12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO

  • 2007 AAR League

    the italians continue their lame-ness … boy, turn 1 seems soooooo long ago. the worm has turned. your dice aren’t too much better (except in sz16!), but mine are sinking fast. “throttled” is the term that comes to mind…  :lol:

  • 2007 AAR League

    interesting how this game works sometimes. you know how sometimes there are guys (or gals) you play and you always seem to get pretty decent dice, and they don’t. and then there are some people who just own you with their dice. perhaps i am slightly delusioned, but it sure seems that way. i suspect it also has something to do with confidence, which affects how cautiously or aggressively you play. but there have been guys i have played that are waaaaaaaaaaay better than me, and i kill 'em every time with dice. and then there are 3 or 4 guys that it’s just a waste of time to play – i get drilled every time, and it seems like the dice just haunt me.

    i thought i had a pretty good start in this one… i am guessing the straffing attempt by italy on I1 was not such a great idea, and i am paying dearly for it. but after that first turn, the dice are turning, and the last couple of turns i am getting nothing. of course, some of it has to do with your play,… but i just think it seems to me to be an interesting phenomena…

    anyway…

  • 2007 AAR League

    germany 4


    purchase
    6 inf, 2 rtl, arm, ftr… spend $41, save $7

    combat
    pol (inf, 2 arm)
    3 inf, rtl, 3 ftr ger

    nwe (inf, rtl)
    3 inf, 2 ftr fra
    inf ger

    euk (inf, rtl, arm)
    2 inf, rtl, arm, ftr, bmb epl

  • 2007 AAR League

    okay, let’s go get 'em guys… and keep your heads down! :evil:

    pol
    2 inf @ 1, inf/rtl @ 2, 3 ftr @ 3
    DiceRolls: 2@2 2@3 3@3; Total Hits: 52@2: (6, 2)2@3: (6, 2)3@3: (1, 3, 3)
    vs
    inf @ 2, 2 arm @ 3
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (4, 2)

  • 2007 AAR League

    atta boy! … liberated w/ loss of inf. keep it going!

    nwe
    4 inf @ 1, 2 ftr @ 3
    DiceRolls: 4@1 2@3; Total Hits: 24@1: (6, 6, 3, 6)2@3: (3, 1)
    vs
    inf/rtl @ 2
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 2007 AAR League

    8-) … nice shootin’, guys! one more time… finish strong!

    euk
    inf @ 1, inf/rtl @ 2, arm/ftr @ 3, bmb @ 4
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (6)2@2: (6, 3)2@3: (6, 3)1@4: (3)
    vs
    inf/rtl @ 2, arm @ 3
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (6)

  • 2007 AAR League

    ground units relying too much on the flyboys! come on, guys… how could you miss that tank? it’s so big!

    euk
    inf/rtl @ 2, arm/ftr @ 3, bmb @ 4
    DiceRolls: 2@2 2@3 1@4; Total Hits: 42@2: (2, 3)2@3: (2, 3)1@4: (1)
    vs
    arm @ 3
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    yeah, everybody wants credit for that kill…  :roll:

    noncombat
    bmb, ftr euk > epl
    inf epl > ukr
    3 ftr pol > ger
    2 ftr nwe > fra
    4 inf ger > fra
    3 arm ger > epl

    deployment
    6 inf, 2 rtl, arm, ftr > ger

    collect
    $39 + $7 saved = $46

    now,… get ready to defend!

    ob&g_vs_botider_04aGER.AAM


  • It is one thing to kill my British infantry, but to do it by throwing him to the English Channel is uncalled for!  :x

    (your map had him there)

    Rus4-Buy: 3 inf, 3 art, 5 arm…save 0

    Combat
    inf Bst/arm Kar/bmr Rus => Pol 2inf art
    inf Bel/3inf art Rus => Euk inf art arm
    2inf art Cau => Ukr inf

    Ukr
    2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Ukr lwlo inf

    Euk
    A-4inf art
    DiceRolls: 3@1 2@2; Total Hits: 03@1: (2, 4, 5)2@2: (4, 3)
    D-inf art arm
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (3)


  • uh oh

    Euk
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 6)
    D-inf art arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4)


  • Euk
    A-inf art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
    D-arm
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • Euk
    A-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    D-arm
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Euk lwlo 4inf….whew

    Pol
    A-inf arm bmr
    DiceInput ErrorThere was an error in your dice throw: “1@” is not correct syntax.
    D-2inf art
    DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 6)


  • A
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (2)1@3: (5)1@4: (5)


  • Well….retreat

    Noncom
    arm Pol => Bst
    bmr Pol => Rus
    3inf Kar => Bel
    2inf Cau => Euk
    4inf Nov => Rus
    2inf Eve => Nov
    sub sz6 => sz12

    Mobilize
    inf art in Kar
    2inf 2art in Cau
    5arm in Rus

    Collect: 28

    ob&g_vs_botider_04bR.AAM

  • 2007 AAR League

    @Ol’:

    It is one thing to kill my British infantry, but to do it by throwing him to the English Channel is uncalled for!  :x

    sorry… you know how those nazis are. and my apologies… i miss-keyed that poland battle badly. still scored enough hits to win with my planes, but i fat-fingered the infantry and artillery. you gotta watch me!  :wink:

  • 2007 AAR League

    and just when it looked like your dice were starting to rally… that was ugly for uncle joe.


  • @Botider:

    and just when it looked like your dice were starting to rally… that was ugly for uncle joe.

    YES IT WAS!  :x

  • 2007 AAR League

    japan 4


    purchase
    3 inf, 2 rtl, arm, bb, dd, ss… spend $56

    combat
    yak (inf)
    4 inf, arm stc
    2 ftr sz62

    ind ( )
    inf bur

    dice…
    yak
    4 inf @ 1, arm/2 ftr @ 3
    DiceRolls: 4@1 3@3; Total Hits: 14@1: (2, 6, 5, 4)3@3: (1, 4, 5)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

Suggested Topics

  • 3
  • 13
  • 343
  • 79
  • 68
  • 91
  • 69
  • 231
Axis & Allies Boardgaming Custom Painted Miniatures

237

Online

17.3k

Users

39.8k

Topics

1.7m

Posts