@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO
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It is one thing to kill my British infantry, but to do it by throwing him to the English Channel is uncalled for! :x
(your map had him there)
Rus4-Buy: 3 inf, 3 art, 5 arm…save 0
Combat
inf Bst/arm Kar/bmr Rus => Pol 2inf art
inf Bel/3inf art Rus => Euk inf art arm
2inf art Cau => Ukr infUkr
2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Ukr lwlo inf
Euk
A-4inf art
Rolls: 3@1 2@2; Total Hits: 03@1: (2, 4, 5)2@2: (4, 3)
D-inf art arm
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (3) -
uh oh
Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 6)
D-inf art arm
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (4) -
Euk
A-inf art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D-arm
Rolls: 1@3; Total Hits: 01@3: (4) -
Euk
A-inf art
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D-arm
Rolls: 1@3; Total Hits: 11@3: (3) -
Euk lwlo 4inf….whew
Pol
A-inf arm bmr
Input ErrorThere was an error in your dice throw: “1@” is not correct syntax.
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (2, 5, 6) -
A
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (2)1@3: (5)1@4: (5) -
Well….retreat
Noncom
arm Pol => Bst
bmr Pol => Rus
3inf Kar => Bel
2inf Cau => Euk
4inf Nov => Rus
2inf Eve => Nov
sub sz6 => sz12Mobilize
inf art in Kar
2inf 2art in Cau
5arm in RusCollect: 28
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@Ol’:
It is one thing to kill my British infantry, but to do it by throwing him to the English Channel is uncalled for! :x
sorry… you know how those nazis are. and my apologies… i miss-keyed that poland battle badly. still scored enough hits to win with my planes, but i fat-fingered the infantry and artillery. you gotta watch me! :wink:
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and just when it looked like your dice were starting to rally… that was ugly for uncle joe.
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and just when it looked like your dice were starting to rally… that was ugly for uncle joe.
YES IT WAS! :x
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japan 4
purchase
3 inf, 2 rtl, arm, bb, dd, ss… spend $56combat
yak (inf)
4 inf, arm stc
2 ftr sz62ind ( )
inf burdice…
yak
4 inf @ 1, arm/2 ftr @ 3
Rolls: 4@1 3@3; Total Hits: 14@1: (2, 6, 5, 4)3@3: (1, 4, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
yak taken w/ loss of inf
noncombat
2 ftr yak > far
2 inf bry > far
inf fuk > hup
2 inf kia > bur via trn sz61 > sz37
4 inf, rtl, aa aus > bur via 3 trn sz39 > sz37
trn sz36 > sz37
2 inf fic > yun
3 inf, arm japan > bry via 2 trn sz62
2 ftr fic > sz62
ftr fic > phil
bb, ca sz39 > sz50
cv, 2 ftr sz36 > sz37
dd, ca sz62 > sz50
dd, ca sz50 > sz37deployment
2 rtl > fic
bb, dd, ss > sz62
3 inf, am > japancollect
$60 -
please put 3 inf, arm in japan… i forgot to deploy those units on the map.
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UK4-Buy: 4 inf, 4 arm…save 3
Combat
2inf art arm UK/bb 2ftr sz7 => Pol 2inf art
2inf art arm UK => Nwe 3inf (unload from sz5)
inf Per/bmr Cau => Ind inf
6inf 2art Egy/2ftr Cau => Lib 2inf art armPol
A-2inf art arm 2ftr bb
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 31@1: (1)2@2: (3, 4)3@3: (2, 5, 6)1@4: (3)
D-2inf art
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2) -
Pol twlo 2inf
Nwe
A-2inf art arm 2ftr
Rolls: 1@1 2@2 3@3; Total Hits: 21@1: (3)2@2: (3, 2)3@3: (4, 1, 6)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (1, 5, 5) -
Nwe
A-inf art arm 2ftr
Rolls: 2@2 3@3; Total Hits: 42@2: (1, 3)3@3: (2, 2, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Nwe twlo inf
Lib
A-6inf 2art 2ftr
Rolls: 4@1 4@2 2@3; Total Hits: 24@1: (5, 2, 6, 1)4@2: (6, 5, 5, 6)2@3: (1, 4)
D-2inf art arm
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 4, 5)1@3: (2) -
Lib
A-5inf 2art 2ftr
Rolls: 3@1 4@2 2@3; Total Hits: 23@1: (4, 4, 3)4@2: (1, 4, 1, 5)2@3: (5, 5)
D-art arm
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)