A new G40 online TripleA tournament is getting setup.
S03 Gamerman01 (allies +12) v JWW
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fuk cwol
ncm:
kwa inf > fic
z49 trn > z50 > z48
bor inf & phi art > z48
z50 trn > z 49> z48
phi arm & bor inf > ngu
z50 trn > z62
phi & jpn inf’s > man
z61 trn > z62
jpn inf, art > man
z62 dd & cv > z50 -
not sure what happened there
fuk 2 fgt > z50
fuk fgt > z62
fuk 3 fgt > ficplacement BB, trn, ss z62 - 2inf & art jpn
J collects 39 + 10 = 49
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I like the russian aa advance. I often do that myself but sometimes you pay the price from SBR’s. Looks like I need to start buying bmb’s
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@JWW:
I like the russian aa advance. I often do that myself but sometimes you pay the price from SBR’s. Looks like I need to start buying bmb’s
Thanks. I did note your bomber was in position to hit either one and return to a safe landing spot, but thought you would have more important things to do with it this turn anyway. Maybe. The one time Dutch left his factory open and I bombed it, I hit it for 1 damage. Even without AA, SBR can be risky, you know? :-)
I encourage you to keep the comments coming during this game. I just don’t want either of us to be excessively whining about dice (like I might have crossed the line in the league game?) or insulting or trashtalking. Thanks again for honoring my earlier request to stop trash talk.
I am excited about this game because it looks like another exciting game. And, as you know, I’m pretty enthused about running the Allies again. Will review your turn and I think I will be moving here tonight…
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UK2 with 40, buy 5 INF, TP, DD, FTR
Combat moves -
Bur - INF, FTR (Ind) BMB (Egy)
Nwy - 2 INF, 2 ARM (GBr) offload from 6
Z12 - DD, FTR (Z2) FTR (GBr)Amphibious:
NwyRolls: 2@1 2@3; Total Hits: 22@1: (4, 5)2@3: (3, 2)Rolls: 1@2; Total Hits: 01@2: (5)
Are the Germans really trained that well, or are the Russians just terribly underequipped and poorly led? Or both? Let’s see how the limeys do… without air or naval support… -
Elite German division eliminated with no Allied casualties. Must have been the Russians inadequacy…
BurmaRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (2)Rolls: 1@2; Total Hits: 01@2: (6)
Battles in the jungles… I wonder if the bomber boys will be able to see anything but trees…? -
Woo - looks like I have tough Brits…
But can they handle the U-boats??Z12Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 5)Rolls: 1@1; Total Hits: 01@1: (5)
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We have radar, but apparently no sonar yet.
Z12 round 2Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (4, 6)Rolls: 1@1; Total Hits: 11@1: (1)
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More needless deaths in the Atlantic…… a tragedy
NCM -
Per - 3 INF, ART, AA (Ind) BMB (Bur)
TrJ - 4 INF, ART, ARM (Egy) FTR (Bur)
Cng - 2 INF (Rho)
Z22 - TP (Z43)
Z6 - 2 FTR (Z12) DD, 2 CV (Z2)
WCa - INF (ECa) (Tour de Canada)Place TP, DD, FTR (Z6)
Place 5 INF (GBr)
Collect 41, 41 on hand -
I2 purchase cv spend 14 (save 2)
combat
#1 EGY (mt) v inf (lib) cwolncm:
z14 fleet . z15
ita inf & blk arm > egy
ita fgt > z14placement cv z14
I collects saved 2 + 5 NO + 12 = 19
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DIDN’T LIST NCM FRA ARM > ITA BUT IT IS ON THE MAP……
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Italians running amok!
I look forward to playing this evening.
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Way too tired last night.
Will do right after breakfast, here… -
US2 with 50, buy 4 INF, ART, 2 ARM, 2 TP, FTR
Combat moves -
Ita - SBR (GBr)Rolls: 1@1; Total Hits: 01@1: (3)
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Ita dmgRolling 1:
(4)China combat -
Nin - INF, FTRRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)Rolls: 1@2; Total Hits: 11@2: (1)
Nin2Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)Rolls: 1@2; Total Hits: 11@2: (2)
Nin3Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)Rolls: 1@2; Total Hits: 11@2: (2)
Tigers retreat if infantry lost -
Mad - FTR (Aus)
TrJ - BMB (Aus) BMB (Ita)
GBr - 2 BMB (WUS)
WCa - ART (ECa)
Z11 - 2 DD, CV (Z20) CV (Z10) INF, 2 FTR (ECa) FTR (Z6) INF (EUS)
Z25 - 2 INF (Z45)Place 4 INF, ART, ARM, FTR, 2 TP (EUS)
Place ARM (WUS)
Collect 48, 48 on handGood luck to you, Austalians, Indians, and Chinese. You’re on your own, sorry. Other Allied objectives deemed more pressing.
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G3 purchase bmb, fgt, 3 arm & 5 inf spend 52 (save 0)
combat
#1 SBR cau v bmb (POL)damageRolling 1:
(4) -
cau damaged by 4
ncm
bmb > epl
pol 6inf, art > epl
ger 2 inf & art > cze
lib fgt ? z14
trn > z15
blk inf, arm > egy
lib 2inf 2arm & fgt > egy
ger 3inf, fgt > fraplacement 5inf, fgt, bmb & 3 arm ger
G collects 40
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Placed turn marker for G3
Doing R3 now -
Posting to follow.
Cheers