@simon33 I should have asked you version number and download name.
13L G40 Boldfresh vs. Karl7 (Allies +11)
-
Invade South America!!
To bad there is not a neutral VC down there…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Turning off Edit Mode
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
1 bomber moved from Normandy Bordeaux to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Eastern Poland, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Eastern Poland to Romania
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Tobruk to Libya
2 aaGuns moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 aaGuns and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 bomber and 2 fighters
Northern Italy : 1 flag, 2 aaGuns, 1 factory_major and 2 infantry
Libya : 1 flag, 2 artilleries and 4 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
95 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 transport
92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 58 / 68
Americans : 54 / 80
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
oops one quick change, map in a second.
-
map edit
-
that was an INCORRECT map edit. here is the right one.
-
since you still haven’t looked at it, here’s another edit. don’t know whether i’m improving or not but the longer i have to look at it, the more i am waffling.
-
new and improved (i hope)
-
yeah, i think i’m ready for the conquest of europe now… :lol:
-
ok, lets do it.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Dutch New Guinea to New Guinea -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Dutch New Guinea to New GuineaAirborne Attack Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 cruisers, 1 submarine and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Dutch New Guinea to New GuineaAirborne Attack Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit ModeCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 bombers moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Gibraltar
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
2 aaGuns moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 9 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 aaGun, 13 artilleries and 17 infantry moved from Poland to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
10 infantry moved from Finland to Norway
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 fighters, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 3 bombers, 3 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 aaGuns
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 1 flag, 1 armour and 2 mech_infantrys
Poland : 1 flag, 3 aaGuns, 1 armour and 5 infantry
Germany : 1 flag, 1 factory_major
Norway : 1 flag, 2 artilleries and 12 infantry
Southern Italy : 1 flag, 1 fighter and 2 tactical_bombers
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 13 artilleries, 18 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 4 armour, 2 artilleries, 9 infantry and 5 mech_infantrys
113 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 54 / 68
Americans : 54 / 80
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hang on karl, i was too tired last night, there is one combat move i wanted to make…
-
hang on karl, i was too tired last night, there is one combat move i wanted to make…
oops no sorry i was thinking about my game with axisplaya (same mistake you made!). you are good to go here.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 artilleries and 11 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 fighters moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 artilleries and 11 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 fighters moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Karelia to Finland
2 mech_infantrys moved from Belarus to Karelia
1 aaGun, 1 artillery and 10 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
8 infantry moved from Belarus to Bryansk
8 infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
2 fighters moved from Finland to Novgorod
16 infantry moved from Amur to Korea
2 aaGuns moved from Amur to KoreaPlace Units - Russians
2 armour, 1 artillery and 4 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
FYI will be out until sunday