@DrLarsen:
@DrLarsen:
To me it seems simple: if you’re going to do Super-BB’s, do them for everyone before you stop and do flying boats for some nation…
Wait, on second thought, just skip the stupid flying boats altogether… And those silly gliders and all the other ridiculous and useless units (Landkreuzer P 1000 Ratte, here’s looking at you!) Has anyone actually gotten any use out of those flying boats or gliders or ridiculous uber-weapons? Am I missing something here…?!?
I don’t think you are missing anything. That is your opinion, but I happen to agree with you. The standardization that was planned for the sets has been semi-maintained in the sets themselves, but now that HBG has said they are no longer making sets, I am afraid that idea is going to be thrown out too. That is unfortunate because I really appreciate consistency.
I have been under the impression from the start that HBG was to create batches of new game usable pieces in sculpts not found in the OOB Axis and Allies. There would be some versions of sculpts found in the OOB game (e.g. Shermans, Zeros, Bismarck, etc…) but most of them would be heretofore unseen (e.g. Liberator, Tiger II, Me262, etc…). Then, once the “new” sculpts were deemed mostly complete, HBG would start work on OOB replacement pieces (P-38, B-17, etc.) which would be up to the HBG standards of better detail and consistent sizing.
Apparently this is not the case any more, if it ever was. While I don’t think it is necessary to stick to that exact formula, the premise is pretty good: new sculpts to replace OOB unit types, with a few logical riffs such as jet fighters and heavy units. I would prefer to see a bunch of OOB replacement sculpts than historically obscure, non-regular use pieces like superweapons, alternate history vehicles and niche unit types with no concrete use with basic A&A rules.