@The_Good_Captain @DoManMacgee
it was NCM in africa. you’re good to go fellas
stoney… looks like the link i sent wasn’t exactly right one. if you read through this game thread you’ll see that jen and i have had lengthy conversation about this. i am beginning to wonder myself whether there is an agreed-upon alpha-3 setup, at this point.
Thanks. It seems you had the right setup here:
http://www.axisandallies.org/forums/index.php?topic=26848.msg940509#msg940509
May I ask where you got that setup? It seems better than the one in the stickied thread, which CJ had.
You seem to have figured out that your crashing problem was b/c you didn’t have the right module. I’d like to ask you both which module you like better and why - the one with the NOs at the bottom or the one with them at the top? I may try to make an update so I would like to know which layout is preferred.
I’ve just not gotten around to linking the new files yet. It’s alpha 3.9 instead of alpha 3.
Japan:
DOW Russia
Buy(120)
Combat Moves:
16 Infantry, 5 Artillery, Armor, 3 Cruisers, 2 Battleships to India
Infantry to Novosobirsk
7 Infantry, 4 Artillery, Mech to Kazakh
India:
Attacker:
Rolls: 11@1 10@2 4@3 2@4; Total Hits: 911@1: (3, 5, 2, 1, 2, 6, 3, 5, 1, 2, 6)10@2: (3, 5, 5, 5, 2, 5, 4, 1, 2, 4)4@3: (3, 3, 4, 1)2@4: (2, 5)
Defender:
Rolls: 7@2 1@3; Total Hits: 37@2: (4, 4, 5, 1, 1, 4, 3)1@3: (2)
Attacker:
Rolls: 8@1 10@2 1@3; Total Hits: 48@1: (2, 6, 5, 2, 5, 4, 5, 6)10@2: (3, 5, 5, 3, 1, 6, 4, 1, 1, 5)1@3: (3)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
Build: 10 Fighters in Japan
Build: 2 Submarines, Destroyer in SZ 36
Collect: 4 India + 10 NO + 70 TT = 84 IPC
Wait for kamikazee and scramble orders before rolling an amphibious assault on Japan, please. I don’t think you will, your numbers are in the low 30%s and a failure will cost the Americans the entire Pacific, but just in case you decide to gamble. :evil:
Ok
Yea, don’t think you got the gear for it…if you do, well, then I shall have to fight all the harder to crush you!
And the mongols are now Russian?
ok… won’t come into play until the russian turn, but i’m assuming the mongols are now russian since you did declare war on russia. otherwise, there is no penalty on japan for a d.o.w… but perhaps i am missing something.
anyway… that’s a problem for next turn, doesn’t affect u.s./britain operations.
us 8
purchase
5 inf, arm, ftr, tbmb, 2 ss, dd, cv… spend $78
combat
sz92 (ss)
dd sz91
bmb fwa
sfe (arm)
inf, arm wus via trn sz10 > sz4
phi ( )
inf dgu via trn sz33 > sz46 > sz45 > sz35
sz34 (dd)
ss, 2 ftr, tbmb sz33
sz21 (dd)
ss, 2 ftr, tbmb sz33
sz92
dd @ 2, bmb @ 4
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)
vs
ss @ 1
Rolls: 1@1; Total Hits: 01@1: (3)
sz92 cleared
sfe
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (6)
sfe liberated w/out loss
phi liberated w/out opposition
sz34
ss @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (1, 2)1@4: (1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
sz21
ss @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 3)1@4: (5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
sz34 cleared w/out loss
sz21 cleared w/ loss of ss
noncombat
2 ftr, tbmb sz21 > sz33
2 ftr, tbmb sz34 > sz33
dd, ss sz25 > sz32
dd, 2 ss sz10 > sz26
inf, mech haw > ala… trn sz26 > sz1
ftr mid > sz33
bmb sz92 > mor
2 inf, rtl, arm eus > mor via 2 trn sz101 > sz91
dd, ca sz101 > sz91
3 trn sz91 > sz101
cv, 2 ftr sz110 > sz91
deployment
5 inf, arm > cus
2 ss, dd, cv, ftr, tbmb > sz101
collect
$85
england 8
(london only)
purchase
7 inf, 2 rtl, arm, dd… spend $43
combat
hol (2 inf)
2 inf eng via trn sz110
2 ftr sz110
ftr, sbmb, tbmb eng
bb, ca bombardment sz110
sfr (inf)
12 inf, 2 rtl, mech wfr
npr (inf)
inf, arm cpr
syr (rtl)
inf, rtl irq
alx ( )
inf egy
trj (inf)
inf, arm irq
inf sud / rtl egy via trn sz80 > sz81
2 ftr sz80
bb, ca sz80 > sz81 for bombardment
hol
2 inf @ 1, 3 ftr/ca @ 3, sbmb/tbmb/bb @ 4
Rolls: 2@1 4@3 3@4; Total Hits: 52@1: (1, 6)4@3: (4, 5, 5, 1)3@4: (3, 4, 1)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (4, 5)
hol taken w/out loss
sfr
11 inf @ 1, inf/mech/2 rtl @ 2
Rolls: 11@1 4@2; Total Hits: 211@1: (1, 2, 3, 3, 3, 5, 5, 3, 3, 5, 2)4@2: (4, 6, 1, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
sfr liberated w/out loss
npr
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
npr
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
there’s always one… first to hit
npr
arm @ 3
Rolls: 10@3; Total Hits: 610@3: (3, 5, 2, 4, 2, 1, 3, 4, 1, 4)
vs
inf @ 2
Rolls: 10@2; Total Hits: 310@2: (4, 3, 2, 3, 5, 5, 6, 1, 2, 6)
npr taken w/ loss of inf
syr
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (2, 5)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (6)