Alpha +3 = UK1 Factory in EGY breaks the game?


  • @Clyde85:

    I’ve been thinking about it and I think that since a minor IC is only 12IPCs it might be better to place it on UK1. Britian has a bit more flexability with its starting economy, so it could probably afford to spend the 12 IPC on the IC in Egypt, if it spends the rest of its economy on defense in London

    By not using the extra aa units in uk to prepare your defences, you actually are reverting back to alpha 2 defences for sealion.  Actually they are worse because the aa guns don’t get a roll on defence.
    4 less infantry =1 ic.  Wich means 4 less 2 s on defence

  • '18 '17 '16 '11 Moderator

    @Peck:

    @Clyde85:

    I’ve been thinking about it and I think that since a minor IC is only 12IPCs it might be better to place it on UK1. Britian has a bit more flexability with its starting economy, so it could probably afford to spend the 12 IPC on the IC in Egypt, if it spends the rest of its economy on defense in London

    By not using the extra aa units in uk to prepare your defences, you actually are reverting back to alpha 2 defences for sealion.  Actually they are worse because the aa guns don’t get a roll on defence.
    4 less infantry =1 ic.  Wich means 4 less 2 s on defence

    Agreed.

    Also, there is the option of a complex in C. Persia which is more secure and readily reinforced by the Russians from Volgorod if necessary.

  • Liaison TripleA '11 '10

    Made the thread should be retitled.

    Light British committment to the Middle East, breaks the game and buffs Italy out.

    I’m still supporting a UK1 minor IC buy.


  • @Gargantua:

    Made the thread should be retitled.

    Light British committment to the Middle East, breaks the game and buffs Italy out.

    I’m still supporting a UK1 minor IC buy.

    Just stating the fact that it probally wont break the game.

  • Liaison TripleA '11 '10

    Well by the current setup it IS still broken?  Especially if the Allies are winning 9 out of 10 games.  (Which requires a ceratin amount of correct play)

    I don’t in good concience see how the Allies can lose.

  • '18 '17 '16 '11 Moderator

    @Gargantua:

    Well by the current setup it IS still broken?  Especially if the Allies are winning 9 out of 10 games.  (Which requires a ceratin amount of correct play)

    I don’t in good concience see how the Allies can lose.

    I think you need to put more threat on Russia.  I have not found it difficult for the axis to win yet.  I have seen some issues I think but they are all player related.

    1)  Too much emphasis on warships in the Atlantic
    2)  Germany 1 attacks spread way too thin
    3)  Germany/Italy not working in concert
    4)  Germany not threatening Russia too effectively
    5)  Timid Japan in Russia (The Amur issue is a non-starter, just friggin attack already.)
    6)  Too much concern over London.

    Note:  Berlin, Rome, Paris, St. Petersburg, Stalingrad, Cairo, Moscow, and Warsaw give you victory.  You dont NEED London to win. So why are you bothering with it?  Threaten England enough so they spend a couple rounds building defense giving Italy a break and beat up the Russians.  I think too many players are stuck in the “Gotta do Sea Lion” mindset.

  • Liaison TripleA '11 '10

    I don’t play for London, it’s almost always an eastern front game, unless the UK is being an idiot.

    I find more often than not, going sea-lion is a big mistake.

    That said, most of the time London spends it’s efforts trying to keep the Axis out of the middle east - after securing it’s capital.

    What I consider, is how I could “beat myself” or someone of similar calibre as the Axis.  I’m just not seeing it.  The economic climb they face is huge, and they suffer detriment immediately.  Despite the focus.  Russia can make short work of the Germans regardless of when they attack.  It’s all just the “delay” game.

    The Pacific is a litte more exciting, but with the bulk of US attention going there, as you regularily, and so grandly put Jennifer, how are the japanese supposed to pull it off?

    The axis just don’t have enough time to meet the gains they need to meet to stay in the game and win it. IMO.

  • '18 '17 '16 '11 Moderator

    I dont see Russia as that strong.

    G4 invade Russia with large stacks in Baltic, E. Poland and Arkhangelsk.
    J4 invade Russia with massive forces in Amur and landings in the north.
    I4 reinforce German defenses so any attack is a losing proposition for the Russians.

    Press in from there.

  • Liaison TripleA '11 '10

    G4 invade Russia with large stacks in Baltic, E. Poland and Arkhangelsk

    The Russians can easily have as many men and tanks positioned in or Leningrad or Belorus or wherever during your proposed invasion.  Not to mention the fact that you admittedly are moving your navy to a position of which it will take no less than 2 turns to return from, because you are not proposing the invasion of Leningrad.

    Your said “large” stacks, are 3 medium stacks by definition, because they will all face a significant larger stack.

    On relatively equal footing, your opponent then pools his resources to make his super stack crush your “large” but really medium stack, and you lose a bunch of units and your edge for nothing.

    Medium stacks are the biggest mistake anyone can make in Axis and Allies, especially on the Russian front.

    That’s a MAJOR fail.

    J4 invade Russia with massive forces in Amur and landings in the north.

    I am a big advocate of Japanese invasion of Russian Territory, but why J4?  This is another axis fail.  the average game length dictates that you should invade by J2 at the latest.  Why are you waiting to attack the Russians as soon as your at war with everything else on the board?  What are you thinking here?

    I4 reinforce German defenses so any attack is a losing proposition for the Russians.

    So instead of building units to conquer the middle east / africa, and secure Italies OWN nation objectives, which require all of it’s income (save for money spent on aircraft)  You propose to build infantry, abandon the bulk stalwart of the Italian game, and mush a few extra infantry to the eastern front?

    All three of these suggesstions are utterly insane, and only bolster my point that allies can force the win on a VERY regular basis, with strict playstyle.

  • '18 '17 '16 '11 Moderator

    And yet, I have not had an issue in any game with those three suggestions.

    Russia CAN attack, but they will have to do so with a significant portion of their forces and any survivors will be utterly destroyed.

    Japan waiting until Round 4 allows them to take out India and China.  Then invade Amur and those pesky 6 Russians can do nothing but flee for their lives.

    Italy can do both, hit Africa AND send a moderate force to reinforce the Germans or take a forward position and allow German planes to land.

  • Liaison TripleA '11 '10

    What does Italy’s “moderate” force amount to?

    And how can Russia be counter attacked? If they plaster your entire naval landing at Archangelsk?  Oh wait they can’t.

    You might get Leningrad for a turn.  But who’s covering your south eastern flank?

    So you are saying by J4 They can have Crushed India, AND China?  and be back off the coast of Japan to Annihilate the Russians???

  • '18 '17 '16 '11 Moderator

    Italy only needs 15 IPC to open a forward landing base for the Germans.  You are REALLY over estimating what Italy needs.  And for the record, they start with plenty of units to cover that investment. (3 Infantry, 1 armor, gives them 3 Infantry to lose taking E. Poland, Belarus and Bryansk. For example.  That leaves them an armor to “take” the land and allow 11 German aircraft to land.)

    Russia CAN hit one of the German stacks, but not well enough to prevent a counter attack from destroying them.  We’re talking pretty early in the game, not a Russia that got a few rounds of European territories because Germany hit England, we’re talking a strong incursion in three major areas.  Say (for argument’s sake) 10 Infantry, 4 Artillery, 4 Armor, AA Gun.  That forces the Russians to use both of their starting Armor and all three planes.  Sure they will probably win, but with 30 German units in position to counter attack either E. Poland or Baltic States, it’s not a great position for the Russians.  THey could hit Arkhangelsk and probably survive with a few units, ASSUMING, they had enough in Novgorod to begin wiht. (They probably did not.  However, the German incursion there is much smaller, perhaps only 6 Infantry, 3 ARmor, AA Gun requiring 4 transports.)

    The idea is to give Russia too much to handle before they are ready.

    A Japanese invasion would most likely hit Novosibirsk, Amur, Siberia, Soviet Far East, Timguska, Kazahk and anything that might be blitzable.  Yes, Russia gets 6 useless easily killed Infantry in Mongolia, but really?  That’s the biggest f’ing nerf the allies had, now they cannot get 2 free tanks or 4 free infantry IN POSITION to do some good.


  • Gargantua - let’s play. I’ll show you exactly how Germany and Italy can beat Russia. I didn’t say will - there are too many variables in the game.

    Maybe you’ve noticed that playtesters the world 'round have not come to the same conclusions you have? Maybe… just maybe… you haven’t played against opponents capable of giving Russia a run for their money?

    Look back a few threads (German Opening) at my plan for Barbarossa, and tell me in as much detail how you’d counter it, if you’re not willing to play me.

    Like it or not, this game is pretty balanced.

  • Liaison TripleA '11 '10

    Do you have abattlemap? with the alpha + 3 setup?  If you do please start a game, and PM me the URL.

    You’ll see what I’m talking about.


  • I’m in! And thanks.

    I’ll start a game later tonight - wife and daughter just came home. We’re going to a wedding tomorrow (Infrastucture from the Harris site and this site - his time came!), so I won’t have much time til Sunday and thereafter.

    It’ll be good for me to get a different perspective, and see different Russia play.

  • Liaison TripleA '11 '10

    I look forward to battling Herr General.

    Enjoy the pregame festivities! :P


  • @Stalingradski:

    Gargantua - let’s play. I’ll show you exactly how Germany and Italy can beat Russia. I didn’t say will - there are too many variables in the game.

    Maybe you’ve noticed that playtesters the world 'round have not come to the same conclusions you have? Maybe… just maybe… you haven’t played against opponents capable of giving Russia a run for their money?

    Look back a few threads (German Opening) at my plan for Barbarossa, and tell me in as much detail how you’d counter it, if you’re not willing to play me.

    Like it or not, this game is pretty balanced.

    What playtesters are you talking about? We are the playtesters.

  • '18 '17 '16 '11 Moderator

    @Kobu:

    @Stalingradski:

    Gargantua - let’s play. I’ll show you exactly how Germany and Italy can beat Russia. I didn’t say will - there are too many variables in the game.

    Maybe you’ve noticed that playtesters the world 'round have not come to the same conclusions you have? Maybe… just maybe… you haven’t played against opponents capable of giving Russia a run for their money?

    Look back a few threads (German Opening) at my plan for Barbarossa, and tell me in as much detail how you’d counter it, if you’re not willing to play me.

    Like it or not, this game is pretty balanced.

    What playtesters are you talking about? We are the playtesters.

    I think he is talking about Larry’s friends who play with him over a table.

  • Liaison TripleA '11 '10

    I think he is talking about Larry’s friends who play with him over a table.

    Wow that’s dirty Jen…


  • Kobu - fair enough point, but I think there’s more than the eight or so people who regularly troll these sites playtesting…  :)

    Thousands of people own and play the game, and most of them aren’t here.

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