@Baron:
@Buran:
Not so sure of saying that the aircraft get a blanket +1, but if they move on the aircraft carrier before launch you could say that they have only used 2 movement points vs 3. That way they would be limited to just the attack on the island, but not get a bonus for flying to other locations.
I like this way of seeing the aircraft move on a carrier when they go in the same SZ.
Let’s just say that after the carrier have moved, planes only have 2 remaining movement points. And cannot go to another Sea-Zone away.
Just enough for inland air support and coming back on the carrier.
Restriction: the carrier must move during the Combat Move step.
It is different from a carrier which stay behind waiting the results of any battle and moving during the NCM.
This House rule have some real consequences: Japan and Hawaii are 3 SZ away from each other. So, if you have a lot of CV and Fgs, you can now launch a direct amphibious assault from either island on the other.
However, toblerone77, adding the tech increase the bonus to all aircrafts. So your adjustment has a wider scope than mine have suggested which is more limited than the Original Post:
So we finally decided to let aircraft carriers give fighters/tactical bombers a +1 bonus movement like an airbase.
The fighter is bring with the carrier 3 S-Z away during the CM phase, then you launch aircrafts with only 2 Move points left. In addition, aircrafts are forbidden to go into another SZ.
Examples:
1- Japan and Hawaii are 3 SZ away from each other.
So, if you have a lot of CV and Fgs, you can now launch a direct amphibious assault with air cover from either island on the other.
2- You can also launch an amphibious assault with aircraft on Korea because it is in the same sea-zone than Japan.
However, a Fighter launch from an Airbase will not be able to support an amphibious assault 3 SZs-away. (As will be a Fg boosted with tech.)
Example:
starting from Japan with +1 AB bonus,
no Fig can reach French Indo China (5 zones to reach it) and land elsewhere (6th move points).
But, with a carrier in Japan SZ 6 you can move 3 SZ and reach the French Indo China SZ 36.
Then any Fg on board have 2 moves to fly toward either Hainan island or French Indo China and land on the carrier (or, after the attack on FIC land in a Territory adjacent to it.)
This HR implies also that Japan can directly attack with air support: Alaska and Western Canada.
In addition, this special move helping aircrafts on carrier only (Fg & Tcb, no StB) is only possible
1- when CV leaves a Naval Base and get +1M
2- during a Combat Move
3- while staying with the carrier.
You cannot do it in any other circumstances.
And 4- it doesn’t allow Fg or TcB to go chasing others ships 4 SZ away and fly back on the CV.
I think this HR will be able to patch the inconsistency in the OOB rules created by the Bonus +1M to ships leaving Naval Base in which it left behind all CV’s aircrafts hindering their usual capacity to air support amphibious assault.
It is for all naval power having CVs and NBs (mainly Japan and USA) and is a very much more limited House Rule than giving a Tech.