the Move summary after i am done with combat moves, looks like the end of turn summary so it makes me think I am done, especially if I take several sittings to complete a turn.
13L G40 Fortress ( Allies 7 Bid ) Vs Randmacts ( Axis )
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,4,3,1,1,4,6,4,4,2,1,2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 42 / 46
Americans : 52 / 76
Chinese : 7 / 15
British : 28 / 35
UK_Pacific : 13 / 12
Italians : 15 / 20
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.500
Median : 4.000
Variance : 1.477
Standard Deviation : 1.215
Total rolls : 66Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from French Equatorial Africa to NigeriaCombat - Italians
Battle in Nigeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
British win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Java to India
1 destroyer moved from 46 Sea Zone to 23 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
South Australia : 1 flag, 1 artillery and 4 infantry
Hawaiian Islands : 1 flag, 2 fighters
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
23 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser
63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 42 / 46
Americans : 52 / 76
Chinese : 7 / 15
British : 28 / 35
UK_Pacific : 13 / 12
Italians : 15 / 15
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 42
Japanese : 42 / 46
Americans : 52 / 76
Chinese : 7 / 15
British : 28 / 35
UK_Pacific : 13 / 12
Italians : 15 / 15
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dang. I forgot to place the 13 loaded carriers I just purchased for France. Ugh. Oh well, I guess it’s too late now… :wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 2 PUs;Combat Move - Germans
2 armour, 7 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Romania to Western Ukraine
1 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 infantry moved from Baltic States to Belarus
Germans take Belarus from RussiansCombat - Germans
Battle in Karelia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Karelia to Finland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun, 8 artilleries and 2 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Bessarabia
4 tactical_bombers moved from Germany to Eastern Poland
4 fighters moved from Germany to Eastern Poland
7 artilleries and 13 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
4 armour moved from Western Germany to Poland
3 submarines moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
8 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Northwest Persia to Iraq
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour in Iraq, round 4 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 armour owned by the Russians lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 armour moved from Rostov to Northwest Persia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns, 5 artilleries and 15 infantry moved from Ukraine to Rostov
6 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Novgorod
1 infantry placed in Ukraine
Russians undo move 3.
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 1 infantry
Rostov : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries, 16 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 armour
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 56
Russians : 34 / 39
Japanese : 42 / 46
Americans : 52 / 76
Chinese : 7 / 15
British : 28 / 35
UK_Pacific : 13 / 12
Italians : 15 / 15
ANZAC : 14 / 25
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.417
Median : 3.500
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.643
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Hopei to Kweichow
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
2 artilleries moved from Kwangsi to Yunnan
4 armour moved from Hunan to Yunnan
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to Kweichow
4 tactical_bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in Sumatra
Battle in Kweichow
Japanese attack with 3 armour, 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 3 armour, 1 artillery, 2 bombers, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from Kweichow to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
3 fighters moved from French Indo China to Kiangsi
3 tactical_bombers moved from French Indo China to Kiangsi
2 bombers moved from Kweichow to Kwangtung
4 infantry moved from Manchuria to Korea
1 destroyer moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
3 submarines placed in 19 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
I made a mistake on USSR NCM. 2 pieces in Europe. They don’t affect your J4 (or Japan at all, for that matter). Do you mind if I move them? If it’s not ok, I’m fine and I’ll deal with it :-)
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No probs mate
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 1 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier placed in 10 Sea Zone
4 bombers placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield, 4 fighters and 2 tactical_bombers
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines and 2 transports
26 Sea Zone : 1 flag, 1 carrier and 3 transports
22 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys
95 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transportsProduction/PUs Summary :
Germans : 48 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 15
British : 28 / 35
UK_Pacific : 11 / 12
Italians : 15 / 15
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.846
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 7 infantry
Japanese defend with 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Yunnan, round 1 : 3/11 hits
Japanese roll dice for 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 4/11 hits
2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 4 armour and 4 artilleries in Yunnan, round 2 : 2/8 hits
2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 4 armour and 2 artilleries in Yunnan, round 3 : 0/6 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 4 armour and 1 artillery in Yunnan, round 4 : 3/5 hits
2 artilleries owned by the Chinese , 1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 3 armour in Yunnan, round 5 : 1/3 hits
1 artillery owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 3 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 artilleries and 7 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 flag, 5 infantry
Burma : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 48 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 3
British : 28 / 35
UK_Pacific : 11 / 12
Italians : 15 / 15
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.579
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 76Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.622
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.733
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to GreeceCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in GreeceNon Combat Move - British
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
2 fighters moved from Egypt to West India
3 aaGuns, 1 artillery and 19 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
1 destroyer moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
2 transports placed in 81 Sea Zone
3 transports placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
Burma : 1 flag, 3 aaGuns, 1 artillery, 1 fighter and 19 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
West India : 1 flag, 2 fighters
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 4 destroyers and 5 transports
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 fighters and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 11 / 0
Italians : 14 / 15
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.579
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 76Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.622
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.733
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 14 / 15
ANZAC : 10 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.579
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 76Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.622
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.733
Median : 4.000
Variance : 0.414
Standard Deviation : 0.643
Total rolls : 30Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Romania
2 armour moved from Bessarabia to Romania
2 artilleries moved from Southern Italy to Northern Italy
1 artillery moved from Libya to TunisiaPlace Units - Italians
1 infantry placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
I made an extra nc move in my placement phase, hope thats allright
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Yeah, np. I really don’t have an issue with doing things out of order as long as it doesn’t involve dice that have already been rolled, or purchases. We all forget to spot things from time to time. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 flag, 1 artillery and 4 infantry
Western Australia : 1 flag, 1 fighter
Hawaiian Islands : 1 flag, 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
34 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser
Alexandria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 14 / 14
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 39
Japanese : 56 / 61
Americans : 52 / 73
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 14 / 14
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Eastern Poland to Bryansk
2 bombers moved from Finland to Belarus
5 infantry moved from Bessarabia to Ukraine
7 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to UkraineCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 artilleries, 23 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 7 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
4 armour, 7 artilleries, 13 infantry and 2 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
8 artilleries moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
5 armour moved from Western Ukraine to Ukraine
8 armour moved from Germany to Baltic States
2 bombers moved from Belarus to Germany
4 tactical_bombers moved from Bryansk to Baltic States
4 fighters moved from Eastern Poland to Western Germany
3 infantry moved from Romania to Bulgaria
1 infantry moved from Karelia to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 armour and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 47 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs