Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1

  • 2007 AAR League

    aargh… retreat

    noncombat
    ftr nukr > rus
    tbmb bel > rus
    14 inf, 2 aa volo > smo
    inf tam > sam
    inf vol > sam
    rtl vol > cau
    inf, rtl rus > cam
    6 inf, rtl, 3 arm rus > bry

    deployment
    2 inf, 7 rtl > rus

    collect
    $31

    Botider_vs_Jen_A3_08Brussia.AAM


  • are there abattlemap files for alpha 3?

  • 2007 AAR League

    stoney… looks like the link i sent wasn’t exactly right one. if you read through this game thread you’ll see that jen and i have had lengthy conversation about this. i am beginning to wonder myself whether there is an agreed-upon alpha-3 setup, at this point.


  • @Botider:

    stoney… looks like the link i sent wasn’t exactly right one. if you read through this game thread you’ll see that jen and i have had lengthy conversation about this. i am beginning to wonder myself whether there is an agreed-upon alpha-3 setup, at this point.

    Thanks.  It seems you had the right setup here:
    http://www.axisandallies.org/forums/index.php?topic=26848.msg940509#msg940509

    May I ask where you got that setup?  It seems better than the one in the stickied thread, which CJ had.
    You seem to have figured out that your crashing problem was b/c you didn’t have the right module.  I’d like to ask you both which module you like better and why - the one with the NOs at the bottom or the one with them at the top?  I may try to make an update so I would like to know which layout is preferred.

  • '18 '17 '16 '11 Moderator

    I’ve just not gotten around to linking the new files yet.  It’s alpha 3.9 instead of alpha 3.

  • '18 '17 '16 '11 Moderator

    Japan:

    DOW Russia

    Buy(120)

    • 2 Submarines
    • 1 Destroyer
    • 10 Fighters

    Combat Moves:

    16 Infantry, 5 Artillery, Armor, 3 Cruisers, 2 Battleships to India
    Infantry to Novosobirsk
    7 Infantry, 4 Artillery, Mech to Kazakh

    India:
    Attacker:
    DiceRolls: 11@1 10@2 4@3 2@4; Total Hits: 911@1: (3, 5, 2, 1, 2, 6, 3, 5, 1, 2, 6)10@2: (3, 5, 5, 5, 2, 5, 4, 1, 2, 4)4@3: (3, 3, 4, 1)2@4: (2, 5)
    Defender:
    DiceRolls: 7@2 1@3; Total Hits: 37@2: (4, 4, 5, 1, 1, 4, 3)1@3: (2)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 8@1 10@2 1@3; Total Hits: 48@1: (2, 6, 5, 2, 5, 4, 5, 6)10@2: (3, 5, 5, 3, 1, 6, 4, 1, 1, 5)1@3: (3)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)

  • '18 '17 '16 '11 Moderator

    Build: 10 Fighters in Japan
    Build: 2 Submarines, Destroyer in SZ 36

    Collect: 4 India + 10 NO + 70 TT = 84 IPC


    Wait for kamikazee and scramble orders before rolling an amphibious assault on Japan, please.  I don’t think you will, your numbers are in the low 30%s and a failure will cost the Americans the entire Pacific, but just in case you decide to gamble.  :evil:

    Botider_vs_Jen_A3_08Cjapan.AAM

  • 2007 AAR League

    Ok

  • '18 '17 '16 '11 Moderator

    Yea, don’t think you got the gear for it…if you do, well, then I shall have to fight all the harder to crush you!

  • 2007 AAR League

    And the mongols are now Russian?

  • 2007 AAR League

    ok… won’t come into play until the russian turn, but i’m assuming the mongols are now russian since you did declare war on russia. otherwise, there is no penalty on japan for a d.o.w… but perhaps i am missing something.

    anyway… that’s a problem for next turn, doesn’t affect u.s./britain operations.


    us 8


    purchase
    5 inf, arm, ftr, tbmb, 2 ss, dd, cv… spend $78

    combat
    sz92 (ss)
    dd sz91
    bmb fwa

    sfe (arm)
    inf, arm wus via trn sz10 > sz4

    phi ( )
    inf dgu via trn sz33 > sz46 > sz45 > sz35

    sz34 (dd)
    ss, 2 ftr, tbmb sz33

    sz21 (dd)
    ss, 2 ftr, tbmb sz33

  • 2007 AAR League

    sz92
    dd @ 2, bmb @ 4
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)
    vs
    ss @ 1
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • 2007 AAR League

    sz92 cleared

    sfe
    inf @ 1, arm @ 3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    vs
    arm @ 3
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 2007 AAR League

    sfe liberated w/out loss
    phi liberated w/out opposition

    sz34
    ss @ 2, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (1, 2)1@4: (1)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    sz21
    ss @ 2, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 3)1@4: (5)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    sz34 cleared w/out loss
    sz21 cleared w/ loss of ss

    noncombat
    2 ftr, tbmb sz21 > sz33
    2 ftr, tbmb sz34 > sz33
    dd, ss sz25 > sz32
    dd, 2 ss sz10 > sz26
    inf, mech haw > ala… trn sz26 > sz1
    ftr mid > sz33
    bmb sz92 > mor
    2 inf, rtl, arm eus > mor via 2 trn sz101 > sz91
    dd, ca sz101 > sz91
    3 trn sz91 > sz101
    cv, 2 ftr sz110 > sz91

    deployment
    5 inf, arm > cus
    2 ss, dd, cv, ftr, tbmb > sz101

    collect
    $85

  • 2007 AAR League

    england 8


    (london only)
    purchase
    7 inf, 2 rtl, arm, dd… spend $43

    combat
    hol (2 inf)
    2 inf eng via trn sz110
    2 ftr sz110
    ftr, sbmb, tbmb eng
    bb, ca bombardment sz110

    sfr (inf)
    12 inf, 2 rtl, mech wfr

    npr (inf)
    inf, arm cpr

    syr (rtl)
    inf, rtl irq

    alx ( )
    inf egy

    trj (inf)
    inf, arm irq
    inf sud / rtl egy via trn sz80 > sz81
    2 ftr sz80
    bb, ca sz80 > sz81 for bombardment

  • 2007 AAR League

    hol
    2 inf @ 1, 3 ftr/ca @ 3, sbmb/tbmb/bb @ 4
    DiceRolls: 2@1 4@3 3@4; Total Hits: 52@1: (1, 6)4@3: (4, 5, 5, 1)3@4: (3, 4, 1)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

  • 2007 AAR League

    hol taken w/out loss

    sfr
    11 inf @ 1, inf/mech/2 rtl @ 2
    DiceRolls: 11@1 4@2; Total Hits: 211@1: (1, 2, 3, 3, 3, 5, 5, 3, 3, 5, 2)4@2: (4, 6, 1, 3)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    sfr liberated w/out loss

    npr
    inf @ 1, arm @ 3
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (6)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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