUs totalTerritory Summary for Egypt :
Memphis : 1 flag, 5 axemen and 4 spearmen
Jerusalem : 1 flag, 6 archers, 8 axemen, 3 chariots, 1 city and 11 spearmen
Alexandria : 1 flag, 4 axemen, 1 chariot, 1 city and 4 spearmen
SZ 59 : 1 flag, 3 biremes and 2 triremes
Pharan : 1 flag, 2 archers, 4 axemen and 3 spearmenProduction/PUs Summary :
Carthage : 67 / 70
RomanRepublic : 54 / 54
GreekCityStates : 32 / 39
Macedonia : 47 / 47
Egypt : 32 / 33
Seleucid : 53 / 70
Parthia : 48 / 48
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 2 biremes, 1 cavalry, 4 hoplites, 2 legionaires, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Emesa to Hatra
1 peltasts moved from Emesa to Hatra
1 peltasts moved from Emesa to Hatra
1 peltasts moved from Emesa to Hatra
1 hoplite moved from Emesa to Hatra
1 hoplite moved from Emesa to Hatra
1 hoplite moved from Emesa to Hatra
1 peltasts moved from Attalia to Tarsus
1 hoplite moved from Antioch to Tarsus
1 hoplite moved from Antioch to Tarsus
1 legionaire moved from Emesa to Antioch
1 legionaire moved from Emesa to Antioch
2 cataphracts, 3 cavalrys, 5 hoplites and 1 legionaire moved from Damascus to Antioch
1 legionaire moved from Sidon to Antioch
1 legionaire moved from Sidon to Antioch
1 cavalry moved from Emesa to Antioch
1 cavalry moved from Emesa to Damascus
1 peltasts moved from Emesa to Damascus
1 cavalry moved from Damascus to Antioch
1 cataphract moved from Emesa to Hatra
1 hoplite moved from Antioch to Tarsus
1 hoplite moved from Antioch to TarsusNon Combat Move - Seleucid
Place Units - Seleucid
2 biremes and 1 trireme placed in SZ 61
4 hoplites and 1 legionaire placed in Hatra
1 cavalry, 1 legionaire and 6 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 1 city, 5 horsearchers and 1 spearman; Remaining resources: 0 PUs;Non Combat Move - Parthia
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
3 cataphracts, 2 cavalrys and 5 horsearchers moved from Babylon to Seleucia
3 cataphracts and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to BabylonPlace Units - Parthia
1 city placed in Seleucia
5 horsearchers and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 1 spearman
SZ 86 : 1 flag, 1 bireme
Seleucia : 1 flag, 8 archers, 6 cataphracts, 2 cavalrys, 1 city, 6 horsearchers and 21 spearmen
Persepolis : 1 flag, 1 city, 5 horsearchers and 1 spearmanProduction/PUs Summary :
Carthage : 67 / 70
RomanRepublic : 54 / 54
GreekCityStates : 32 / 39
Macedonia : 47 / 47
Egypt : 32 / 33
Seleucid : 53 / 53
Parthia : 48 / 48
Numidia : 25 / 25 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Numidia
Numidia buy 1 cavalry, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 archers and 4 spearmen moved from Siwa to Paraetonium
1 cavalry moved from Cyrene to Paraetonium
1 cavalry moved from Cyrene to Paraetonium
1 cavalry moved from Cyrene to Paraetonium
1 cavalry moved from Cyrene to Paraetonium
1 spearman moved from Berenice to Siwa
1 spearman moved from Berenice to Siwa
1 spearman moved from Berenice to Siwa
1 spearman moved from Cyrene to Paliurus
1 cavalry moved from Leptis Magna to Siwa
1 cavalry moved from Leptis Magna to Siwa
1 spearman moved from Leptis Magna to Berenice
1 spearman moved from Leptis Magna to Berenice
1 bireme moved from SZ 30 to SZ 31
1 bireme moved from SZ 30 to SZ 31
1 archer, 3 spearmen and 3 swordmen moved from Auzia to Siga
1 cavalry moved from Cartenna to Siga
1 cavalry moved from Cartenna to Siga
1 cavalry moved from Cartenna to Siga
1 cavalry moved from Cartenna to Siga
1 cavalry moved from Cartenna to Zama
1 cavalry moved from Cartenna to Zama
3 cavalrys and 2 spearmen moved from Thenae to Sabrata
1 cavalry moved from Sabrata to Oea
1 cavalry moved from Sabrata to Oea
1 archer and 2 spearmen moved from Capsa to ThenaeCombat - Numidia
Battle in Oea
Numidia attack with 2 cavalrys
Neutral defend with 1 spearman
Numidia roll dice for 2 cavalrys in Oea, round 1 : 0/2 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
Numidia roll dice for 2 cavalrys in Oea, round 2 : 0/2 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
Numidia roll dice for 2 cavalrys in Oea, round 3 : 2/2 hits
Neutral roll dice for 1 spearman in Oea, round 3 : 1/1 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Siga
Numidia attack with 1 archer, 4 cavalrys, 3 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 4 cavalrys, 3 spearmen and 3 swordmen in Siga, round 1 : 3/11 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 1/2 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Paraetonium
Numidia attack with 2 archers, 4 cavalrys and 4 spearmen
Neutral defend with 3 spearmen
Numidia roll dice for 2 archers, 4 cavalrys and 4 spearmen in Paraetonium, round 1 : 3/10 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Paraetonium
Numidia win, taking Paraetonium from Neutral with 2 archers, 4 cavalrys and 4 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmenNon Combat Move - Numidia
Place Units - Numidia
1 city placed in Cyrene
1 cavalry and 2 spearmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 7 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
7 swordmen moved from Valentia to Toletum
1 cavalry moved from Cale to Toletum
1 cavalry moved from Cale to Toletum
1 swordman moved from Cale to Salmantica
1 trireme moved from SZ 37 to SZ 36
1 swordman moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 swordman moved from SZ 36 to Lilybaeum
1 spearman moved from SZ 36 to Lilybaeum
1 spearman moved from SZ 36 to Lilybaeum
1 bireme and 1 trireme moved from SZ 32 to SZ 26
1 trireme moved from SZ 33 to SZ 26
1 bireme moved from SZ 16 to SZ 29
1 bireme moved from SZ 16 to SZ 29Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys and 7 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys and 7 swordmen in Toletum, round 1 : 2/9 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 0/4 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 7 swordmen in Toletum, round 2 : 4/9 hits
Neutral roll dice for 2 cavalrys in Toletum, round 2 : 0/2 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 7 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrysNon Combat Move - Carthage
2 cavalrys moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
1 spearman moved from Thapsus to Carthago
1 spearman moved from Thapsus to CarthagoPlace Units - Carthage
4 swordmen placed in Lilybaeum
1 swordman placed in Lilybaeum
4 cavalrys placed in Carthago Nova
2 biremes and 1 trireme placed in SZ 32
2 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 1 legionaire and 3 triremes; Remaining resources: 0 PUs;Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 25 to SZ 24
2 biremes and 2 triremes moved from SZ 21 to SZ 24
1 ballista, 4 legionaires and 2 velitess moved from Aleria to SZ 24
1 ballista, 4 legionaires and 2 velitess moved from SZ 24 to Caralis
1 ballista, 3 cavalrys, 7 legionaires and 5 velitess moved from Patavium to VeronaCombat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 5 velitess in Verona, round 1 : 6/16 hits
Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 1 : 3/5 hits
2 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Verona
RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 3 velitess
Battle in Caralis
RomanRepublic attack with 1 ballista, 4 legionaires and 2 velitess
Carthage defend with 2 spearmen
RomanRepublic roll dice for 1 ballista, 4 legionaires and 2 velitess in Caralis, round 1 : 2/7 hits
Carthage roll dice for 2 spearmen in Caralis, round 1 : 2/2 hits
2 velitess owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Caralis
RomanRepublic win, taking Caralis from Carthage with 1 ballista and 4 legionaires remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 2 spearmenNon Combat Move - RomanRepublic
3 legionaires moved from Roma to CapuaPlace Units - RomanRepublic
2 biremes and 3 triremes placed in SZ 28
1 legionaire placed in CapuaTurn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 1 city and 8 velitess
Caralis : 1 flag, 1 ballista and 4 legionaires
Verona : 1 flag, 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess
Aleria : 1 flag
Messana : 1 flag, 4 forts, 4 legionaires and 5 velitess
Capua : 1 flag, 1 city, 8 legionaires and 13 velitess
SZ 28 : 1 flag, 2 biremes and 3 triremes
SZ 24 : 1 flag, 4 biremes and 4 triremes
SZ 50 : 1 flag, 1 bireme
Patavium : 1 flagProduction/PUs Summary :
Carthage : 65 / 69
RomanRepublic : 61 / 61
GreekCityStates : 32 / 39
Macedonia : 47 / 47
Egypt : 32 / 33
Seleucid : 53 / 53
Parthia : 48 / 48
Numidia : 27 / 27Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,133
Median : 2,500
Variance : 1,517
Standard Deviation : 1,232
Total rolls : 30Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,200
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5RomanRepublic Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,478
Median : 3,000
Variance : 1,955
Standard Deviation : 1,398
Total rolls : 23Carthage Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
Turning on Edit Mode
EDIT: Adding units owned by RomanRepublic to SZ 44: 1 bireme
EDIT: Removing units owned by RomanRepublic from SZ 50: 1 bireme
EDIT: Turning off Edit Mode
GreekCityStates buy 1 bireme and 2 citys; Remaining resources: 2 PUs;Combat Move - GreekCityStates
1 slingers moved from Athens to Delphi
GreekCityStates take Delphi from MacedoniaCombat - GreekCityStates
Non Combat Move - GreekCityStates
3 archers and 1 slingers moved from Athens to SZ 68
3 archers and 1 slingers moved from SZ 68 to Sardis
6 hoplites moved from Sparta to SZ 67
6 hoplites and 2 triremes moved from SZ 67 to SZ 68
6 hoplites moved from SZ 68 to Athens
5 hoplites moved from Corinth to AthensPlace Units - GreekCityStates
1 city placed in Sardis
1 city placed in Athens
1 bireme placed in SZ 67Turn Complete - GreekCityStates
GreekCityStates collect 36 PUs; end with 38 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city
Corinth : 1 flag
Athens : 1 flag, 1 cavalry, 1 city, 15 hoplites and 1 slingers
Delphi : 1 flag, 1 slingers
SZ 67 : 1 flag, 1 bireme
SZ 68 : 1 flag, 3 biremes and 4 triremes
Sardis : 1 flag, 3 archers, 1 city, 9 hoplites and 1 slingers
Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerssProduction/PUs Summary :
Carthage : 65 / 69
RomanRepublic : 61 / 61
GreekCityStates : 36 / 38
Macedonia : 43 / 47
Egypt : 32 / 33
Seleucid : 53 / 53
Parthia : 48 / 48
Numidia : 27 / 27